ΟΛΛΑ ΤΑ ΕΛΛΗΝΟΠΟΥΛΑ ΝΑ ΚΑΝΟΥΝ "JOIN" ΣΤΗΝ ΕΛΛΗΝΙΚΗ ΟΜΑΔΑ ΜΑΣ ΤΩΡΑ!!!
good game i liked it,but i believe there is room for improvement some examples:
1) more weapon per class to select at the start of the game.
2) save your load-out based on your class( see cz).
3) too many shotgun classes,make it one.
4) more weapons including Grenade launchers,laser trip mines.
5) zombie cool down per room (you clean a room,stop Zombie spawn for some time).
6) detail maps,add more props,more texture variations on walls ect.less "square" maps.
7) more player models and skins(female characters,HECU team,survivors,police)based on the map.
8) voiced characters and actions ex. "take cover nade!" "die!" "help!".
9) medic class with ability to revive fallen team members.
10) voiced mission briefing with some short story.
11) level system to promote or demote players,(not rp) just give a promotion tag name next to the player name.for example you promote the player for doing all maps or demote him for going alone.
12) make maps to favor specific classes like the sniper.for example a guard tower to camp and cover hes team from distance,or doors that open only from an engineer class.
no mods? why?
Platforms X360, PS3 (PC!)
i must be invisible to the dev or something.
Can some one tell me how to add rain in kanes wrath maps?
keep kane in the editor in any way!
“You will burn and you will burn out; you will be healed and come back again.”
― Fyodor Dostoyevsky, The Brothers Karamazov
how about global conquest map? with coop?
you can always change the name,and some "no"one can add a patch,if you catch my drift.
i see FOnline Engine,are you going to implement a 2 player coop?
(main hero and a side kick) it could also be like side quest. player 1 follow the main quest,second player follow a small side quest,and at the end of the side quest the two players can cross paths,like you normally find a companion with a background story,but this time is a player.
every time my friend use the ripley's flamethrower my game crashes..any fix for it?
man you are ok,believe it...me? i don't even know how to compile.
any fully working bot mod for this? eraser wont take "join xx" team command.
btw i don't understand why no one is taking the time to combine ctf,bots,xatrix,rogue All in the same mod\engine like berserker.and you have to play them separately.
thank you for making this pack for us!
noob question: is there any way to use an automated method to do that? (not that i will do that)
Gender Bender DNA Twister Extreme???? wtf!! the world is going downhill!
am procrastinating with the mod right now.sorry to every one that wants a new version.it will take some more time.
you got me empty handed here.i haven't edit the random map generator so far,or even work on it on any way,so my knowledge on this is limited.am sorry that i can't help you on this. any way thanks for kind comment.
EPIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ******* EPIC!!!!
the part with the jet fighter and the marines with the tank SO EPIC!! the demons are on earth and we give all we got! a heroic battle!! I CALL THIS EPIC CREATIVITY AND IMAGINATION! i am happy to be a part of mod db! ROCK ON!!!
are you going to add save system for items per player and map?
save:if player named "playername" has finished current map "mapname1" store weapons\ammo\hp\armor for next map named "mapname2" to "playernamesave.ini"
load: if player "playername" enters map "mapname2" check "playernamesave.ini" if items exist give player "playername" stored items\weapons\.... under map "mapname2"
i know this is not the way to do it,but this is the general idea i had in mind.
Are you going to add:
1)toggle-able flashlight and lasersight on weapons? (having both on same weapons)
3)fancy glow-stick item?
Thank you for your time and work,the mod is one of the best multiplayer mods for DooM 3.
disable Bump Mapping or don't use the new textures?
"Fixed NPCs spamming restoration spells instead of defending themself"
i can't stop imagining the surreal moment of that npc doing that, hit,heal,hit,heal,hit,heal hahahahaah
1)add skirmish like in crusader, to stronghold 1 OR release the gm1 code so we can mod it.
2)release also tools like AIV, and new ones for modifying the AI's army selection, and attack methods.
3)the ability to the user to add new fully configurable AI
1 only if firefly lost the Source code of the game(no way)
2 no re-write of the game required
3 no re-write of the game required
apology accepted and i am also sorry for my reaction.
well you are a retard alright. what are you doing here on mod db any way? if not to mod?? oh let me guess! because you are retard!!
Hi about the game. does the game end? like with a finale video? with some sort of final boss fight scenario? like do that,trigger this,some boss dialog?
and from what i understand you travel using portals,but are any castles to conquer\destroy? any army to fight? or wave of enemy's that stop only if you destroy something or do something special?
dont get me wrong but the truth is that all sandbox games are soulless,like minecraft for example . thanks in advance i will wait your reply.
well it was the version,now its working.thank you for your time!