Hi there! I'm Aaron Gilbert: level designer, technical designer, and creator/project leader of the Mass Effect: Unification and Sol Map Pack mods for Star Wars Battlefront II. Some also know me as "Marth8880" in my online presence. With a diploma in Game Art & Design from the Art Institute of Vancouver, I'm looking to work as a level designer designing action-adventure or shooter levels for a AAA developer in the Greater Seattle Area (or elsewhere if feasible). After developing for AAA studios for several years, I plan on branching out and expanding my mod team, Frayed Wires Studios, into an indie development team. Twitter handle is @aarongilbert5

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Marth8880
Marth8880 @ Sol Map Pack (R1)

Not yet, no.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

>should I direct the installation path to my SWBF2 gamedata directory

Yes, absolutely.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Aeia: Island – New Map Trailer (R6)

Info is in the video's description.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Graphics Mod 1.5b is RELEASED!

Ground textures need work.

Reply Good karma+2 votes
Marth8880
Marth8880 @ Battlefront: Evolved

Not sure what other Evolved mod you're referring to, this is the only one we're aware of.

Reply Good karma+1 vote
Marth8880
Marth8880 @ The Sol Map Pack

Yeah we've definitely thought about it. Currently, future maps set on Earth are uncertain but always a possibility.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: The Clone Wars

Been extremely busy with work, seeing as how Monolith is in permanent crunch to get Shadow of War ready for release. :p

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: Evolved

That issue is an issue with the stock game, the shots have always come from the head origin; it's completely unrelated to Evolved. It's just (apparently) slightly more noticeable with Evolved installed.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

>I completely uninstalled the mod

What specific steps did you take to uninstall the mod? Did you run the uninstaller like you're supposed to, or did you delete the ME5 folder from your addon directory like you're *not* supposed to?

Reply Good karma+1 vote
Marth8880
Marth8880 @ Middle-earth: Shadow of War

Can't wait. ;)

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

>Standalone means your file will install the game ready to be played or I still need SWBF2 installed?

You still need SWBF2 installed.

>Also, you never thought of trying to make another big conversion?

We have, and have one or two in planning - one of which is a Terminator mod, since I've personally felt the franchise has never received a proper video game experience.

Reply Good karma+1 vote
Marth8880
Marth8880 @ 201st rc28

Should probably update those ground textures, eh? ;)

Reply Good karma+2 votes
Marth8880
Marth8880 @ Feel Me, Hear Me...

The name of this game reminds me of this, lolz

Reply Good karma+1 vote
Marth8880
Marth8880 @ Zealot vs Hammer

Looking alright. Level itself needs more negative space and contrast, though. What I mean: Youtube.com

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: Evolved

Not sure what sound you're referring to. In any regard, this mod doesn't make any changes to the game's sound files. The issue you're experiencing would have to have been caused by something else, perhaps another mod.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

>btw is evovled still at works?
R2 of Evolved is in our project queue, yes.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

It's on the wishlist: Trello.com

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Do you *need* Battlefront Extreme? What do you mean?

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

LOL, right?

Thanks! :)

Reply Good karma+4 votes
Marth8880
Marth8880 @ Mass Effect: Unification

Thanks for the feedback! :)

>The random artillery strikes, come unexpected and no way to avoid them

I mean, they're not *completely* unexpected. You can clearly hear the artillery shots being fired in the background and you can hear them incoming shortly after. But yeah, we'll look into adjusting things like splash damage radius and whatnot in the future.

>The Evolved Geth Prime is extremely OP

Yeah, we're looking into ways of balancing it while still keeping close to ME3's Geth Prime.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification R6 (Standalone)

Yep, those are both on the wishlist on the Trello board.
Trello.com
Trello.com

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Awesome! Great to hear. Let us know if you have any further problems. :)

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

That's very strange. Try renaming GameData\addon\ME5\addme.script to something else and see what happens.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

>the menu now has the Mass Effect HUD
What do you mean by this? Are you saying the Mass Effect era shows up and you're able to launch a Mass Effect map and whatnot? Or are you just talking about the UI style of the game's main menu?

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Which version of the mod did you install by the way?

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Copy that folder to GameData\addon\ME5\data\_LVL_PC.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Does a file called cfg_MEUnificationEnabled_1 exist in GameData\addon\ME5\data\_LVL_PC\cfg?

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Are you able to see other maps/mods that you have installed?

Also, does a file called addme.script exist in GameData\addon\ME5?

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

>How do I change the 3rd person from over the should to over the head again

Currently there is no way to do this. Well consider looking into adding an option to support this in the future though.

>how do I change the main menu theme?

Please see the FAQ: Docs.google.com

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: Evolved

A second release of Evolved is in planning stages.

>any chance that cockpits will be added to starfighters and snowspeeders?

Don't quote me on this, but maybe, we'll see.

Reply Good karma+3 votes
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