Hi there! I'm Aaron Gilbert: level designer, technical designer, and creator/project leader of the Mass Effect: Unification and Sol Map Pack mods for Star Wars Battlefront II. Some also know me as "Marth8880" in my online presence. With a diploma in Game Art & Design from the Art Institute of Vancouver, I'm looking to work as a level designer designing action-adventure or shooter levels for a AAA developer in the Greater Seattle Area (or elsewhere if feasible). After developing for AAA studios for several years, I plan on branching out and expanding my mod team, Frayed Wires Studios, into an indie development team. Twitter handle is @aarongilbert5

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Marth8880
Marth8880 @ Mass Effect: Unification

Are you talking about the Ultimate Pack?

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Death Star works, yes.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: Evolved

No, sorry. That would require changing the classes' weapons, which this mod is not designed to do.

Reply Good karma+1 vote
Marth8880
Marth8880 @ New Battlefront 2

Shovelware.

Reply Good karma+3 votes
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

It comes with a custom HUD for MEU missions, yes. It doesn't change the stock HUD in the stock game or anything like that (like the 1.3 patch does).

Reply Good karma+1 vote
Marth8880
Marth8880 @ Republic Commando: Battlefront

Updated the logo.

Reply Good karma+2 votes
Marth8880
Marth8880 @ Battlefront: Evolved

Sorry haha, I just updated our logo.

Reply Good karma+3 votes
Marth8880
Marth8880 @ Battlefront: The Clone Wars

Thanks for sticking with us. :)

Reply Good karma+2 votes
Marth8880
Marth8880 @ Mass Effect: Unification

Correct. MEU support for Sol maps was broken in R6 due to a much-needed change in the structure of the mission scripts. With that said, support will be re-added in a small patch for SOL in due time.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

Hmm, interesting and very strange indeed. I'd be very interested to find out how exactly the Ultimate Pack injects the custom fonts into the game's runtime.

Reply Good karma+1 vote
Marth8880
Marth8880 @ The Sol Map Pack

Could be interesting, but no, sorry.

Reply Good karma+2 votes
Marth8880
Marth8880 @ Battlefront: Evolved

That would be the result of another mod, completely irrelevant to Evolved.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

Interesting. In your Star Wars Battlefront II\GameData\data\_lvl_pc directory, there should be a file called custom_gc_<somenumber>,lvl that's 14,456 bytes, and another file called user_script_<somenumber>.lvl that's 1,528 bytes.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

Support for Sol maps will be restored in a tiny patch for the Sol Map Pack relatively soon.

The low health sounds (and hero music) are still being addressed and will be fixed in a patch for R6 soon.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

>when you see the animations in Andromeda

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

It's a 50-50 chance between Shepard and Jack. However, you can of course change this in the Config Utility by setting the "Systems Alliance Hero" setting to "Jack" in the "Factions" tab.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

I mean, a fresh install of MEU is always advisory, but it shouldn't be necessary, no. With that said, if you do happen to run into any problems with it, go ahead and uninstall it and then reinstall R6.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

It's our pleasure. :)

Reply Good karma+2 votes
Marth8880
Marth8880 @ Mass Effect: Unification

So Inno Setup Compiler's being wonky. Puu.sh

Will be a couple more hours before a download is up.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Keep in mind that I'm going off of US West timezone. ;)

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Compiling R6 installer now! Should only be another couple hours at most until R6 is available for enjoyment by all! With that said, first download option's most likely going to be Mediafire since Mod DB files take time to be approved.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

re: Discord, here's a new link: Discord.gg
re: config file, the installation succeeded - what you're having trouble with is the Configuration Utility, which is simply a supplementary tool for the mod that allows you to edit settings and whatnot such as desired faction combination - the mod works fine without the Configuration Utility (just with a little less user control). Anyway, to fix the error you're getting, launch the Configuration Utility (GameData\addon\ME5\data\_LVL_PC\ConfigTool\ConfigTool.exe), go into the Tools menu, then select "Choose Config File Location" and point it to the location of config.xml - which should be in the same directory as ConfigTool.exe.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

It's coming, patience.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Possibly, we'll see.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

It's on the wishlist: Trello.com

Reply Good karma+1 vote
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