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Kontakt_5
Kontakt_5 Feb 17 2014, 4:55pm replied:

Doesn't limit infantry mortars though. I mean, obviously, it doesn't, it's not meant to. But in infantry only the AI once had around 6-10 mortars shooting at me, it was crazy and when playing as PE for example, there's no way you can fight back. No way at all, you just get raped. Being AI, they will also be happy with bombing their own other mortar teams, when you get in close to take them out.

Not saying it's wrong, I mean at most, in infantry only, I'd limit the amount of mortars you can produce, so that you use the mortars to soften up the enemy, not friggin' spam them all day long. But a mode without at least mortars would be pretty nice, I admit. And/or without rockets.

+5 votes     download: Blitzkrieg V4.8.1.0 BKCMPIV Patch Installer
Kontakt_5
Kontakt_5 Nov 28 2013, 5:19pm replied:

I have to agree with you. As far as I know during the Golden Years of Napoleon's Grand Armee the Russian Pavlovsky Grenadiers were the only ones to still retain the mitre cap reminiscent of most 18th century grenadiers. And that there on the ground looks like a mitre cap to me.

+1 vote     media: Waterloo
Kontakt_5
Kontakt_5 Jul 4 2013, 10:57am replied:

He clearly called them bastards in a destructive criticism sorta way, but I know what you mean.

When you say "...so that you fight these bastards..." it's different than saying "...he is one tough bastard..."

+5 votes     media: New Fallschirmjagers skin
Kontakt_5
Kontakt_5 Jul 1 2013, 7:46pm replied:

Personally, I wouldn't agree with different stats. Although the PTRS-41 is semi-automatic and magazine fed, the recoil makes rapid accurate shooting hard to obtain.

If stats are better for the PTRS, then I suppose something to balance them is in order, such as the PTRS being more expensive.

+2 votes     media: Improved PTRD-41 AT Rifle
Kontakt_5
Kontakt_5 Jun 30 2013, 5:28pm replied:

Why are you calling them bastards, you f'ing douche? These were arguably the toughest Axis force the Allies ever encountered. Tough all-round training, close quarter combat, unrivalled esprit-de-corps.

Badass Fallschirmjaegers, baby.

Just an observation, splinter-B camo pattern FJ smocks were slightly darker than that, saying this because I'm a FJ reenactor and my authentic smock as well as those of my buddies are darker. That being said, great work!

+14 votes     media: New Fallschirmjagers skin
Kontakt_5
Kontakt_5 Jun 17 2013, 6:32am says:

Up till two months ago I was relatively excited when I saw that you're including the Ramcke Brigade.

Then I joined a reenactment group on the side of Fallschirmbrigade Ramcke, I came back here, saw this, and went CRAZY :D

+1 vote     media: Ramcke Brigade
Kontakt_5
Kontakt_5 Mar 3 2013, 5:40pm replied:

Well umm...yeah but Relic aside, one cannot simply infiltrate Fallschirmjager as if they came from the kitchen of an uninhabited French cottage...

+1 vote     media: Junkers Ju52 "Tante Ju"
Kontakt_5
Kontakt_5 Mar 2 2013, 1:10pm says:

I look at the 2 pounder, Pak36 and this and I always feel pity that such cute guns had such limited roles later in the war :(

+3 votes     media: New model: US 37mm M3 AT-Gun
Kontakt_5
Kontakt_5 Mar 1 2013, 4:39pm says:

One cannot simply leave German Paras out of the game, can he? :D

+3 votes     media: Junkers Ju52 "Tante Ju"
Kontakt_5
Kontakt_5 Jan 4 2013, 2:47pm says:

I think it should be given at least 1 MG...The Germans had learned as far back as 1943 that no defensive MG's is a bad idea with the Ferdinand Heavy TD, correct me if I'm wrong

+2 votes     media: The E-50 in-game
Kontakt_5
Kontakt_5 Dec 5 2012, 4:13am replied:

I'm just a fan like you are :P not part of the modding team

+1 vote     media: Dismounted Knights Hospitaller
Kontakt_5
Kontakt_5 Dec 5 2012, 4:11am replied:

I'm guessing you're also making the Taden Gun to go with the EM-2? It's the same calibre (.280) so I'm guessing it makes sense.

+1 vote     media: British Update Preview: Tommie Riflemen w/ EM-2
Kontakt_5
Kontakt_5 Dec 5 2012, 4:08am replied:

You can see a larger bridge to the north of this one.

+2 votes     media: Unnamed (in Progress)
Kontakt_5
Kontakt_5 Dec 1 2012, 12:05pm replied:

The greek city model has crunchy colours, some sort of shadow and more detail when compared to the Turk one. They'll probably update the look of it dude.

