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MechaTrickster
MechaTrickster Mar 15 2015 says:

You couldn't use stock explosion sounds or anything but your voice? Also the "explosions" look like crystals and your cat models don't even have leg animations.
Do you honestly believe this will ever be greenlit?

+1 vote   game: Bomber Cat
MechaTrickster
MechaTrickster Mar 15 2015 says:

I know this was just a small project but boy do I wish there was more content. This has so much potential.

+1 vote   game: Bullet Train
MechaTrickster
MechaTrickster Mar 15 2015 says:

So it's just physics porn?

+1 vote   game: Where Is My Hammer: Destroy Everything
MechaTrickster
MechaTrickster Jul 29 2014 says:

Why would you put released for an unfinished game?

+1 vote   game: Raptor Island
MechaTrickster
MechaTrickster Jul 27 2014 says:

This game is just lovely, the atmosphere of the factory and graphics are great. What impressed me most was the level design and puzzles themselves. As difficult as the puzzles can be I found myself beating it in a little under six hours though. Still a great experience.

+1 vote   game: CLARC
MechaTrickster
MechaTrickster Jul 27 2014 says:

Pretty fun stuff.

+1 vote   game: Raptor Rescue
MechaTrickster
MechaTrickster Jul 9 2014 says:

Why is that good games are never recognized on this DB but poorly made FPS and Minecraft games with default unity assets are?

+4 votes   game: Siralim
MechaTrickster
MechaTrickster Jul 9 2014 says:

Some of the questions are a bit too difficult, but kinda stick to you if you get it right.

+1 vote   game: Wiki Quiz
MechaTrickster
MechaTrickster Feb 7 2013 says:

"The generic platformer"
Well at least you're honest about what you're making

+1 vote   news: Let's Start Small and then Build Up
MechaTrickster
MechaTrickster Jan 26 2013 says:

I don't know why but this looks like it'll be a fun experience.
GOTY

+3 votes   game: Ostrich Island
MechaTrickster
MechaTrickster Jan 26 2013 says:

Oh gee another boxy voxel based smooth lighting lazy brick game.
I cant wait.

0 votes   game: Cube Arena
MechaTrickster
MechaTrickster Jan 26 2013 says:

So many polygons

+1 vote   game: Skipping Stones - Autumn
MechaTrickster
MechaTrickster Jan 26 2013 replied:

How are you making a sequel if you never finished the first one?

+1 vote   game: World War II: Heroes of Valor 2
MechaTrickster
MechaTrickster Jan 26 2013 says:

The map generation (trees and junk) looks very unappealing and cluster-ish

+2 votes   game: Olvand
MechaTrickster
MechaTrickster Jan 26 2013 says:

The test client so far is very nice, keep up the great work

+2 votes   game: Seafarer
MechaTrickster
MechaTrickster Jan 12 2013 says:

The mix of different generation sprites and models is a bit of a turnoff, are you ever going to try convert all the sprites to one specific generation style?

0 votes   game: Pok√©mon3D
MechaTrickster
MechaTrickster Jan 8 2013 says:

Hope the character models remain like that

+1 vote   media: Day 99
MechaTrickster
MechaTrickster Jan 8 2013 says:

This actually looks promising compared to the other projects going on this site.

+3 votes   game: Seafarer
MechaTrickster
MechaTrickster Sep 3 2012 says:

This just looks lazy.

+1 vote   game: the hero 6
MechaTrickster
MechaTrickster Sep 3 2012 says:

Are you still working on this?

+2 votes   game: Physigons
MechaTrickster
MechaTrickster Feb 13 2012 says:

Can't wait for zombies release

+3 votes   game: King Arthur's Gold
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