KOYK_GR

ellhnas mehri to kokalo joined

ΟΛΛΑ ΤΑ ΕΛΛΗΝΟΠΟΥΛΑ ΝΑ ΚΑΝΟΥΝ "JOIN" ΣΤΗΝ ΕΛΛΗΝΙΚΗ ΟΜΑΔΑ ΜΑΣ ΤΩΡΑ!!!

Comment History  (0 - 30 of 520)
KOYK_GR
KOYK_GR @ Overthinked DooM^3

that's honorable.

Good karma+3 votes
KOYK_GR
KOYK_GR @ InXile trademarked Van Buren

you can always change the name,and some "no"one can add a patch,if you catch my drift.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Van Buren: A Fallout RPG Adventure

i see FOnline Engine,are you going to implement a 2 player coop?
(main hero and a side kick) it could also be like side quest. player 1 follow the main quest,second player follow a small side quest,and at the end of the side quest the two players can cross paths,like you normally find a companion with a background story,but this time is a player.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Elder Scrolls V: Skyrim

so?

Good karma+1 vote
KOYK_GR
KOYK_GR @ TemplarGFX's ACM Overhaul

every time my friend use the ripley's flamethrower my game crashes..any fix for it?

Good karma+1 vote
KOYK_GR
KOYK_GR @ Adding a new weapon (Melee)

man you are ok,believe it...me? i don't even know how to compile.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Berserker@Quake2

any fully working bot mod for this? eraser wont take "join xx" team command.

btw i don't understand why no one is taking the time to combine ctf,bots,xatrix,rogue All in the same mod\engine like berserker.and you have to play them separately.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Berserker@Quake2 1.45 FULL

thank you for making this pack for us!

Good karma+1 vote
KOYK_GR
KOYK_GR @ Berserker@Quake2

noob question: is there any way to use an automated method to do that? (not that i will do that)

Good karma+1 vote
KOYK_GR
KOYK_GR @ TheHappyFriar

Gender Bender DNA Twister Extreme???? wtf!! the world is going downhill!

Good karma+1 vote
KOYK_GR
KOYK_GR @ Red Alert 2 Yuri Revenge Apolyton Pack v1.01

am procrastinating with the mod right now.sorry to every one that wants a new version.it will take some more time.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Apolyton Pack mod v1.01 uploaded.

you got me empty handed here.i haven't edit the random map generator so far,or even work on it on any way,so my knowledge on this is limited.am sorry that i can't help you on this. any way thanks for kind comment.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Brutal Doom v20 Official Trailer

EPIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ******* EPIC!!!!

the part with the jet fighter and the marines with the tank SO EPIC!! the demons are on earth and we give all we got! a heroic battle!! I CALL THIS EPIC CREATIVITY AND IMAGINATION! i am happy to be a part of mod db! ROCK ON!!!

Good karma+1 vote
KOYK_GR
KOYK_GR @ Mars City Security

are you going to add save system for items per player and map?
for example:
save:if player named "playername" has finished current map "mapname1" store weapons\ammo\hp\armor for next map named "mapname2" to "playernamesave.ini"
load: if player "playername" enters map "mapname2" check "playernamesave.ini" if items exist give player "playername" stored items\weapons\.... under map "mapname2"

i know this is not the way to do it,but this is the general idea i had in mind.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Mars City Security

Are you going to add:
1)toggle-able flashlight and lasersight on weapons? (having both on same weapons)
2)night vision?
3)fancy glow-stick item?

Thank you for your time and work,the mod is one of the best multiplayer mods for DooM 3.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Bump Mapping

wow!

Good karma+1 vote
KOYK_GR
KOYK_GR @ Bump Mapping

disable Bump Mapping or don't use the new textures?

Good karma+1 vote
KOYK_GR
KOYK_GR @ OpenMW version 0.39 released

"Fixed NPCs spamming restoration spells instead of defending themself"
i can't stop imagining the surreal moment of that npc doing that, hit,heal,hit,heal,hit,heal hahahahaah

Good karma+1 vote
KOYK_GR
KOYK_GR @ Stronghold Crusader

1)add skirmish like in crusader, to stronghold 1 OR release the gm1 code so we can mod it.
2)release also tools like AIV, and new ones for modifying the AI's army selection, and attack methods.
3)the ability to the user to add new fully configurable AI
opponents.(faces,voices,animation,army customization.ect..)

1 only if firefly lost the Source code of the game(no way)
2 no re-write of the game required
3 no re-write of the game required

apology accepted and i am also sorry for my reaction.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Stronghold Crusader

well you are a retard alright. what are you doing here on mod db any way? if not to mod?? oh let me guess! because you are retard!!

