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just to let the Devs know, on the Sith Empire side, there is no ship thats has the ability to capture neutral resource nodes
um, ok, if you are trying to get the Imladris roster right, look up Third Age - Total War, cause the High Elves roster in that mod is closer to the books and the movies in my view...
But overall, good work so far, keep it up
Hi, just wondering, any news on the SWTOR mod? Its been a while since anything was posted in regard to that mod
Hi, love the mod so far
quick question, will you be making space battles available?
the one in the left looks more original, sticks with the SWTOR canon in my view
just wondering, is this mod single player or multiplayer?
but opt-in isn't the actual thing, on Star Wars - Interregnum some of the sound effects weren't working properly and a number of other things, so I'd wait until official full release for patch 1.83
Hey Achilles, nice screenshot, but where are the ordinary Trojan soldiers with the rectangular shields like in the movie?
ah, ok, fair enough, hope you really expand the resupply range, cause the radius is really too small
Good to hear Corey, keep up the good work
Also, is the fighter supply mechanic still in the game? I found it irritating, especially when Death Squadron didn't need any fighter supply when it swarmed the Rebel Fleet at the Battle of Endor with lots of TIEs
If you look at Star Wars Interregnum, the fighters build rate is based on the ships antimatter supply, which is much better when it comes to fighter replenishment, cause sometimes on both sides, the ship that resupplies the fighter supply doesn't even resupply due to the small range, which sucks to be honest
Well, either the creator is busy, or the Mods dead :/
Hey Corey, like the progress and work put into the mod, but can you update the fighters to make the correct shooting noises and engine sounds, cause the X-Wings and TIE-Fighters sounds like the fighters in vanilla
Hey Achilles, how are you doing? Any updates on the mod? Its been a while
hey Rad, sorry if i took a long time to reply, i was busy with things lately
i would click on the return to shadow shortcut, then it would put up a screen saying everything is installed and press any button to continue, i did, then the screen closes down and the mod doesn't run
did i install the mod wrong then?
thats true though, unless you look at the evacuation of Dac, 2 of the were used as drones
oh, great, so the Mandalorians and the Imps get the Venator-Class Star Destroyers, not the Rebel Alliance, sigh :/
Hi, nice mod by the way, but i installed it , did the fixes and couldn't launch it
maybe i'm doing something wrong?
Siege with ladders makes for sense to me
ah, k, fair enough
Nice image, but I think Troy is too close to the beach, it should be more inland like the movie :)
thanks for the update
Nice pic, keep up the good work!! :)
Who's vs who down there?
I think i know what he's talking about, when you zoom out you can't really see the ships
i would agree to your suggestion, unless you can ask SWTOR for an exact model of the Star of Coruscant, which is a super-dreadnaught
The Greeks nations should be in the mod, considering that the Romans would conquer Greece at a later period
Hey Achillies, you still around? Just wondering if the mods dead or not
Yeah, i'm getting that too, the shields don't regen on the ships
well, it is a pre-alpha preview
Well, then the Titan of the Old Republic should be the Star of Coruscant, a superdreadnaught of the Republic Navy
Nice work with the addon so far, but I think more work needs to be done
Also, the Valor Class cruise isn't in yet and the Wanderer Class transport is bigger than the Thranta Corvette, and the textures/colors on some of the ships aren't loading properly
I know that the Old Republic era is still a work in progress, i'm sure you guys will get it right