I'm a dragon without a name. I create maps and mods for Unreal 1, some for UT99 as well when I feel like dealing with the netcode insanity. I am the sole leader\founder\proprietor of the TEAM NOTHING group. Everything I make or do will be obviously related to TEAM NOTHING in some way, how that is though is a mystery in itself. I currently play the following games: Unreal - Interstate '76 + NitroPack - Descent 3 - Unreal Tournament - UT2004 - Nuclear Dawn - Garry's Mod

  • View media
  • View media
  • View media
  • View media
Report RSS [UBD] - Alpine Fortress - "Skydome" (view original)
[UBD] - Alpine Fortress - "Skydome"
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Something I've been experimenting with in UnrealEd 1.0, what's actually being used as a "skybox" is really a half dome. I believe this provides better starfield coverage than a traditional rectangular box.

Though texturing it properly is another story...