Hi there! I'm Aaron Gilbert: level designer, scripter, artist (to a degree), and creator/project leader of the Mass Effect: Unification and Sol Map Pack mods for Star Wars: Battlefront II. Some also know me as "Marth8880" in my online presence. With a diploma in Game Art & Design from the Art Institute of Vancouver, I'm looking to work as a level designer designing action-adventure or shooter levels for a AAA developer in the Greater Seattle Area (or elsewhere if feasible). After developing for AAA studios for several years, I plan on branching out and expanding my mod team, Frayed Wires Studios, into an indie development team. Twitter handle is @aarongilbert5

Comment History  (0 - 30 of 1,401)
Marth8880
Marth8880 @ Mass Effect: Unification

When precisely does the game crash? Does it happen at the end of a map's loadscreen? During the beginning? As soon as you press the Launch button?

Reply Good karma+1 vote
Marth8880
Marth8880 @ SPHAT

Lighting needs work. ;)

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: Evolved

A patch is in planning, yes.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: Evolved

Nope.

Reply Good karma+1 vote
Marth8880
Marth8880 @ The Sol Map Pack

Thanks! Glad you like it. :)

Reply Good karma+1 vote
Marth8880
Marth8880 @ break 2

Love it. Very beautiful.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Probably not, as awesome as that would be - the reason being the fact that it would require some sort of turian-specific faction.

Reply Good karma+2 votes
Marth8880
Marth8880 @ Sanic meets MEU

Right? :^)

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Thanks! :)

re: Feros: Yeah, we plan on overhauling that map at some point.

re: other ME1-based maps: No specific maps are planned at the moment, but a map set somewhere on the Citadel can be expected at some point. ;)

Reply Good karma+3 votes
Marth8880
Marth8880 @ Coming Soon

Definitely an umbrella.

Reply Good karma+2 votes
Marth8880
Marth8880 @ Days of War

Graphically this looks pretty stunning. But what kind of game is it *specifically*? Multiplayer FPS? Singleplayer? What?

Reply Good karma+1 vote
Marth8880
Marth8880 @ Apocalypse Dawn

Looks interesting. Tracking.

Reply Good karma+1 vote
Marth8880
Marth8880 @ R6 News Update #3 (OPEN BETA PATCH)

Really hard to say. R7 or R8, maybe.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Sol Map Pack (R1)

Yep.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Highly, highly unlikely. Their Stockholm office is busy with that.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Spaceship VR

Looks good! The bits where you can see out into space need work though.

Reply Good karma+2 votes
Marth8880
Marth8880 @ The Sol Map Pack

LOL

Thanks for your support!

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: Evolved

This is the wrong place to be asking this, bud.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Marth8880

Try playing it immediately after booting up the game. I know some maps crash after any number of maps have been played before it post-boot.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Mass Effect: Unification

Thank you so much! I can't express how much I love reading comments like these.

Development will continue pretty soon, I've just been busy the past few weeks with a design test for a level design position at DICE. ;)

Reply Good karma+3 votes
Marth8880
Marth8880 @ The Death Star is in range -- I repeat -- The Death Star is in range

This would look much much better if there weren't any clouds in the sky, because right now it looks like the Death Star is physically on the planet. I recommend you use a skydome without clouds, and then re-add the Death Star as a dome model, and then add another dome model with clouds to make the Death Star appear to be behind the clouds.

Reply Good karma+5 votes
Marth8880
Marth8880 @ Mass Effect: Unification

It only adds to Battlefront. It does replace the Star Wars music in the main menu with Mass Effect music, but you can revert back to the Star Wars music in the Configuration Utility.

Reply Good karma+1 vote
Marth8880
Marth8880 @ Battlefront: Evolved

This is a known bug and will be fixed in a future patch.

Reply Good karma+2 votes
Marth8880
Marth8880 @ Coruscant - Update#1

Which is why you should optimize all of the particle effects. :p

Reply Good karma+2 votes
Marth8880
Marth8880 @ Can Any One Provide Me Mod Tools With The Munge Fix

Why are you asking help questions by posting random images? If you need help, post your question on Gametoast. Gametoast.com

Reply Good karma+2 votes
Marth8880
Marth8880 @ Kashyyyk: Forest Path (Alpha)

Calm down, mofo!

Reply Good karma+2 votes
Marth8880
Marth8880 @ Super Tactical Droid Part 1

Is this really worth an update lol? It's just a cube with some merged vertices tbh

Reply Good karma+1 vote
Marth8880
Marth8880 @ The Night in the School: 24 Hours Challenge

Essence statement? Key features?

Reply Good karma+2 votes
Marth8880
Marth8880 @ Scarif: Shores (RSL Edition)

Looking good! I'm assuming you haven't completed any lighting passes for this map yet though? :o

Reply Good karma+2 votes
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