Aspiring game developer & creator/project leader of the Mass Effect: Unification mod for Star Wars: Battlefront II.

Comment History  (0 - 30 of 899)
Marth8880
Marth8880 Jul 10 2014, 2:57pm says:

LOL

Also nice. :D

+3 votes     media: Sandbags, tea cups and all that shed.
Marth8880
Marth8880 Jul 8 2014, 11:42pm says:

Looks great! ;-)

+1 vote     media: Chief's Helmet
Marth8880
Marth8880 Jul 1 2014, 9:56pm replied:

Which maps have you tried? Which version of the mod are you running? Do the stock maps and modes work?

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Jul 1 2014, 9:55pm replied:

Have you tried running the installer?

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Jul 1 2014, 2:52am replied:

From the FAQ:

Q: I tried uninstalling the mod by deleting the ME5 folder in my addon directory, but the music is still there and stuff! D:
A: Do not remove the ME5 folder from the addon folder manually! To uninstall the mod, simply run the uninstaller located in the Mass Effect - Unification Start Menu folder; that'll remove everything. Alternatively, if you just wish to play other mods without running over the mission count, open up the Configuration Utility and disable the mod through there by setting Toggle Mass Effect: Unification to Disabled.

+1 vote     download: Mass Effect: Unification R4 (Standalone)
Marth8880
Marth8880 Jul 1 2014, 2:51am replied:

What steps did you take to uninstall the mod?

+1 vote     download: Mass Effect: Unification R4 (Standalone)
Marth8880
Marth8880 Jun 27 2014, 4:32pm replied:

As of R3, all maps support all faction combinations. ;)

+3 votes     mod: Mass Effect: Unification
Marth8880
Marth8880 Jun 27 2014, 10:12am replied:

You're going to need to be a LOT more specific than that.

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 Jun 26 2014, 6:29pm says:

Looks amazing!

+1 vote     media: Hive Normalmap Test
Marth8880
Marth8880 Jun 14 2014, 11:44am replied:

Why do we want two geth factions? Because it's fun and makes things more interesting. They *don't* have the same classes. Try playing the R5 beta before posting a rebuttal.

+2 votes     media: Scripted "Levolution" Proof of Concept
Marth8880
Marth8880 Jun 13 2014, 1:46pm replied:

Also:

"Heretics

According to Legion, the geth that served Sovereign were actually a splinter faction, and the much larger geth collective opposes the Reapers. Legion is part of this larger faction; they refer to the Reapers as "Old Machines" and Sovereign as Nazara. Legion explains that other geth have no hostility towards Commander Shepard or even the quarians. While the geth heretics that serve the Reapers want the Reapers to give them a future, Legion and like-minded geth want to make their own future.

Despite this difference, the baseline geth respected the heretics' decision and did not label it as "wrong". Using another analogy, Legion explains that in simple terms, "Heretics say, one is less than two. Geth say, two is less than three." The heretics were allowed to leave peacefully, to join their god and its prophet."

Masseffect.wikia.com

+9 votes     media: Scripted "Levolution" Proof of Concept
Marth8880
Marth8880 Jun 13 2014, 1:37pm replied:

Did you ever play Multiplayer?

+7 votes     media: Scripted "Levolution" Proof of Concept
Marth8880
Marth8880 Jun 8 2014, 10:14am says:

Looks beautiful as always. :)

+5 votes     media: Operation Tonga: Merville Battery
Marth8880
Marth8880 Jun 4 2014, 12:48am replied:

The beta is really just a production build (instead of a release build). There really are no differences between production builds and release builds other than the fact that production builds contain unfinished content. So to answer your question, R5's release build will patch the "beta" automatically.

+1 vote     article: R5 News Update #1 (OPEN BETA)
Marth8880
Marth8880 Jun 3 2014, 11:06pm replied:

Actually yes, most likely Cerberus.

+2 votes     mod: Mass Effect: Unification
Marth8880
Marth8880 Jun 3 2014, 9:21pm replied:

You have to tell Chrome to download the file regardless.

re: Your first question: What? Second question: Not sure. Depends on stuff. And thangs. Last question: No. Why would I release something that messes up people's games?

+1 vote     article: R5 News Update #1 (OPEN BETA)
Marth8880
Marth8880 Jun 3 2014, 1:02pm replied:

Oh yeah, lol, forgot to restore the Evolved Juggernaut's PointsToUnlock parameter. I was doing a TON of testing with the Power Drain power and it was annoying to constantly have to use the Remove Point Limit command in Fake Console, so yeah. :d

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 May 30 2014, 10:30am replied:

When you double-click the setup file, just wait for something to happen and don't do anything else until something does happen. I'll start seeding the R4 Standalone torrent again to boost your download speed in case you need to re-download it.

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 May 22 2014, 10:44pm replied:

Does the mod crash if Shepard is set to a different class or Random?

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 May 22 2014, 12:31am says:

Guys! Ask AlChestBreach to play MEU! :D Youtube.com

+2 votes     mod: Mass Effect: Unification
Marth8880
Marth8880 May 20 2014, 9:46pm replied:

Hmm. No kidding. That's extremely strange. I'll have to look into this.

+1 vote     download: Mass Effect: Unification R4 (Patch R3-R4)
Marth8880
Marth8880 May 20 2014, 4:26pm replied:

Where is your game installed to? What's the complete folder path?

+1 vote     download: Mass Effect: Unification R4 (Patch R3-R4)
Marth8880
Marth8880 May 20 2014, 2:12am replied:

You proceeded to install the unofficial 1.3 patch when prompted to, correct?

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 May 19 2014, 7:58pm replied:

1. Yeah, I still need to ship those maps' updated versions.

2. Interesting. Steam or Retail version of the game?

3. Geth vs. Collectors has not been implemented.

+1 vote     download: Mass Effect: Unification R4 (Patch R3-R4)
Marth8880
Marth8880 May 18 2014, 11:48pm replied:

Which version did you install? Patch or Standalone?

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 May 18 2014, 12:56pm replied:

It's already been released.

+1 vote     article: R4 News Update #2
Marth8880
Marth8880 May 17 2014, 11:26am replied:

Don't worry about that error.

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 May 16 2014, 10:38am replied:

So browse for and find the folders it's asking you to find, just like it tells you to do. Heck, when you click the browse button, it should even default to the correct location in the first place.

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 May 14 2014, 9:54pm replied:

Try uninstalling and re-installing the game.

+1 vote     mod: Mass Effect: Unification
Marth8880
Marth8880 May 14 2014, 9:04am replied:

Thanks for the feedback!
1. Yeah, we already have a new script written and the lines just need to be recorded.
2. Hmm. Shooting animations for which weapon(s)? Rifle or pistol?
3. Heh. I originally wanted to change things up by changing their name to Control Zone, but I agree that Command Post is better. On a related note, the CP object files are actually called com_bldg_controlzone, which is where I got the idea for the name from. :O #themoreyouknow :p

Please don't refer to that as ranting; we LOVE honest feedback like what you gave us, and we really don't get it nearly often enough.

+2 votes     download: [OLD] Mass Effect: Unification R3 (Retail Version)
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