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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

That's caused by the change of the starbase affiliation due to an engine limitation. Simply upgrade your starbase and the radar icons will be back.

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MapperLocutus
MapperLocutus @ Replicator fleet render

No worries:)
I happen to find some time again feel free to drop by:)

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Well, you could take a look at the last line of the "Replicators!" news... :D

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Thanks for the info:)

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Maybe, but that's rather something for later.
Before we take anything from Universe into account we want to finish the ground part and the GCs.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Mhh, weird. I don't think that you can start the editor in another language than English, can you?
When you copied the Stargate Data folder over the original one, are you sure you selected "replace all"? I'm sorry, that's all I can come up with.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

You can assign a faction on the left side when you select an object. Note that the order of the faction is different from the vanilla game. Also, the original main faction names still apply: Rebels are Goa'uld, Empire is Wraith and Underworld Tau'ri.
If you have no faction in your selection list validate that have also copied the Text/MasterTextFile_English.dat.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Yeah, you can do that.
You need to copy all content of the mod data folder over the game's original data folder [create a backup beforehand!]. When you open the editor you will then have all the stargate stuff available. You can find the maps in the stargate mod folder, data/art/maps.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

This can happen on rare occasions. It's a minor bug that's also part of the vanilla game.

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MapperLocutus
MapperLocutus @ Multiplayer is back! StargateEaW is now also on Steam Workshop!

Yeah, you can also find the old mod for EaW-only in the workshop.
Simply search for "Stargate" in the workshop search or follow this link: Steamcommunity.com

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Well, it does now!
So go check out Stargate Pegasus Chronicles in the Steam Workshop! :D

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

If you move it together with a fleet the ZPM will automatically attach to the strongest ship when a space combat occurs, improving this ship's offensive and defensive capabilities:)

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Thank you for your report!
The bug was fixed and will be part of the next patch:)

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Not sure what you mean by Steam update but you can find a changelog for the mod when you open the launcher -> settings -> changelog.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

It is possible that the name of the launcher from the updated.exe is slightly different to the name of the launcher you currently use. Check the folder you have the launcher in for another SGTP launcher file with a similar name and continue to use that one.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

If you want to play the Pegasus Prelude campaign make sure to change the user mode to "openBeta" in the launcher's settings.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Not a bad idea actually.
We'll see:)

Reply Good karma+1 vote
MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

You probably want to install the open beta then (download the launcher/installer, open the settings and change the user mode to OpenBeta) to play as Ancients or Wraith in the Pega-sus Prelude GC;)

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

In the launcher's settings change user mode to "open beta".
1.4.1 [user] is the last stable version (skirmish only)
1.9.3 [open beta] contains the Pegasus Prelude GC (beta state)

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

In space skirmish, yes - on ground or GC, no, not yet;)

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Currently the new dashboard feature is only available in the Open Beta. Switch to that mod version or copy the "Customization" folder from the beta to the regular version if you want to use them.

I'm not sure what you mean by only the Wraith are working. If you have problems with the skirmish AI take a look at the FAQ, section 5.8: Stargate-eaw.de

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Hello Castiel,
thank you for your report!
If Imperials suggestion doesn't help please provide us with the error log of the launcher as described in section 4.6 of the FAQ. We'll look into the issue then.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Don't worry, our Milky Way heroes will not be forgotten.
We are also working on a GC that focuses on the the battle of Tau'ri against the System Lords. Stargate is our passion and that includes SGA as well as SG-1:)

Thanks, ground-based wave mode maps are indeed planned but that's still a while to go.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

In that case I'm not sure that there is an immediate fix. Sadly, Pegasus Prelude is quite prone to crashes which is the reason for the campaign being released as open beta. We are working hard on this, sadly with any notable improvement (yet).
There are still a few thing you can try to prevent the game from crashing too frequently:
- Run the game in full screen mode, not windowed
- Play with the graphic settings. Sometimes maximum detailed effects or interlace can cause issues even though your graphics card should be able to handle it without problems
- Don't overwrite old saves: Create new save games to make sure the old ones don't accidentally crash-corrupt upon saving
- Don't run too many background processes
- Don't use dual monitors
- Don't tab out of the game

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

The Ancient Aurora class warship has never been buildable for the Tau'ri in a Supergate in Pegasus Chronicles. But you can build it on on of the Wave Mode maps as well as in the Ancient Sensor on the Atlantis skirmish map. For a full list of all available special units FAQ, section 5.7: Stargate-eaw.de

We are indeed considering to add the Acients or Asurans as a fourth playable skirmish faction. Once the time has come it will be announced in our news.

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Thanks for posting your error message but sadly the errors generated on game crash are not helpful for us mod developers at all.
Since the game is lacking a debugger the only possibility to track down bugs is by trying to find the source of the problem: Be it with a replicable crash and/or tremendous amounts of testing.

The version of the game (Steam/Retail/GoG/Whatever) doesn't really matter as long as you are using the latest version - which should be the case if you're using Steam.

To help us find the problem, please try to describe the problem as exact as possible: What open and finished quest logs do you have?
When exactly does it crash (dragging units/loading a map/whatever)? And finally, does it alway crash at exactly the same moment or can you influence the point when it crashes?

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

Download the SGTPC launcher and click on update. The launcher will download and install the mod automatically.
Take a look at our FAQ if you are unsure: Stargate-eaw.de

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

You need a specific tool such as the dat or the string editor to edit EaW dat files. You can grab them here: Stargate-eaw.de

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MapperLocutus
MapperLocutus @ Stargate - Empire at War: Pegasus Chronicles

IF we're going to add a fourth faction it will either be Ancients or Asurans. Their ships are pretty much the same either way.

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