This member has provided no bio about themself...
Great mod, great models, great balance, great AI, some lag but it's the edain mod, not the old RJ.
Happy to not have to do a bad google translation of it because the english text and voices are here at last! Happy to discover a new game with a new game design who make me lose like in the old times versus an AI who don't just spam the same units over and over. Happy to see this great mod being celebrated by an entire community. Not so happy to see all the dbags it also drive into it. But today nothing can dampen my spirits because 4.0 is here and kicking.
is it me or harad don't send troops?
I'm curious, do you also put pointy plastic ears and a blond wig when you play?
can't wait for the beorn submod
maybe you can put a capture of ur map instead of this giant Sauron head?
is it me or he looks very small and transparent ingame?
this is reactivity!
what language is your game?
3.2 for now
you can take the lotr.str from the rj mod and put it in the data folder of the mod, it will traduce a lot of the missing parts.
a tutorial would be great when u have the time.
so the climbing animation will be back for the small walls , that's great!
no more dwarves catapult?
excellent idea and execution! But I agree that the nazgul horses would need a little lifting too.
why not tree men and giant elephants? that would be ridiculous...
deal with it.
And everybody would have scratch their head: who the f are these two guys? Sometimes less is more when you have a story to tell.
it give a sense to the necromencer's name who can bring back the deads. It's a big change indeed, it's not better from the book, but it has a purpose for the story.
sorry the campaign is not translated, wait for the 4
funny you say that...
At last, real morgul orcs! bravo.
beautiful as usual. Maybe at level 10 he could gain his golden armor he will have at dol guldur.
I even heard they have create a new faction with the hobbits and their battle ponys.