I'm a dragon without a name. I create maps and mods for Unreal 1, some for UT99 as well when I feel like dealing with the netcode insanity. I am the sole leader\founder\proprietor of the TEAM NOTHING group. Everything I make or do will be obviously related to TEAM NOTHING in some way, how that is though is a mystery in itself. I currently play the following games: Unreal - Interstate '76 + NitroPack - Descent 3 - Unreal Tournament - UT2004 - Nuclear Dawn - Garry's Mod

Comment History
KynikossDragonn Mar 19 2012, 1:47am says:

1,333,777 (9,286 today)

Well that's odd.

+2 votes   game: Cry of Fear
KynikossDragonn Mar 12 2012, 7:28pm replied:

This is probably going to sound stupid but the tag says "NONAME" on it in all caps, white lettering the tag itself is navy blue in colour.

Atleast that's how I remember it, I can't seem to find where I left it. I don't even wear it anymore because it doesn't keep me warm worth a ****.

+1 vote   game: Cry of Fear
KynikossDragonn Mar 12 2012, 3:06pm says:

I just realized that I have the same exact hoodie as Simon's, but it sucks at stopping cold weather.

And also the pull string to tighten the hood seems to have been torn off too...

+1 vote   game: Cry of Fear
KynikossDragonn Feb 25 2012, 5:14am says:

Is there a way to NOT start on map 1 in co-op mode?

Because it's really tiring to get far in it only to get stopped by:
Fatal Error
COM_LoadFile: not enough space for models/weapons/mobile/v_mobile.mdl

Does the "map" command function on a listen server? Or is that considered cheating and disabled?

+2 votes   game: Cry of Fear
KynikossDragonn Feb 23 2012, 6:10pm says:

Why is there a weird floating girl in a gown in this mod and why does she make me point my gun at my face?

That has to be the most interesting enemy in this entire mod, scripting wise.

+3 votes   game: Cry of Fear
KynikossDragonn Feb 23 2012, 3:29pm replied:

X-Fi drivers on Vista\7 blow really hard. Also fuzzy sound has always been a problem with GoldSrc as far as I remember when I first used a Live! card with it back in the days of Windows 98.

You should just try to ignore it honestly. I'm not sure if there's a way to actually fix it since it seems to be a problem with how GoldSrc's audio system resamples audio to the mixing rate.

+1 vote   game: Cry of Fear
KynikossDragonn Feb 17 2012, 5:27pm says:

Don't play Malkavian Mod with the HDTP\Shifter\Biomod installed. This causes Jock to turn into a steel box and makes the Black Box look like a normal cardboard box.

If you use stock Deus Ex these problems won't happen. I could figure out why they happen and put up a fix somewhere if really needed but it's just a minor issue anyways.

+1 vote   mod: Malkavian Mod
KynikossDragonn Jan 30 2012, 2:32pm says:

Would anyone know why the mod freezes HL and generates a crashdump whenever I try to play through this a fifth time after getting all the endings?

It only happens in certain areas like the forest house (after pressing the button to open the gate) and the suburb area with the apartment buildings and fog. It seems to trigger in areas that cause my framerate to drop below 20. I don't get a error box either.

The problem fixes itself when I delete the endgame save data. Is there something spawning that causes HL to crash or run out of resources in general? The -heapsize switch doesn't even help nor did it ever help the hospital music crash. (I had to manually downsample the song)

+3 votes   mod: Afraid of Monsters DC
KynikossDragonn Jan 27 2012, 2:43pm replied:

How so? Funny you should say that because I tested NaliWarrior against Krall's.

+1 vote   download: Nali Mountain Warrior for Unreal and UT99
KynikossDragonn Jan 22 2012, 6:40pm replied:

Yeah I downloaded IMFTOOLS just now to convert the midi's you used to IMF.

And yeah that makes sense with the corpses. Extreme difficulty instant action is really tricky.

Are there plans for more singleplayer maps? This is like the first WW1 game I played, I really like how you did the levels too especially the outdoor wooded areas with the streams and such.

+2 votes   mod: Unsung
KynikossDragonn Jan 22 2012, 5:40pm replied:

Oh you used MIDI files? That's interesting it even sounds like the kind of FM you'd hear in DOOM. I think I have the tool to convert MID to IMF somewhere, so this will work fine.

Thanks for the reply, and great work on the mod!

I have another question. Why in instant action do the german soldiers you kill just "disappear"? Is this intentional or a script limitation?

+2 votes   mod: Unsung
KynikossDragonn Jan 19 2012, 9:39pm says:


Is there any chance I may have the WLF\IMF's you used in this mod please? I'd like to listen to the music outside of the game itself. Thanks.

+2 votes   mod: Unsung
Offline Since
Feb 28, 2015
United States United States
Member Watch
Track this member
Comment Statistics
Posts per day