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MechaTrickster
MechaTrickster @ Bomber Cat

You couldn't use stock explosion sounds or anything but your voice? Also the "explosions" look like crystals and your cat models don't even have leg animations.
Do you honestly believe this will ever be greenlit?

Good karma+1 vote
MechaTrickster
MechaTrickster @ Bullet Train

I know this was just a small project but boy do I wish there was more content. This has so much potential.

Good karma+1 vote
MechaTrickster
MechaTrickster @ Where Is My Hammer: Destroy Everything

So it's just physics porn?

Good karma+1 vote
MechaTrickster
MechaTrickster @ CLARC

This game is just lovely, the atmosphere of the factory and graphics are great. What impressed me most was the level design and puzzles themselves. As difficult as the puzzles can be I found myself beating it in a little under six hours though. Still a great experience.

Good karma+1 vote
MechaTrickster
MechaTrickster @ Raptor Rescue

Pretty fun stuff.

Good karma+1 vote
MechaTrickster
MechaTrickster @ Siralim

Why is that good games are never recognized on this DB but poorly made FPS and Minecraft games with default unity assets are?

Good karma+5 votes
MechaTrickster
MechaTrickster @ Wiki Quiz

Some of the questions are a bit too difficult, but kinda stick to you if you get it right.

Good karma+1 vote
MechaTrickster
MechaTrickster @ Let's Start Small and then Build Up

"The generic platformer"
Well at least you're honest about what you're making

Good karma+1 vote
MechaTrickster
MechaTrickster @ Ostrich Island

I don't know why but this looks like it'll be a fun experience.
GOTY

Good karma+3 votes
MechaTrickster
MechaTrickster @ Cube Arena

Oh gee another boxy voxel based smooth lighting lazy brick game.
I cant wait.

Good karma0 votes
MechaTrickster
MechaTrickster @ Skipping Stones - Autumn

So many polygons

Good karma+1 vote
MechaTrickster
MechaTrickster @ World War II: Heroes of Valor 2

How are you making a sequel if you never finished the first one?

Good karma+1 vote
MechaTrickster
MechaTrickster @ Olvand

The map generation (trees and junk) looks very unappealing and cluster-ish

Good karma+2 votes
MechaTrickster
MechaTrickster @ Seafarer

The test client so far is very nice, keep up the great work

Good karma+2 votes
MechaTrickster
MechaTrickster @ Pokémon3D

The mix of different generation sprites and models is a bit of a turnoff, are you ever going to try convert all the sprites to one specific generation style?

Good karma0 votes
MechaTrickster
MechaTrickster @ Day 99

Hope the character models remain like that

Good karma+1 vote
MechaTrickster
MechaTrickster @ Seafarer

This actually looks promising compared to the other projects going on this site.

Good karma+3 votes
MechaTrickster
MechaTrickster @ the hero 6

This just looks lazy.

Good karma+1 vote
MechaTrickster
MechaTrickster @ Physigons

Are you still working on this?

Good karma+2 votes
MechaTrickster
MechaTrickster @ King Arthur's Gold

Can't wait for zombies release

Good karma+3 votes
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