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Comment History
LtRidge
LtRidge - - 29 comments @ TOSKA HD-MODELS | 1.0 [CoC 1.4.22 + CoM 1.0d]

I like it. It changed even the military. and added more on the Mercs. Thing i want to say about is the Military Masters so far. They look very similar to the normal armored Guys. Maybe give them more of a Distinct look. They are the Big bad bosses of the Military. (Have not met any military stalkers yet) Cant wait to se more things.

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I have played for a while, beeing the guy who allways got Blindsided by Scientist in the Chat relay. I have a question about the Survival mod. I works when i have no addons, but after i have added DoctorX addons, AO3, Outfit and Warfare. Survival kinda dies. Does anyone know which addon whom disables the intense amount of Jombies?

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

have you ever tried shooting them in the head? Weird innit?

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Thats like Growing a tree CoP and and one of the huge branches is CoC. When you cut the tree, the branch wont live anymore.

The thing about mods is that they have extras things with it, that changes the experience for players. A mod is just a mashup of addons that works togetherer to change the games looks. So the mod does not have Code source that the game itself has for it to run/play. If it was a Standalone Game that would be different. Then all source codes comes from CoC, but it doesent

Good karma0 votes
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

True, but setting the Faction relation to CoP woulda made it boring dont you think? Anyways, i had a chat with Al in forums about Faction relations. Mercs are enemies with pretty much most factions have 2-3 neutrals, 1 beeing Freedom other 2.... sorry forgot to ask :/

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

The Story you make my dear Watson. You're not a Special guy anymore. You are who you want you to be. Name->Faction and then you do jobs for your faction increasing in rank and become the best Stalker in the game (or military)

But every faction, but (i dont know for sure, cause i never asked) Monolith has their Huge goal to Disable/diactivate the Brain Scorcher to reach the center of the zone, where the treasure is.

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

As what i know, cause im at their Forum day after day asking questions and reseved answers on everyone i ask. Even helped then about faction Relations. The wont be ''Faction Wars'' of taking the enemie base totally, but you can reseve quests having something to do around their base. And every Faction has a neutral Partner in the zone (if you take Zombiefied as a ''Faction'' because of the Monolith). PS: This is what i know as info i have gotten, they can change anytime they want. :)

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

As i have been getting info from the Index for months. I did ask the question about faction relationships, and i got the answer of it beeing like Shoc + Clear sky (for the Faction Clear sky) So Mercs are pretty much antargonist faction with Bandits as their ''Neurtal buddies''

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Of what info i gathered from the forum index. Mercs are pretty much antagonist faction in the zone. With only Bandits as ''Neutral''

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ SIGEROUS (SGM)

I guess he just took more damage. idk, well i killed him with a c4 planted so bloody close to him that he had to die

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ SIGEROUS (SGM)

Hellow. I have so much fun with the mod, but i came to a Bug of a sourt. I have a mission to deal with alpha squad. And i went for the Iron Forest and attacked them. They are challenging and hard, but i killed all of them, but 1 (their leader) in my first encounter with him after the others were dead. I used 400 Ak round and 100 Buckshots (i thought maybe his armor is just too strong for that and i leave him all alone)
Then i came back later with 300 Ap Nato rounds 600 Nato rounds and he didnt die. So whats up with him not dying, so ima leave him again and backsave cause using all the ammo for no good.

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

oh wow. Cause i love the mod. And the patch makes in fun. but its sad that i cant have Total Factions wars on the update. Like i said to myself and my friends. Play 2.4.2 for alot of Npc spawn everywhere (which is fun with action and allies as an antargonist faction) or play the patch which i feel not has that much action spawns like the mod with Total faction wars, but has more content.
And i dont know how long time its gonna take before i can get the addon to work with the patch#1

I checked through the all.spawn, that was much thougher then allowe spawns on factions on every map. I guess until i become a real programmer i can make Total Faction war work with Clrsky 2.4.2 #1

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

I have a Question with an addon for this mod. Total Faction wars. I played Stalker Smp, just to get some old memories, and i changed the Smart terrian_presents on Smp and made every faction spawn everywhere. But there is a difference with Total Faction wars and my own version. It has the same stuff (exept the Clear sky faction, you kno bugs). my own version works, but in the Clear sky mod with Total Faction wars, its different.
In Total faction wars i meet monolith or Merc Veterans by the barn North of the broken brigde in Cordon, but on mine version on Smp, i dont meet anything special until an hour in the game. It looks the same, but its different. If it is, where can i find a non scripted Npc Spawning time

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

Ohh, and it worked. Thanks XRatx.

