Hi there! I'm Aaron Gilbert: level designer, scripter, artist (to a degree), and creator/project leader of the Mass Effect: Unification and Sol Map Pack mods for Star Wars: Battlefront II. Some also know me as "Marth8880" in my online presence. With a diploma in Game Art & Design from the Art Institute of Vancouver, I'm looking to work as a level designer designing action-adventure or shooter levels for a AAA developer in the Greater Seattle Area (or elsewhere if feasible). After developing for AAA studios for several years, I plan on branching out and expanding my mod team, Frayed Wires Studios, into an indie development team. Twitter handle is @aarongilbert5

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Marth8880
Marth8880 @ Battlefront: The Clone Wars

>it seems like the modding community is just getting stronger and stronger
This isn't even our final form.

Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: The Clone Wars

Thanks for sticking with us! :)

Good karma+1 vote
Marth8880
Marth8880 @ The Sol Map Pack

We're currently building a task list: Trello.com

If you have any suggestions of things that should be added/fixed (excluding new maps), then by all means let us know!

Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: The Clone Wars

After MEU R6 is out in Q4 this year, our focus will be entirely on this. ;)

Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

To completely remove all aspects of the mod, run the uninstaller located in the "Mass Effect - Unification" folder in your Start Menu.

If you just want to remove the menu music, you can run the Configuration Utility (located in the same Start Menu folder) and run the "Toggle Shell Music" command in the "Misc. Commands" tab.

If you just want to change the menu style back to the original SWBF2 style, you can do so in the Configuration Utility by setting "Shell Art Style" to "Classic" in the "General" tab.

Or, lastly, if you just want to remove the "Mass Effect" era from your Instant Action roster, you can do so in the Configuration Utility by setting "Toggle Mass Effect: Unification" to "Disable" in the "General" tab.

Good karma+1 vote
Marth8880
Marth8880 @ The Sith Wars II

You just have to set up the logic correctly. If you have 3 factions, then you set up a variation "scenario" for each possible combination: AxB, AxC, BxA, BxC, CxA & CxB — or with duplicates removed: AxB, AxC & BxA.

Good karma+2 votes
Marth8880
Marth8880 @ Fight Me Bro!

Oh also I recommend you guys embed the trailer at the very top of the page (or underneath the Greenlight link). It'll get a LOT more traffic that way. ;)

Good karma+1 vote
Marth8880
Marth8880 @ Fight Me Bro!

Heeey! Great to see you guys posted it here! :D

-Aaron

Good karma+1 vote
Marth8880
Marth8880 @ Designated Days

It's a good start, but you should work on the formatting some more. Here's a good example of how it should be formatted: Battlefield.com (see "Game Features" section)

In case you ask, by "formatting" I mean things like making use of headers and bolded text.

Also worth reading: Docs.google.com

Good karma+1 vote
Marth8880
Marth8880 @ Designated Days

Great to see the page up! I recommend you add some more information about the mod in the description field - you know, highlight the key features, upcoming maps, new units, etc.

Good karma+2 votes
Marth8880
Marth8880 @ Battlefront: The Clone Wars

Thanks!

Good karma+2 votes
Marth8880
Marth8880 @ Renaming the Armor-Piercing ammo power! Your feedback is needed!

RESULTS:

Welp, the responses are overwhelmingly leaning to rename it to "AP" at 77 votes with only 1 vote for "Armor", so "AP" it is. :) Thanks for your feedback, everyone!

Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R5 (Standalone)

Uhh, what lol?

Good karma+1 vote
Marth8880
Marth8880 @ Marth8880

Not at the moment, but we have a patch planned in the future.

Good karma+1 vote
Marth8880
Marth8880 @ Star Wars Battlefront II

You're correct. Necessary components for PS2 modding weren't included in the SWBF2 mod tools.

Good karma+2 votes
Marth8880
Marth8880 @ Posse33eD

Can anyone say "shovelware"? :P

Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

We highly recommend you play them then! And thanks!

Good karma+3 votes
Marth8880
Marth8880 @ Battlefront: The Clone Wars

Nope, just on hold.

Good karma+2 votes
Marth8880
Marth8880 @ Mass Effect: Unification

As their own separate factions? Hard to say, really.

What I *can* say for sure is that they'll certainly be present in the different merc factions:
Trello.com
Trello.com
Trello.com

Good karma+2 votes
Marth8880
Marth8880 @ CircleWar

Why the everliving **** was this even approved. Talk about shovelware.

Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Currently, no, there is no way to do this. Sometime in the future though I wanna make it so modders can add the Mass Effect era to their maps.

Good karma+2 votes
Marth8880
Marth8880 @ Mass Effect: Unification

Sure. Just launch the Configuration Utility via the "Mass Effect - Unification" Start Menu folder, and in the "Misc. Commands" tab, press the "Toggle Shell Music" button.

Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Damn right haha

Good karma+3 votes
Marth8880
Marth8880 @ Mass Effect: Unification

There's a number of them:

- Sam Hulick -- Vigil Youtube.com
- Sam Hulick -- Liara's Vigil Youtu.be
- Jack Wall -- Suicide Mission Youtube.com
- Sam Hulick -- Main Theme Youtube.com
- Jack Wall -- The Illusive Man Youtube.com
- Clint Mansell -- ME3 Menu Theme Youtube.com
- Jack Wall -- Arrival Suite Youtu.be
- Sam Hulick -- Creation Youtube.com
- Sam Hulick -- ME3 Multiplayer Menu Theme Youtube.com
- Sam Hulick -- Unused Mystery Theme Youtube.com
- Stephan Zacharias -- Der Krieg ist aus Youtu.be
- Stephan Zacharias -- Hoffnung am Ender der Welt Youtu.be
- Stephan Zacharias -- Professor Schenk hält die Stellung Youtu.be
- Nexus -- Serenity Youtube.com
- Nexus -- Flourish Youtube.com
- Patrick O'Hearn -- Forgiveness Youtube.com

There's also a couple of cut music pieces from Sam Hulick that I stuck in the game, but I can't remember where I got them. I remember one of them he posted on Twitter in December of 2012.

Good karma+2 votes
Marth8880
Marth8880 @ Mass Effect: Unification

How did you go about uninstalling the mod? You need to run the uninstaller found in the "Mass Effect - Unification" folder in the Start Menu in order to uninstall the mod completely and correctly.

Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R5 (Standalone)

What version of the game are you playing? Steam or retail? I'm honestly not sure what to tell you if it's the Steam version, but if it's the retail version, it sounds like you need to install the official v1.1 patch: Help.starwars.com

Good karma+1 vote
Marth8880
Marth8880 @ Star Wars Battlefront II

Can be Mass Effect mod? :n

Good karma+3 votes
Marth8880
Marth8880 @ Star Wars Battlefront II

Carefully. :n

Good karma+3 votes
Marth8880
Marth8880 @ Battlefront: The Clone Wars

Damn right tbh

Good karma+4 votes
Marth8880
Marth8880 @ 2016 logo

Very nice, I love it! I love the pyramid of unity formed between the ends of the text and the top of the graphic. Puu.sh

Good karma+2 votes
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