Aspiring game developer & creator/project leader of the Mass Effect: Unification mod for Star Wars: Battlefront II.
Also nice. :D
Looks great! ;-)
Which maps have you tried? Which version of the mod are you running? Do the stock maps and modes work?
Have you tried running the installer?
From the FAQ:
Q: I tried uninstalling the mod by deleting the ME5 folder in my addon directory, but the music is still there and stuff! D:
A: Do not remove the ME5 folder from the addon folder manually! To uninstall the mod, simply run the uninstaller located in the Mass Effect - Unification Start Menu folder; that'll remove everything. Alternatively, if you just wish to play other mods without running over the mission count, open up the Configuration Utility and disable the mod through there by setting Toggle Mass Effect: Unification to Disabled.
What steps did you take to uninstall the mod?
As of R3, all maps support all faction combinations. ;)
You're going to need to be a LOT more specific than that.
Why do we want two geth factions? Because it's fun and makes things more interesting. They *don't* have the same classes. Try playing the R5 beta before posting a rebuttal.
According to Legion, the geth that served Sovereign were actually a splinter faction, and the much larger geth collective opposes the Reapers. Legion is part of this larger faction; they refer to the Reapers as "Old Machines" and Sovereign as Nazara. Legion explains that other geth have no hostility towards Commander Shepard or even the quarians. While the geth heretics that serve the Reapers want the Reapers to give them a future, Legion and like-minded geth want to make their own future.
Despite this difference, the baseline geth respected the heretics' decision and did not label it as "wrong". Using another analogy, Legion explains that in simple terms, "Heretics say, one is less than two. Geth say, two is less than three." The heretics were allowed to leave peacefully, to join their god and its prophet."
Did you ever play Multiplayer?
Looks beautiful as always. :)
The beta is really just a production build (instead of a release build). There really are no differences between production builds and release builds other than the fact that production builds contain unfinished content. So to answer your question, R5's release build will patch the "beta" automatically.
Actually yes, most likely Cerberus.
You have to tell Chrome to download the file regardless.
re: Your first question: What? Second question: Not sure. Depends on stuff. And thangs. Last question: No. Why would I release something that messes up people's games?
Oh yeah, lol, forgot to restore the Evolved Juggernaut's PointsToUnlock parameter. I was doing a TON of testing with the Power Drain power and it was annoying to constantly have to use the Remove Point Limit command in Fake Console, so yeah. :d
When you double-click the setup file, just wait for something to happen and don't do anything else until something does happen. I'll start seeding the R4 Standalone torrent again to boost your download speed in case you need to re-download it.
Does the mod crash if Shepard is set to a different class or Random?
Guys! Ask AlChestBreach to play MEU! :D Youtube.com
Hmm. No kidding. That's extremely strange. I'll have to look into this.
Where is your game installed to? What's the complete folder path?
You proceeded to install the unofficial 1.3 patch when prompted to, correct?
1. Yeah, I still need to ship those maps' updated versions.
2. Interesting. Steam or Retail version of the game?
3. Geth vs. Collectors has not been implemented.
Which version did you install? Patch or Standalone?
It's already been released.
Don't worry about that error.
So browse for and find the folders it's asking you to find, just like it tells you to do. Heck, when you click the browse button, it should even default to the correct location in the first place.
Try uninstalling and re-installing the game.
Thanks for the feedback!
1. Yeah, we already have a new script written and the lines just need to be recorded.
2. Hmm. Shooting animations for which weapon(s)? Rifle or pistol?
3. Heh. I originally wanted to change things up by changing their name to Control Zone, but I agree that Command Post is better. On a related note, the CP object files are actually called com_bldg_controlzone, which is where I got the idea for the name from. :O #themoreyouknow :p
Please don't refer to that as ranting; we LOVE honest feedback like what you gave us, and we really don't get it nearly often enough.