Hi there! I'm Aaron Gilbert: level designer, scripter, artist (to a degree), and creator/project leader of the Mass Effect: Unification and Sol Map Pack mods for Star Wars: Battlefront II. Some also know me as "Marth8880" in my online presence. With a diploma in Game Art & Design from the Art Institute of Vancouver, I'm looking to work as a level designer designing action-adventure or shooter levels for a AAA developer in the Greater Seattle Area (or elsewhere if feasible). After developing for AAA studios for several years, I plan on branching out and expanding my mod team, Frayed Wires Studios, into an indie development team. Twitter handle is @aarongilbert5
First-person mystery-horror game. Combines exploration mechanics & event-driven storytelling of Gone Home with creepy atmospheres & psychological terror...
You miss Pacman? You have the opportunity to play the good old Pacman! Sorry for bad english.
Hard square is frustrating indie platformer game designed for the seers and for players with strong nerves. Movement - Arrows Requires - OpenAL32.
hard square nature
Radioactive is a game of Realistic survival. Extremely difficult
SPLICE PLANET will take you into a world where you can climb, jump from one wall to another and defeat countless bosses, with three levels of difficulty...
splice planet medieval
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