C++ Programmer, mainly working with UE3 and my own Engine (release 203X). Loves watching dota 2 replays and Animé.

Comment History
mackyman
mackyman - - 16 comments @ First video of Boundless is up!

We plan to get the environment more intractable when we have the meshes for it =) So don't worry.

We have the command system fully hot-keyable atm, and the most common keys are already bound. But sadly, all commands we plan for will make the keyboard layout quite messy. When we iterate over it, we'll see if we can come up with some better ideas, if you have some, don't hesitate posting them in the forums =)

Good karma+1 vote
mackyman
mackyman - - 16 comments @ First video of Boundless is up!

Thanks =)

Good karma+2 votes
mackyman
mackyman - - 16 comments @ First video of Boundless is up!

We will try to have a minimalistic HUD, so if we can manage it, we don't want any kind of bars or similar things that is covering the beautiful world. We want to try to make you realize what's happening without any HUD if we can (instead use sounds, post process effects, camera shakes a.s.o). We'll see how we manage.

Inventory icons is me just tossing something in to not have solid colors. Our artist will exchange them whenever he have time, and we have decided more on how inventory should work. It will probably be quite a bit smaller.

Regarding alpha, I don't know. We'll see when we are ready. We don't work with deadlines right now, as we are very busy with our daytime work too.

Good karma+2 votes
mackyman
mackyman - - 16 comments @ First video of Boundless is up!

Deleted post: Double reply

Good karma+1 vote
mackyman
mackyman - - 16 comments @ First video of Boundless is up!

We failed to get hold of a mic, so there was no voiceover. We'll try to get a voiceover to the next video.
For now, we just wanted to show about where we are in the development and how the world feels.

Good karma+1 vote
mackyman
mackyman - - 16 comments @ Boundless

Thanks, Molle is our artist, you can find him @ Indiedb.com

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mackyman
mackyman - - 16 comments @ Boundless

Until now!

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mackyman
mackyman - - 16 comments @ Boundless

We are working on it =) It's a while until alpha thou

Good karma+2 votes
mackyman
mackyman - - 16 comments @ Boundless

We have a youtube channel:
Youtube.com
but we haven't started using it. All videos will be going up there

Good karma+2 votes
mackyman
mackyman - - 16 comments @ Vox

Apparently I have read some of the information on letsmakeavoxelengine while thinking about creating a game like this.
It seems like I don't have to make the game to play it myself =)

Good karma+2 votes
mackyman
mackyman - - 16 comments @ 2011 We Barely Knew Ye!

Thanks for the link =) Got a bit irritated on the wording in the article after reading the article without the reference.

I think a few dedicated persons would have gotten the SDK working, but I still DICE did the right decision thou, what would they had to remove to get in the mod-tools?

Good karma+1 vote
mackyman
mackyman - - 16 comments @ 2011 We Barely Knew Ye!

Could you reference to where you found that Battlefield 3 says that the mod-community is to dunce to use their SDK? I can only find a reference where they say that if they should do modding support, they should do it properly

Good karma+2 votes
mackyman
mackyman - - 16 comments @ IOTY 2010 - Best UDK Game

Congrats to the devs on Sp.A.I and to all nominees!

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mackyman
mackyman - - 16 comments @ Networking

*droool* Me wants network profiler!

Good karma+1 vote
mackyman
mackyman - - 16 comments @ Epic Games and UDK join the awards

*drooool* Good luck everyone in the game!

Good karma+2 votes
mackyman
mackyman - - 16 comments @ Survivors of Ragnarök

Love your art style of the game! Makes me squirm with pleasure from my eyes! Keep the good work up!
Want to try the demo/alpha/beta/theta/whateva as soon as possible! ;)
*thumbs up*

Good karma+4 votes