I love the mod.

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

ok. ill Delete it and put the mod from scratch and not take Harder trader. Sorry for taking much room of your comment :c. I guess now people know for further use of this mod not to use that addon :D

Oh while im on it. How come i havent met a Bandit Exon guy after the patch #1 (just a small thing i caught in my eye)

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

Anyways got the Ammo (strange X) out of the way. now its
FATAL ERROR

[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'csky_light_outfit'

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

whats wrong with the x?

cause i found more of them. Why are they different?

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

Sorry for taking the Comment. But it happened the same to also

Expression : fatal error
Function : CInifile::r_section
File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
Line : 342
Description : <no expression>
Arguments : Can't open section 'ammo_4.6×30_hp'

What is wrong with the text? since the thing i get from you is the same word

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

So i just switch the name?
So i tried again now it said
[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'ammo_4.6×30_fmj'

And yes i did put the Trader optional Addon in the mod

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

ok this was what the Errors from the documents
FATAL ERROR

[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'ammo_4.6×30_ap'

Why does it say E:\ my game is in D:\

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

So i got the whole log from the Documents. shall i post is here or Message?

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

Well since my Bugtracker wont Start after the game crashes. i guess its a crash. ok here is the list
Program name with error : XR_3DA.exe , version 0.0.0.0 , time stamp : 0x47c586a6
Module name with error : xrCore.dll , Version : 0.0.0.0 , time stamp : 0x47c57778
Exception Code: 0x4000001f
Error Offset : 0x0001cc85
Error process ID : 0xc0f8
Fault start time for program : 0x01d0cc5fc4aff056
Wrong program path: D : \ Program Files ( 86X ) \ Steam \ SteamApps \ common \ STALKER Shadow of Chernobyl \ bin \ XR_3DA.exe
Wrong module path: D : \ Program Files ( 86X ) \ Steam \ SteamApps \ common \ STALKER Shadow of Chernobyl \ bin \ xrCore.dll
Report ID: 5243dfdf - 3853-11e5-827a - 342387a821d0
Full name on the wrong package :
Relative program ID error package :

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

I got my event list. you want me to copy pase everything i got from it?

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ Clear Sky Faction Mod

I have now Played this mod for some time. And i have a Question
Everytime i get to Bar, ONLY Bar (well i havent gotten further then bar) I allways Bugg out when i get close to the Bar Base itself.

OH and this is version 2.4.2 #1

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I have a question. As i love all the armors in the game of stalker. In the mod, can we get all the armors we see in the game. Like Duty exon, Freedom Exon even Monolith Exon or are you going just for standard armor. I would love to use the different armors since im going to play as a faction and not use their armor type. This means also for sevas suits and such?

Good karma+2 votes
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Really? Will just all saves that has something to do with that Player, just vanish. thats Bloody awesome. What if i save a game, then go back to an old version and die, will the so called Future save be lost; I know i wont do that, but you know science

Good karma+1 vote
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

When this mod comes out. Its goodbye world. Im gonna grind Stalker for Infinet and beyond. Just hope that Soon™© is Close by :D

Good karma+6 votes
LtRidge
LtRidge - - 29 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Hello Creators of COC

I was wondering, since this is a sandbox type of Stalker. Will there be like Faction events like ''Faction wars Mayhem (Mod)'' in Stalker Shadow of chernobyl, with events like (Mercs are attacking Bar) or (Holy ****, i just saw alot of Bloodsuckers coming from Agroprom undergroud).

Since when i played Soc with that mod it was so much more fun with crazy events happening all the time in the map

Good karma+7 votes