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Post comment Comments  (0 - 10 of 18)
MrTaxikiller
MrTaxikiller Sep 1 2011, 12:12pm says:

u should use diffuse texture mapping normal texture mapping and specular texturemapping on your nations mod it would give the models extra details

+2 votes     reply to comment
madiba127
madiba127 Sep 1 2011, 6:16pm replied:

that's my plan, just can't texture very well yet so just adding them in-game to test

+2 votes     reply to comment
MrTaxikiller
MrTaxikiller Sep 1 2011, 11:06pm replied:

thats always the best to do just port the models to the game to see if everything is working fine :P.

+2 votes     reply to comment
Ctrl-Alt-Elite
Ctrl-Alt-Elite Mar 5 2011, 8:36pm says:

I think your going to need some help doin sidewinder. its a big map with alot of subtle detail.

+2 votes     reply to comment
madiba127
madiba127 Mar 5 2011, 9:49pm replied:

it what areas?

+2 votes     reply to comment
Ctrl-Alt-Elite
Ctrl-Alt-Elite Mar 6 2011, 7:30pm replied:

terrain... buildings are going to be a problem without research and reference pics... but i cant help, X3N could help?

+2 votes     reply to comment
X3N
X3N Mar 18 2011, 5:19pm replied:

do not know. I'll be back , I 'll ask XD

+2 votes     reply to comment
Ctrl-Alt-Elite
Ctrl-Alt-Elite Mar 3 2011, 12:52am replied:

yep. i uploaded xtraction there too.

+2 votes     reply to comment
madiba127
madiba127 Mar 3 2011, 12:55am replied:

does it work with the other games

+2 votes     reply to comment
Ctrl-Alt-Elite
Ctrl-Alt-Elite Mar 3 2011, 1:05am replied:

yeah, it will work with all the games after halo 3 exept reach. it will open the halo wars map files, but it is VERY shaky and ive only managed to get a few textures out of the spirit of fire level.

+2 votes     reply to comment
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