Aspiring game developer & creator/project leader of the Mass Effect: Unification mod for Star Wars: Battlefront II.

Comment History  (0 - 30 of 935)
Marth8880
Marth8880 Sep 15 2014, 5:50pm replied: +1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Sep 15 2014, 5:49pm replied:

R5. ;-)

+2 votes     mod: Mass Effect: Unification
Marth8880
Marth8880 Sep 7 2014, 8:55pm replied:

Have you tried the latest open beta?

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Sep 7 2014, 8:51pm replied:

Most likely their feces, lel.

+1 vote     media: Pioneer Trails - Lake Sign
Marth8880
Marth8880 Sep 5 2014, 12:34am replied:

Excuse me? Have you even *tried* my mods? Rude. I would do Star Wars mods if they weren't so damned boring. We've already seen and played the same Clone reskin mod a million times. Boooooring. I'm bringing to the table stuff that's new, fun to play, extremely popular, highly regarded by virtually everyone who has played them, and a ton of fun to develop and work on. Also, the Sol Map Pack is just maps of real-life places with the stock eras and MU era.

By the way, the content on this page is just a feed of the most recently-posted stuff from SWBF2 mods. :P

+1 vote     game: Star Wars: Battlefront II
Marth8880
Marth8880 Sep 5 2014, 12:08am replied:

HAHAHA

+1 vote     media: Pioneer Trails - Park Sign
Marth8880
Marth8880 Sep 4 2014, 9:13pm replied:

Extremely dirty pond water. :P

+1 vote     media: Pioneer Trails - Lake Sign
Marth8880
Marth8880 Sep 3 2014, 3:03pm replied:

Close! Same state, but more northern.

+1 vote     media: Pioneer Trails teasers
Marth8880
Marth8880 Sep 3 2014, 12:35am replied:

Exactly correct! :D

+1 vote     media: Pioneer Trails teasers
Marth8880
Marth8880 Sep 2 2014, 4:14pm replied:

Nope! The volcano is located in the pacific northwest.

+1 vote     media: Pioneer Trails teasers
Marth8880
Marth8880 Sep 2 2014, 4:14pm replied:

Nope! Pay close attention to the tall tower on the right. ;)

+1 vote     media: Pioneer Trails teasers
Marth8880
Marth8880 Aug 30 2014, 9:50am replied:

Thanks! :D

+3 votes     media: Virmire Environment Map
Marth8880
Marth8880 Aug 30 2014, 9:48am replied:

Have you tried one of the open beta builds? Moddb.com

+1 vote     download: Mass Effect: Unification R4 (Patch R3-R4)
Marth8880
Marth8880 Aug 26 2014, 1:07am replied:

That's just an added "feature" of the patch. :P

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Aug 25 2014, 12:08pm replied:

Ah, yeah, that's probably the freakin' 1.3 patch HUD. To revert it, navigate to Star Wars Battlefront II\GameData\addon\ME5\data\_LVL_PC\bin\Redist, and run SWBF2-v1.3patch r129.exe. When you get to the "Select Components" page, uncheck the "Use the v1.2 HUD" checkbox and proceed with the installation. Then the HUD should be back to normal.

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Aug 24 2014, 3:12am replied:

Soon™...

+3 votes     mod: Mass Effect: Unification
Marth8880
Marth8880 Aug 20 2014, 1:37pm replied:

Have you tried the open beta? Moddb.com

+1 vote     download: Mass Effect: Unification R4 (Standalone)
Marth8880
Marth8880 Aug 17 2014, 1:48am replied:

Thanks! :D

+2 votes     mod: Mass Effect: Unification
Marth8880
Marth8880 Aug 16 2014, 2:45am replied:

Here's an easy solution: do some live modeling and texturing sessions via join.me and prove that you're making the models and textures instead of ripping them.

Also, really, why delete the comments? It's not like you're embarrassed about defending yourself...that is unless you're guilty, which you're not...right?

+6 votes     mod: Lacedaemonios ortum (Rise of the Spartans)
Marth8880
Marth8880 Aug 9 2014, 10:28am replied:

I remember the WIP thread for that map. I believe the mod author lost the project files in a hard drive crash before he could finish it.

+2 votes     mod: The Sol Map Pack
Marth8880
Marth8880 Aug 9 2014, 10:26am replied:

Headphones (USB, simulated surround)

+1 vote     article: R5 News Update #3 (Sorta!) (POLL)
Marth8880
Marth8880 Aug 9 2014, 10:15am replied:

Which version of the mod did you install? Is your game updated to version 1.1? Also, you proceeded with installing the unofficial 1.3 patch during the mod's installation process, correct?

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Aug 8 2014, 2:13am replied:

Great to hear people referring to my mod as one that's set a high bar in terms of quality. If the same work, dedication and love that was poured into MEU is put into this mod, I'm sure it'll set a similar bar. :)

+1 vote     mod: Lacedaemonios ortum (Rise of the Spartans)
Marth8880
Marth8880 Aug 8 2014, 2:11am replied:

Expanding on HTRK74JR...

Holy Christ dude I've already made you aware of this, given you the link AND told you to post the required disclaimer on this page three times. Here it freakin' is for the fourth time lol: Xbox.com

You need to put this in this page's summary info:

"[Name of the Microsoft Game] © Microsoft Corporation. [The title of your Item] was created under Microsoft's "Game Content Usage Rules" using assets from [Name of the Microsoft Game]. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing [Name of the Microsoft Game]. As such, it does not contribute to the official narrative of the fictional universe, if applicable."

Obviously you'll want to change [Name of the Microsoft Game] and the other bracketed macro to the appropriate names, but yeah. :d I hate to publicly point you out like this, but you didn't listen to me thrice before.

+1 vote     mod: Lacedaemonios ortum (Rise of the Spartans)
Marth8880
Marth8880 Aug 6 2014, 9:08pm replied:

Also, if you just don't want the shell art changes or shell music, just use the Configuration Utility to change them. :P Or if you simply have too many mods installed, just disable the mod using the tool. :d

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Aug 6 2014, 9:07pm replied:

Exactly correct. Though an easier way to uninstall it is to simply run the uninstaller shortcut in the Mass Effect - Unification Start Menu folder, but yeah. :P

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Jul 31 2014, 1:47pm replied:

Then I sure hope it plays well, otherwise these beautiful assets will most likely end up going to waste. :(

+2 votes     media: Cloud City - rest area
Marth8880
Marth8880 Jul 31 2014, 11:35am replied:

Right...but it's just that a level that isn't designed well almost certainly isn't going to play well no matter the engine used.

+3 votes     media: Cloud City - rest area
Marth8880
Marth8880 Jul 31 2014, 9:14am says:

Gorgeous! Does it play well though?

+6 votes     media: Cloud City - rest area
Marth8880
Marth8880 Jul 27 2014, 1:55pm replied:

Thanks! There are four releases and two open betas. The latest version is open beta #2 (build 10708/05): Moddb.com

+2 votes     mod: Mass Effect: Unification
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