Good karma+1 vote
KOYK_GR
KOYK_GR @ Portal Knights

Hi about the game. does the game end? like with a finale video? with some sort of final boss fight scenario? like do that,trigger this,some boss dialog?

and from what i understand you travel using portals,but are any castles to conquer\destroy? any army to fight? or wave of enemy's that stop only if you destroy something or do something special?

dont get me wrong but the truth is that all sandbox games are soulless,like minecraft for example . thanks in advance i will wait your reply.

Good karma+1 vote
KOYK_GR
KOYK_GR @ Crusader Kings 2: A Game of Thrones (CK2:AGOT)

well it was the version,now its working.thank you for your time!

Good karma+1 vote
KOYK_GR
KOYK_GR @ Doors and walls orc

thank you!!!
and you have add vertical and horizontal too!!

Good karma+1 vote
KOYK_GR
KOYK_GR @ Warcraft III: Frozen Throne

i am searching a way to use game cache in multiplayer does any one knows a program that lets you hack the memory and add\remove cache data?

take the cache data from the game while you play multiplayer,store it in HDD,load game in multiplayer,inject the game with the cache data and replace the current cache data)

i dont want to use this as a hack!! i am using world editor and i am making maps that i play on lan with my bro.

Good karma+1 vote
KOYK_GR
KOYK_GR @ C&C3: Kane’s Wrath

is that a riddle?

Good karma+1 vote
KOYK_GR
KOYK_GR @ Revolution : Virtual Playspace

how about a demo?

Good karma+1 vote
KOYK_GR
KOYK_GR @ Friend or Foe?

how about custom insignias\badges and flags like dawn of war?

Good karma+2 votes
KOYK_GR
KOYK_GR @ WrathEd Download until updated by Megumi

since i cant understand how this mod tool works:
my mod wish list

ST:mammoth tank mk2 instead of marv,behemoths use artillery ability for allied player sniper units like the juggernauts do with allied sniper units(i dont mean ther own snipers.

MOK:all cyborgs heal on tib,toxic tank(retexture of flame)cyborg commando.

All Nod:gdi missile squad models instead of that poncho dudes.

Walls.

codiak warship for gdi with the ability to land and act as barracks.

navy units for gdi and nod factions,like transports,battle ships,small pt boats,subs?,no need for air carrier ship.

old tiberium? and red tiberium.

secret shrine: heal units.

Zocom: only zocom use marv(gdi can have a new epic unit?codiak?),more female soldiers(idont like Mad Max: Fury Road but i have a gf that plays kw),undamaged by tib weapons after upgrade.

All epic units: be able to load all faction units inside of them and use ther weapons(ex. redeemer with railgun).

AI fix: like no vain detonation outside of tiberium(yes they do that), anti air units wait for group to move together,AI stop following stealth units,AI stop building anti commando\engineer units and chase them from the other side of the map(kills immersion vs AI),gorilla AI be more tactical (ex,get commando in Reckoner, use stealth field, sent it to enemy conyard,unload,attack),AI for multiplayer coop maps that build a base like a skirmish AI(yes you can add computer players instead of AI skirmish players in multiplayer using scripts),AI dont build SP weapons if the player haven't build one.

WB EDITOR:more string words for world editor for use of coop missions or count down timers(use common sense on what to add like enemy invasion force inbound in).

stealth generator hide its self or ignored as a target by AI?

Global conquest:disable secondary missions,no random maps for same base,no random maps at all but specific for each region,little side missions per map like destroy that take money,no stealth reveal for player,coop? nah thats too hard.

make navy transport be able to load units and be buildable by epic wf or naval base? at least make them able to load units for WB scenarios?

flame units take less damage from flame weapons,chem units the same with chem weapons.

find a duplicate actor of kane :p and make him go to the scrin homeworld to invade and find finally Ascension or use ther mind blowing tech to return to his homeworld or a twisted scenario that reveals that we are dissidents of an ancient race that once dominated the galaxy but lost to a superior race! and the scrins are just a small race? ohh my mind is going to explode!
well i wish :p

Good karma+1 vote
KOYK_GR
KOYK_GR @ Kane's Wrath Enhanced

the old style you say is 1 epic unit Mammoth mk2,i dont know about replacing the Mammoth tanks but i sure like the idea of replacing the MARV with the Mammoth mk2.

Good karma+1 vote
KOYK_GR
KOYK_GR @ A visual history of OpenMW

fix me up doc.
sure! just tell what to do...

Good karma+1 vote
Level
Avatar
Avatar
Status
Last Online
Country
Greece Greece
Gender
Male
Friends
Become friends
Member watch
Start tracking
Comment Statistics
Posts
520
Per day
0.2
Members
34
Games
80
Mods
202
Articles
36
Polls
3
Media
164
Downloads
35
Engines
12
Groups
61