There was some text here. I removed it though. Times are getting hard, so save any letters you have left.

Comment History  (0 - 30 of 282)
meazum
meazum Oct 6 2012, 10:19pm replied:

Ah! Karhu 8,8!

+1 vote     article: October media update #1
meazum
meazum Sep 12 2012, 6:34pm says:

remember to alt+right click your textures!

+1 vote     media: September Update
meazum
meazum Jul 8 2012, 6:06pm says:

There is practically nothing I'd like more than a white america.

+2 votes     group: Conservatives of Mod DB
meazum
meazum Jun 29 2012, 6:30pm says:

I find a major problem when making cliffs or similar for half life is you usually have to make the brushes eventually line up with a sky brush, it makes it very hard to make the terrain remain interresting, but moving the vertices of the terrain further out or in, further up or down, can hide this somewhat.

+1 vote     media: It's not the destination...
meazum
meazum Jun 12 2012, 7:45pm says:

Hello Phil! I don't know why I haven't contacted you, I am the leader of the small Cthulhu 1 redux that's being made over at www.half-lifecreations.com I hope the second one turns out great!

+2 votes     member: PhilG
meazum
meazum May 22 2012, 5:13am says:

Damn processing, I so want to see this!

+1 vote     media: Heroes & Generals - Beta Videolog 1
meazum
meazum Mar 12 2012, 6:15am says:

So what's the deal with their sight? Not this or the other one has eyes, do they use some other way of seeing?

+1 vote     media: Marauder Head 6
meazum
meazum Mar 10 2012, 9:07am says:

goodass stuff

+2 votes     media: Industrious
meazum
meazum Mar 10 2012, 8:53am says:

So the deal with christmas is eating turkey?
Turkey is awful.
We eat a whole goddamn pig along with sausages, meatballs, pickled herring, graved salmon and beetroot salad. Kinda looking forward to the next one actually.

+1 vote     article: Xmas vs. Christmas... really.
meazum
meazum Mar 10 2012, 8:26am replied:

Hey man, why don't you relax, man. No-one asked for bad vibes!

+2 votes     member: ÐiamonÐ
meazum
meazum Mar 10 2012, 8:23am says:

FRIENDS!! FOREVER!!

+2 votes     member: ÐiamonÐ
meazum
meazum Feb 18 2012, 11:13pm says:

Very good read, can't really explain how miffed I am that I will be away from the release day and five days onward... Oh well, travel is fun too.

+25 votes     article: Cry of Fear Spotlight
meazum
meazum Feb 12 2012, 10:38pm says:

Fantastic as usual! I think it's important you change as much of the default source content you can, sounds and such, simply to remove the feeling it's still in Half-Life 2

+14 votes     media: Zeitgeist - The Story of an Age that never was.
meazum
meazum Jan 23 2012, 7:21am says:

All this disturbing violence paired up with the theme of rabbits and other animals... Are you making a Watership Down simulator?

+9 votes     article: New Overgrowth a166 video devlog
meazum
meazum Jan 20 2012, 10:12am says:

Suits the room though, seeing as there are pipes showing through the wall. It's still a very strange room I have to say.

+2 votes     media: Safe And Sound
meazum
meazum Dec 13 2011, 1:43pm says:

If you kick someone who's low on stamina, will they fall over? that would own

+2 votes     media: Chivalry: Medieval Warfare Gameplay Trailer
meazum
meazum Dec 9 2011, 6:18am says:

There are many source-dev-like textures made for half-life as well. For instance some were made for Nightwatch and are included in the popular nightwatch wad, they don't look like these though.

+3 votes     media: Tops!
meazum
meazum Nov 29 2011, 8:05am replied:

I guess got found out, and my stalking days are over...

+2 votes     mod: Level With Me
meazum
meazum Nov 28 2011, 10:41am says:

Silly boy, it aint done, why tease us like this?

+2 votes     mod: Level With Me
meazum
meazum Nov 20 2011, 12:43pm says:

Booker T and the MGs! daaang son! Also, what entities apart from monster_hgrunt?

+1 vote     media: Particle Fusion Entity Test
meazum
meazum Nov 19 2011, 10:53am says:

Really neat, Weren't the surfaces more shiny in the original though?

+2 votes     media: Prison - after 4 months.
meazum
meazum Nov 11 2011, 7:14am says:

For some weird reason this reminds me of Redguard.

+1 vote     article: Art asset overview #2 + Camera improvements
meazum
meazum Sep 26 2011, 8:03am says:

I love this, I love the detail, I love the animations and I love your mashups, but even more than that I like Pure unmeddled-with New Order.

+1 vote     media: Some things
meazum
meazum Sep 13 2011, 7:10am replied:

It's something Gearbox added, and to be on the bandwagon, Gearbox stuff is Non-canon!

-1 votes     media: Particle Fusion's Zombies
meazum
meazum Sep 12 2011, 10:18am says:

Looks really nice, kinda busy with all the elements up at once, but still. It's really nice to see a HUD that's not excessively modern and minimal (AssCreed) or one that has unnecessary objects everywhere (loads of games) this just seems to cover what should be covered and does it nicely!

+4 votes     media: Fray Alpha Final HUD
meazum
meazum Sep 4 2011, 9:13pm says:

Wow that's a very nice trailer actually, made me want to replay it!

+1 vote     media: Paranoia - Heartbeat trailer
meazum
meazum Jul 22 2011, 1:59pm says:

Looks like my post disappeared from here? Anyway, are any of you guys from the Celestial Impact team? This looks fairly similar which is just great! If that's the case, then, Hej!

+1 vote     article: The level editor
meazum
meazum Jul 22 2011, 12:34pm says:

Reminds me of Celestial Impact, which is a great game, and a great thing to be reminded of!

+4 votes     game: Io
meazum
meazum Jul 7 2011, 12:02pm replied:

I would doubt it's going to stay in considering Jlea showed us medical packs in his inventory videos.

+1 vote     media: HUD In-Action Concept Animation
meazum
meazum Jun 26 2011, 4:14pm says:

This is looking absolutely fantastic! I can't wait to see more!

+1 vote     article: L.b.a: Preview 8
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