Part of Madiba127 Studios and the Omega Group, Coder and Modeler for C&C3
whops, seems when i deleted your reply as a guest it also removed your logged in one.
Always Looking for people Interested in helping out.
3DS Max seems to be the more common program most use, Maya is also used a fair bit by some.
Please keep in mind that this is an Early Developer Screenshot and is not Finial
I do agree with you that we should post more to show, the issue is that currently it is really only me doing things so its slow process. I work on Models when i can and of cause working out things so i can code.
I have no plans on stopping the project even if it takes me years so i am willing and plan on learning how to do the things i need to do.
well um...yes ah well, this really isn't the finial tree just a show off, will be fixed in the finial version :)
For What reason?
Yes EF is based on Halo, i would say it is something like halo wars but we hope for EF to be much better ;)
It acts as a more permanent landing site for UNSC Supply/Transport Ships, Unlocking the Higher Tier Units and Buildings
Space Battles is Unlikely but we might do something like Galactic Conquest from Star Wars Empire at War
No, The Warthog is Under Development by another Modeler
The "Own Campaign" is something worth looking into, but this depends on a lot of things, there will however be a standard campaign to play
We will have Base Building and Resource Management
Resources is something that I'm slowly working out, it will likely be fairly complex but hopefully easy to understand
Updates Due near the End of this Month, A fair bit of Concepts, Team Members will get an E-mail from me before that aswell
We are using UDK
I Am in the Process of getting a few of the books, this is to flesh out our story better, the games have no impact aside from units/Structures in Elysian Fields its the reason we set it before reach
Yes 100% free
Good point with that, and the fact it makes my life easier, Still moving images and videos to the Site but we will keep the mod Page Open
as long as we follow the game usage rules we should be all good, and yes we are standalone now instead of a mod
Currently Backing up all information saved to that page then will remove it
1: We Have Gone Standalone Moddb.com so its no longer a mod, Read the Developer Blog #1 for more info on what could happen with the mod, Under Features on the game page, on our site, forums and Facebook
2: UNSC and Covenant Will have different style buildings, UNSC will be focused on first
3: Flood is still an unknown at this stage but we could add it in as a faction after the UNSC and Covenant
Feel Free to Post Suggestions on our Forums @ ef.madiba127studios.com/forum/
yes, we switched to a Standalone Game
This is the Forum Link
yes anyone can post suggestions on the forums
1. How's the economy being set up?
-Still a Work In Progress, something that we haven't thought to hard on yet but i am working on something along with the campaign story
2. Are you bringing in units from Halo Wars or are you sticking to what is in the FPS games?
-Any Halo Unit that is able to fit in with our timeline has the chance of making it in this includes Halo War Units
Elysian Fields is based in the Year 2549, this is around three years before the fall of reach
we will be using both, the website will get the updates earlier due to the approval system for ModDB, eventually we will get round to making a Game page for the UDK version
this forum is no longer active, part of the changes we have is a brand new website and forums you will soon get to see them
yes its still being worked on, of cause there has been a massive change but we will get round to that soon, when we have a bit more to show