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a tutorial would be great when u have the time.
so the climbing animation will be back for the small walls , that's great!
no more dwarves catapult?
excellent idea and execution! But I agree that the nazgul horses would need a little lifting too.
why not tree men and giant elephants? that would be ridiculous...
deal with it.
And everybody would have scratch their head: who the f are these two guys? Sometimes less is more when you have a story to tell.
it give a sense to the necromencer's name who can bring back the deads. It's a big change indeed, it's not better from the book, but it has a purpose for the story.
sorry the campaign is not translated, wait for the 4
funny you say that...
At last, real morgul orcs! bravo.
beautiful as usual. Maybe at level 10 he could gain his golden armor he will have at dol guldur.
I even heard they have create a new faction with the hobbits and their battle ponys.
Here is the link to the RJ mod from the chinese team.
Dani has already made one
This is weird, I don't know what is wrong with the file, sorry.
Questions: Is it possible to put back the animation of the climbing for the goblins and the escape of the animals on the maps? Thanks.
you have to edit the file in the .big file
ok thanks for your answer
Thanks for the update.
Question: Would it be technically possible to add in the player menu 2 sorts of random : one random good races and one random evil races?
mysteries of the world...
stop reading rumors then, blaireau.
good job man! And thanks for your replays by the way. Nice to see that my bad english unofficial translation has made so many new edain fans!
Hello, I see you have uploaded a new version of the godoftheworks final rj mod on your forum in june, is it a new updated version?
For other language versions of the game you need to rename this file to the one your game is using. For example if you use a italian version,
you need to rename this file to italianpatch201.big or wathever the name is and replace the file.
is the lang of your game english?