ΟΛΛΑ ΤΑ ΕΛΛΗΝΟΠΟΥΛΑ ΝΑ ΚΑΝΟΥΝ "JOIN" ΣΤΗΝ ΕΛΛΗΝΙΚΗ ΟΜΑΔΑ ΜΑΣ ΤΩΡΑ!!!
you can always change the name,and some "no"one can add a patch,if you catch my drift.
i see FOnline Engine,are you going to implement a 2 player coop?
(main hero and a side kick) it could also be like side quest. player 1 follow the main quest,second player follow a small side quest,and at the end of the side quest the two players can cross paths,like you normally find a companion with a background story,but this time is a player.
every time my friend use the ripley's flamethrower my game crashes..any fix for it?
man you are ok,believe it...me? i don't even know how to compile.
any fully working bot mod for this? eraser wont take "join xx" team command.
btw i don't understand why no one is taking the time to combine ctf,bots,xatrix,rogue All in the same mod\engine like berserker.and you have to play them separately.
thank you for making this pack for us!
noob question: is there any way to use an automated method to do that? (not that i will do that)
Gender Bender DNA Twister Extreme???? wtf!! the world is going downhill!
am procrastinating with the mod right now.sorry to every one that wants a new version.it will take some more time.
you got me empty handed here.i haven't edit the random map generator so far,or even work on it on any way,so my knowledge on this is limited.am sorry that i can't help you on this. any way thanks for kind comment.
EPIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ******* EPIC!!!!
the part with the jet fighter and the marines with the tank SO EPIC!! the demons are on earth and we give all we got! a heroic battle!! I CALL THIS EPIC CREATIVITY AND IMAGINATION! i am happy to be a part of mod db! ROCK ON!!!
are you going to add save system for items per player and map?
save:if player named "playername" has finished current map "mapname1" store weapons\ammo\hp\armor for next map named "mapname2" to "playernamesave.ini"
load: if player "playername" enters map "mapname2" check "playernamesave.ini" if items exist give player "playername" stored items\weapons\.... under map "mapname2"
i know this is not the way to do it,but this is the general idea i had in mind.
Are you going to add:
1)toggle-able flashlight and lasersight on weapons? (having both on same weapons)
3)fancy glow-stick item?
Thank you for your time and work,the mod is one of the best multiplayer mods for DooM 3.
disable Bump Mapping or don't use the new textures?
"Fixed NPCs spamming restoration spells instead of defending themself"
i can't stop imagining the surreal moment of that npc doing that, hit,heal,hit,heal,hit,heal hahahahaah
1)add skirmish like in crusader, to stronghold 1 OR release the gm1 code so we can mod it.
2)release also tools like AIV, and new ones for modifying the AI's army selection, and attack methods.
3)the ability to the user to add new fully configurable AI
1 only if firefly lost the Source code of the game(no way)
2 no re-write of the game required
3 no re-write of the game required
apology accepted and i am also sorry for my reaction.
well you are a retard alright. what are you doing here on mod db any way? if not to mod?? oh let me guess! because you are retard!!
Hi about the game. does the game end? like with a finale video? with some sort of final boss fight scenario? like do that,trigger this,some boss dialog?
and from what i understand you travel using portals,but are any castles to conquer\destroy? any army to fight? or wave of enemy's that stop only if you destroy something or do something special?
dont get me wrong but the truth is that all sandbox games are soulless,like minecraft for example . thanks in advance i will wait your reply.
well it was the version,now its working.thank you for your time!
and you have add vertical and horizontal too!!
i am searching a way to use game cache in multiplayer does any one knows a program that lets you hack the memory and add\remove cache data?
take the cache data from the game while you play multiplayer,store it in HDD,load game in multiplayer,inject the game with the cache data and replace the current cache data)
i dont want to use this as a hack!! i am using world editor and i am making maps that i play on lan with my bro.
is that a riddle?
how about a demo?
how about custom insignias\badges and flags like dawn of war?
since i cant understand how this mod tool works:
my mod wish list
ST:mammoth tank mk2 instead of marv,behemoths use artillery ability for allied player sniper units like the juggernauts do with allied sniper units(i dont mean ther own snipers.
MOK:all cyborgs heal on tib,toxic tank(retexture of flame)cyborg commando.
All Nod:gdi missile squad models instead of that poncho dudes.
codiak warship for gdi with the ability to land and act as barracks.
navy units for gdi and nod factions,like transports,battle ships,small pt boats,subs?,no need for air carrier ship.
old tiberium? and red tiberium.
secret shrine: heal units.
Zocom: only zocom use marv(gdi can have a new epic unit?codiak?),more female soldiers(idont like Mad Max: Fury Road but i have a gf that plays kw),undamaged by tib weapons after upgrade.
All epic units: be able to load all faction units inside of them and use ther weapons(ex. redeemer with railgun).
AI fix: like no vain detonation outside of tiberium(yes they do that), anti air units wait for group to move together,AI stop following stealth units,AI stop building anti commando\engineer units and chase them from the other side of the map(kills immersion vs AI),gorilla AI be more tactical (ex,get commando in Reckoner, use stealth field, sent it to enemy conyard,unload,attack),AI for multiplayer coop maps that build a base like a skirmish AI(yes you can add computer players instead of AI skirmish players in multiplayer using scripts),AI dont build SP weapons if the player haven't build one.
WB EDITOR:more string words for world editor for use of coop missions or count down timers(use common sense on what to add like enemy invasion force inbound in).
stealth generator hide its self or ignored as a target by AI?
Global conquest:disable secondary missions,no random maps for same base,no random maps at all but specific for each region,little side missions per map like destroy that take money,no stealth reveal for player,coop? nah thats too hard.
make navy transport be able to load units and be buildable by epic wf or naval base? at least make them able to load units for WB scenarios?
flame units take less damage from flame weapons,chem units the same with chem weapons.
find a duplicate actor of kane :p and make him go to the scrin homeworld to invade and find finally Ascension or use ther mind blowing tech to return to his homeworld or a twisted scenario that reveals that we are dissidents of an ancient race that once dominated the galaxy but lost to a superior race! and the scrins are just a small race? ohh my mind is going to explode!
well i wish :p
the old style you say is 1 epic unit Mammoth mk2,i dont know about replacing the Mammoth tanks but i sure like the idea of replacing the MARV with the Mammoth mk2.
fix me up doc.
sure! just tell what to do...