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Thanks for the info:)
Maybe, but that's rather something for later.
Before we take anything from Universe into account we want to finish the ground part and the GCs.
Mhh, weird. I don't think that you can start the editor in another language than English, can you?
When you copied the Stargate Data folder over the original one, are you sure you selected "replace all"? I'm sorry, that's all I can come up with.
You can assign a faction on the left side when you select an object. Note that the order of the faction is different from the vanilla game. Also, the original main faction names still apply: Rebels are Goa'uld, Empire is Wraith and Underworld Tau'ri.
If you have no faction in your selection list validate that have also copied the Text/MasterTextFile_English.dat.
Yeah, you can do that.
You need to copy all content of the mod data folder over the game's original data folder [create a backup beforehand!]. When you open the editor you will then have all the stargate stuff available. You can find the maps in the stargate mod folder, data/art/maps.
This can happen on rare occasions. It's a minor bug that's also part of the vanilla game.
Yeah, you can also find the old mod for EaW-only in the workshop.
Simply search for "Stargate" in the workshop search or follow this link: Steamcommunity.com
Well, it does now!
So go check out Stargate Pegasus Chronicles in the Steam Workshop! :D
If you move it together with a fleet the ZPM will automatically attach to the strongest ship when a space combat occurs, improving this ship's offensive and defensive capabilities:)
Thank you for your report!
The bug was fixed and will be part of the next patch:)
Not sure what you mean by Steam update but you can find a changelog for the mod when you open the launcher -> settings -> changelog.
It is possible that the name of the launcher from the updated.exe is slightly different to the name of the launcher you currently use. Check the folder you have the launcher in for another SGTP launcher file with a similar name and continue to use that one.
If you want to play the Pegasus Prelude campaign make sure to change the user mode to "openBeta" in the launcher's settings.
Not a bad idea actually.
You probably want to install the open beta then (download the launcher/installer, open the settings and change the user mode to OpenBeta) to play as Ancients or Wraith in the Pega-sus Prelude GC;)
In the launcher's settings change user mode to "open beta".
1.4.1 [user] is the last stable version (skirmish only)
1.9.3 [open beta] contains the Pegasus Prelude GC (beta state)
In space skirmish, yes - on ground or GC, no, not yet;)
Currently the new dashboard feature is only available in the Open Beta. Switch to that mod version or copy the "Customization" folder from the beta to the regular version if you want to use them.
I'm not sure what you mean by only the Wraith are working. If you have problems with the skirmish AI take a look at the FAQ, section 5.8: Stargate-eaw.de
thank you for your report!
If Imperials suggestion doesn't help please provide us with the error log of the launcher as described in section 4.6 of the FAQ. We'll look into the issue then.
Don't worry, our Milky Way heroes will not be forgotten.
We are also working on a GC that focuses on the the battle of Tau'ri against the System Lords. Stargate is our passion and that includes SGA as well as SG-1:)
Thanks, ground-based wave mode maps are indeed planned but that's still a while to go.
In that case I'm not sure that there is an immediate fix. Sadly, Pegasus Prelude is quite prone to crashes which is the reason for the campaign being released as open beta. We are working hard on this, sadly with any notable improvement (yet).
There are still a few thing you can try to prevent the game from crashing too frequently:
- Run the game in full screen mode, not windowed
- Play with the graphic settings. Sometimes maximum detailed effects or interlace can cause issues even though your graphics card should be able to handle it without problems
- Don't overwrite old saves: Create new save games to make sure the old ones don't accidentally crash-corrupt upon saving
- Don't run too many background processes
- Don't use dual monitors
- Don't tab out of the game
The Ancient Aurora class warship has never been buildable for the Tau'ri in a Supergate in Pegasus Chronicles. But you can build it on on of the Wave Mode maps as well as in the Ancient Sensor on the Atlantis skirmish map. For a full list of all available special units FAQ, section 5.7: Stargate-eaw.de
We are indeed considering to add the Acients or Asurans as a fourth playable skirmish faction. Once the time has come it will be announced in our news.
Thanks for posting your error message but sadly the errors generated on game crash are not helpful for us mod developers at all.
Since the game is lacking a debugger the only possibility to track down bugs is by trying to find the source of the problem: Be it with a replicable crash and/or tremendous amounts of testing.
The version of the game (Steam/Retail/GoG/Whatever) doesn't really matter as long as you are using the latest version - which should be the case if you're using Steam.
To help us find the problem, please try to describe the problem as exact as possible: What open and finished quest logs do you have?
When exactly does it crash (dragging units/loading a map/whatever)? And finally, does it alway crash at exactly the same moment or can you influence the point when it crashes?
Download the SGTPC launcher and click on update. The launcher will download and install the mod automatically.
Take a look at our FAQ if you are unsure: Stargate-eaw.de
You need a specific tool such as the dat or the string editor to edit EaW dat files. You can grab them here: Stargate-eaw.de
IF we're going to add a fourth faction it will either be Ancients or Asurans. Their ships are pretty much the same either way.
Which extra world do you mean? I never noticed issues with one particular planet and won the GC by taking all of the planets.
We are looking into a playable Ancient/Asuran skirmish faction but nothing is final yet. Other (fully) playable factions are currently not planned. We can't give you any kind of estimation on a release, sorry.
The frequent crashes are the major reason why Pegasus Prelude was released as a "beta". We're looking into it - for now your best option is to save as often as possible and reload after a crash.
Regrading the AI:
If the AI isn't working at all please take a look at section 5.8 of our FAQ: Stargate-eaw.de
If the AI is working but seems to act very weak try different maps. There can be huge differences in terms of difficulty depending on the map. For example, the AI seems to be pretty weak on maps like "The Loop of Kon Garat" but it should give you a pretty hard time on maps such as "Doranda".
If you're looking for some extra spice try out our Wave Mode maps on hard (hard means three AI players).