+1 vote     media: Roman and Turk cities
Kontakt_5
Kontakt_5 Nov 29 2012, 4:03pm replied:

The colour is absolutely right. Until 1248, the Knights wore black robes and later black surcoats instead, with white crosses on both. From 1248 onwards, this was changed to a red surcoat with a white cross.

+1 vote     media: Dismounted Knights Hospitaller
Kontakt_5
Kontakt_5 Nov 26 2012, 9:17am says:

I agree, very well made. Are some of those helmets inspired from the 15th century North Italian helmet of one of the illustrations I posted on twcenter.net? The one beside the Gothic armoured knight?

+1 vote     media: Dismounted Knights Hospitaller
Kontakt_5
Kontakt_5 Oct 22 2012, 10:00am replied:

Never heard of that! Very interesting, I only wish more people would learn how to do it, would be very useful for places like Constantinople, the City of Rhodes, or minor castles in the Dodecanese :)

+2 votes     mod: Tsardoms Total War
Kontakt_5
Kontakt_5 Oct 21 2012, 9:59am says:

I'm curious, is there a way you can change the 'shape' or layout of a city/castle in a battle map siege? I'm guessing it's a lot of hard work, IF it can be done.

*cough*Rhodes*cough* :P

+1 vote     mod: Tsardoms Total War
Kontakt_5
Kontakt_5 Oct 21 2012, 3:25am says:

Is that an MP41? o.O nice!

+2 votes     media: LMG 34 Team
Kontakt_5
Kontakt_5 Oct 21 2012, 3:23am replied:

Of course they do.

+2 votes     media: PaK 36 Team
Kontakt_5
Kontakt_5 Oct 21 2012, 3:22am says:

This is a very interesting move :) I assume the leIG 18, when compared to a mortar, trades in lower mobility for better range? And what about damage? Any differences vs infantry and vs vehicles?

+6 votes     media: leIG18
Kontakt_5
Kontakt_5 Oct 19 2012, 10:06am replied:

Done :)

0 votes     media: Knights St John Sergeants
Kontakt_5
Kontakt_5 Oct 18 2012, 3:15pm replied:

1119-1248 : Black cape, white cross
1248-Today: Red surcoat, white cross

+2 votes     media: Knights St John Sergeants
Kontakt_5
Kontakt_5 Oct 18 2012, 2:23pm says:

2 days before my birthday and I finally get a peak at what I've been waiting so much for! :D

I have a book about the Knights' Fortifications in the Holy Land, Cyprus, Rhodes and the Dodecanese and Malta, and I've found on it an illustration of 3 different knights, one of the early 14th century and two wearing 15th century suits of armour (Gothic and Italian). Are you interested in seeing them for reference? Figured I'd give some help, and I doubt you've seen these pictures (the book is published in Malta only as far as I know).

Should I upload the picture on a forum?

+1 vote     media: Knights St John Sergeants
Kontakt_5
Kontakt_5 Sep 1 2012, 5:42am says:

Those Timurid Lancers indeed looks awesome. Glad to see the mod is holding up, I spent some time worrying that something bad happened xD this is the mod I'm excited for the most

0 votes     mod: Tsardoms Total War
Kontakt_5
Kontakt_5 Jul 1 2012, 4:36pm says:

While not of particular priority, it would be nice if crossbow units fired bolts rather than arrows.

+2 votes     media: Bosnian Crossbowmen (final version)
Kontakt_5
Kontakt_5 Jun 26 2012, 8:45am says:

Pity the Island of Malta in the Total war campaigns is too small to have a settlement on it...during these years it was the only home of the Order of St.John. In 1565 it held the Ottomans from gaining access to Southern Italy in a 4 month siege. And the Order's navy was very annoying to the Ottomans for a very long time. Malta wasn't really part of the Neapolitan Kingdom at the time.

Is there any way one can put a settlement on that small island south of Sicily?

+2 votes     mod: With Fire And Sword 2 (Огнем и Мечом 2 )
Kontakt_5
Kontakt_5 Jun 21 2012, 6:53am says:

I was wondering I'm from Malta and in my opinion you should just say "Malta" because the Knights had been kicked out in 1798 lol... during WW2 we were part of the British Empire so if according to the story we ended up in the axis European Legion "Malta" is just fine

+1 vote     mod: 1949
Kontakt_5
Kontakt_5 Jun 20 2012, 12:35pm replied:

Not sure if cheat mod exists for 2.602 and it depends on the version not the mod. You need to find the cheat mod for your respective game version (which should be 2.602) and it should probably work with the mod. If you want to find it, google it.

Or just use google to find a 2.602 trainer? I don't know, I only use trainers to quickly see what units I can get in mods without having to play a whole game while the AI tries to beat the crap out of me.

+1 vote     mod: Company of Heroes: Modern Combat
Kontakt_5
Kontakt_5 Jun 14 2012, 11:17am replied:

That's great :) thanks!

0 votes     mod: Tsardoms Total War
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