We doing what Halo Wars did not do, look to the community for what they want in a Halo RTS game. Help decide the what units will and will not be put into Elysian Fields. What do you want to use when fighting the enemy? You opinion and choices DO matter, so make your voice heard.
Posted by Flam1ng_Dem0n on May 15th, 2013
Well hello everyone!
I am here to do to lend you all my ear (ears?) and to hear what you all want to see in this mod for C&C 3. I have my own personal opinions, but what makes a good game is listening to the community and hearing what they want in said game. I have created a list to help you all choose what should and should not be put into Elysian Fields. If it is not on the list, then feel free to say so and speak up. For as we all know, humans have two ears and one mouth. Meaning that we should listen twice as much as we talk.
Unit Set 1 on the list is the UNSC Infantry Division.
I (personally) have been thinking that the Marine and the ODST should be grouped as one unit, like they were in Halo Wars (meaning that they would be upgradable from Marines to ODSTs). I have since thought that would be a poor choice and have rethought that is might be a better and much more improved idea to have the separated as two separate trainable units. The Marines would have Assult Rifles (and maybe one or two units with Battle Rifles in the squad). The ODST would have Shotguns.
The ODST would obviously still have to be unlocked through upgrades and research, but you could still train both types of foot troops even after the upgrades.
What do you all (the community) think of this idea?
Unit Set 2 on the agenda, the Spartan Special Operations unit.
This is something similar to that of the first group of units, but with a different spin to it. As they did in Halo Wars (that being training the Spartan to where it can only use the Spartan Laser at the final tech level), I was thinking we might do that as well. Though I have since had another idea that might be better. That idea being that each Spartan would be a reincarnation of Spartan we have seen from the Halo games. Such as Jun, Carter, Emile, Jorge, Cathrine (or Kat), Master Chief and so on. Each Spartan would be equipped with unique set (yes set as in the possibility of telling the spartan to switch weapons) of weapons. For example Jun would be equipped with a Sniper Rifle (and a possible upgrade to it) and s Standard Pistol Sidearm, Carter would be DMR and maybe a Assult Rifle, Jorge his custom modified Turret, Emile a Shotgun and maybe (emphasis on Maybe) a combat knife for stealth kills and Kat's would be dual welding two Standard issue UNSC Pistols.
What does the Master Chief get? EVERY WEAPON! Just kidding, though I am not sure at this point. That will most likely be up to the Community right now.
What do you all think of this idea of have Hero Spartans appear in the Mod? There would be a obvious limit on how many you can train (that being one at a time), but is that sound good or not?
Last but not least, Unit Set 3 variants of the Puma....err...I mean the Warthog.
I was again thinking that we (the development team) should have just one type of Warthog that could then be upgrade through research. This would end in the usage of the Rocket Warthog most likely. Then again, is that bad? Should we just follow Halo Wars example and have one Warthog that you can upgrade? Or should we allow the usage of Multiple type of Warthogs? Such as the Chain Gun, Gauss and then Rocket Warthog.
What do you all think?
Well people, that is all we have to ask of you at this time. Please do speak up and tell us what you as the community is looking for in this mod. Also....
Keep it clean! No Shotguns to the face, no team killing and most definitely NO Lag Attacks to gain the upper hand (however that would work...).
Flam1ng Dem0n Signing Off