Avid Python & C++ programmer, 2 & 3 dimensional artist, and designer. Has developed a small collection of scratch 2d games in the past, as well as mods of Warcraft.
What's the deal with the circles at the top? I'd think they'd make more sense swtiched.
Now that is nifty. Lighting and grain could use work, but the concept is entertaining.
I'm assuming you've played some industry level, 'point and click' control games. If you haven't played them, I highly recommend the Myst series.
This is hawk900, btw.
I've totally forgotten his name. Chubby boss in D2.
Multiple haiku!?! O.o
Nice work tho!
See jeff! You HAVE been called furries.
It's no peace pipe. That is a genuine death pipe.
For now take the second one. Hopefully more will follow.
Above description is senseless.
Go to the modifier panel (in 2.5 & 2.49), and Add Modifier > Mirror. For most cases you want the options of Do Clipping, and X set, so that it mirrors around the x-axis and forces the vertices to stay on their side/merge at center.
Hope this helps.
The future protects its own
Welcome to Jailbreak
Escape is wanted
The wanted are escaping
Want to play Jailbreak?
I'll decide which one I want later, or maybe write a new one.
Lul, missed post. Hey.
Destructible environment shouldn't be overly difficult, no?
As an avid player of both, BG2 takes the cake.
IWD, lost lots of the spell caster interest, especially 2.
If it's the polish that counts (Which at least in part, it is), you guys've got this set.
Tile a tad repetitive, but better than previously.
Say, looks awesome. Perhaps add some dynamically generated undergrowth for forests?
I have to say. I <3 the cursor.
From the screen, I'm seeing that the game is still running while this is open.
That going to be the case in the final?
Also, a brief complaint about the screenie. It'd be cool to have the bridge model(s)not have that gap down at the bottom of the supports.
I have to say, that this thing is simply mind boggling. I have a serious lack of money, so can't pre-order it, but I'll do my best to get a copy once it's released.
The way you did the decals is pretty cool, I have to admit. What is the deal if you project onto an animated surface? Do they deform with the poly that they are placed on, or is this impossible? >.>
Erm. Overpowah'ed much?
The shadow is totally wtfbbq awesomely rigged.
rarely updated. :)
But anyhow. I'm impressed.
Mine screens look awesome. <3 the lighting.
Seeing as I use it on a 7 year old Ubuntu laptop, without lag something strange is certainly going on.
It could be a compatibility issue with your OS, for sure.
The first time I looked at it, I kinda shrugged it off due to the graphics.
But, you find yourself getting used to the sprites, and really getting into the game.
I've gotten dozens of hours of entertainment out of this without even stretching it.
I'm not sure about having the fog this light blue. The black really looked better to me.
Ah. Define . . . every unit.
Lights get reallly messed once you have enough.