Same here
Same here
When trying to launce Episode 1, I get this message:
Script error,
"AshesVRPickupsV1.0.pk3:models/ashesvr/items/ammo.modeldef" line
31:
MODELDEF: Unknown actor type 'RifleAmmo'
Could you maybe do a version for ep1? Afterglow works fine.
P.S. I'm using the Standalone version of Ashes.
Really getting Ashes 2063 vibes from what I've seen so far.
Just out of curiosity, given the mods name, is this based on the 1988 game of the same name? If so, will we see rpg elements as well?
Finished Spear of Destiny two days ago on death incarnate, and man, you really outdid yourself with this one.
Out of all the bosses, Trans and the NME gave me the most trouble.
The Doom demons I was honestly not expecting. Now I see why the Doom Slayer hates the forces of Hell so much, it runs in the family.
I installed this with MO2 and apparently it conflicts with BaS with file trader_autoinject.script being overwritten.
Sorry, I meant RealRTCW.
You plan on making this compatible with RealRTCW?
When do you plan on updating the pack on the steam workshop?
I'm kind of hoping he makes the angel of death fight like the final of End of Destiny by having us just use the spear, or letting us keep our weapons but we need to use the spear to kill the angel.
I know. I was actually reminded of Spear End of Destiny with just using the spear for the last fight.
If you don't know what it is, it's an old mod that serves as an unofficial sequel to spear of destiny, much like its prequel, Spear Resurrection. Go on YouTube and check them out if you haven't already, especially the end of End of Destiny, you'll see what I mean.
Also, if Zio hasn't already seen them, he definitely should, maybe they'll give him some ideas.
I'm curious how you plan to do the death knight and the angel of death.
For the death knight, since he has a targeting reticule, I'm guessing you're going to make his missiles heat-seeking.
As for the angel of death, are you planning to implement the spear as a weapon?
Cause if you are, will we keep all of our weapons but will have to use the spear to kill the angel or strip us of our other weapons and only use the spear?
Same here man. DOS soundtrack FTW!
When this is finished, I hope somebody makes a music pack with the original DOS soundtrack for this mod, just for that true nostalgia feel.
Also, you don't plan on doing the mission packs return to danger and ultimate challenge do you? They weren't bad but I didn't care much for them.
At the end of the Seven Portals with the fighter, the piece of Quietus is supposed to be the hilt, not the blade. The blade is supposed to be found in the third HUB.
Just figured I'd point that out.
Amazing mod by the way.👌👍
Yo, WolfETPlayer.
Do you plan on bringing the upgrade system for finding all the level secrets from the PS2 port as well?
Also, congratulations on 8th place by the way.👍
Keep it up man.👌
I have three problems when using this with Rebirth Of Cronos mod.
1: Picking up flasks and flechettes shows numbers in inventory but numbers on the
HUD Stay at zero.
2: Any key I use a shortkey for flask doesn't work, but flechette works fine.
3: Picking up parts for character specific weapon doesn't show up on the HUD.
All in all this is a great addon, and it fits perfectly since some people consider this the "Dark Souls of fps games", but these problems are keeping me from using it with Rebirth mod.
I have none of these problems with the standard version of Hexen.
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