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Comment History
Klerych
Klerych - - 5 comments @ Halo: First Offensive

I like the mod, but I think the space battles are far from balanced. Mostly due to the space stations going down in max 3rd salvo and the UNSC cannons just tear Covenant ships into pieces with just the first barrage. Lack of hardpoints adds to it since the dmg is dealt to the whole ship.

Good karma+2 votes
Klerych
Klerych - - 5 comments @ Mass Effect: Unification

Just please, don't let this mod to die! It looks awesome and I hope to see it done as soon as possible! You could re-make the Avenger rifle's bullet effects to something less purplish unless it's a placeholder. :) Good luck team, can't wait to try it out. :D If I only could help.. too bad I suck at modding in general. :/

Good karma+2 votes
Klerych
Klerych - - 5 comments @ Dawn of the Reapers

Oooh.. I don't know this game, but I've been looking for a good ME mod for SW:Empire at War to no avail.. I might try this one since it looks cool. And there's(apparently) a mega-awesome Mass Effect mod coming, so double win!

Keep the awesome work up, mod crew! I bet that this is Commander Shepard's favourite mod on the Citadel.

Good karma+1 vote
Klerych
Klerych - - 5 comments @ Eve At War - Previews - Gallente Faction

I think the unit sizes aren't properly scaled but I might be wrong.. I think the Mega was a bit too big in this vid..

Good karma+1 vote
Klerych
Klerych - - 5 comments @ 1st Combat Demonstration

Actually it IS possible, mate.

In Republic at War some ships have constant active skill(refreshing itself all the time) called Point-Defense system or something like that. It shoots incoming missiles and torpedos.

I really like this mod, definetely will try it out once it's out as long as you promise that the red/blue absurdly huge laser-like beams will be replaced with better animations(or already have). No offense but they ruin the visuals in my opinion. Every other animation is great and I love the ship models!

Good karma+1 vote