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Heya, the sniper rifle is bugged. It doesn't fire all the time, you can see the bullet but it actually doesn't leave the rifle.
It happens about 70-90% of the time especially if you press the trigger faster.
From the testing I did it seems the problem is with the .308 receivers. When I switched to the 5.56 receiver everything was fine.
Thx a lot!
I didn't used Shifter or Biomod but I noticed two unique weapons in Revision.The Jock's Pistol and Elite Assault Rifle,anyone knows the console commands to summon those two guns??
Nice,thank you very much for screwing the Cd and Gog users.After I've patiently waited all these years including your "soon" fiasco\trolling all I can say is I hope none of your team will ever find work in this industry or someone be stupid enough to hire you.
Good thing it won't be long until DX:MD will be released and hopefully everyone will move on and forget about this pathetic trolling of a mod team.
You guys acted like you made some triple A game and going about deals and stuff when in reality you made just a mod.
Many comments,what's your interest?
In my gazillion replays I always ended up playing stealthy,now I'll play it Gunther style "A simple provision of a plasma rifle with laser sighting and I'm ready to go."
I want some,but Rock says I owe him.Can I pay in LAMs?
Everyone should spam Bob Page inbox,it's firstname.lastname@example.org
Revision got delayed because of him and Enix is in his pocket,the whole A51 was bad PR for Page Industries.
A simple provision of Revision with laser sighting and I'm ready to go.
Take your time guys,better to have a 1.0 with less bugs than a rushed release.
Voted this for Moty like there's no tomorrow.Hope you guys will get even more coverage like Tnm had after release.You really deserve it for the amount of work you put into this.
I'm very glad to hear this.Can't wait to replay DX sp in Revision "clothes".:)
Guys please don't give up on this mod,so many wonderful mods get abandoned.You did a fantastic job on the maps so far,can't believe how moody the Paris maps are.
Hey FastGamerr,really like your mod,it's right there on top with my other favourites like Redsun,TNM and 2027.It's also nice(and sad at the same time)when mods have million times over better endings than commercial games(checked all 4:)))
Outstanding work and very good length too with exceptional city hubs(I'm a sucker for these in DX mods)like Queens and HK.
A few exceptions though:
-the Berlin city hub looked like an afterthought,was expecting more places to break into and overall it seemed to me like it was rushed in design and openess.
-not so good voice acting for main char(but very good voice acting for other npcs)
-the UMP is way too weak
-final location(exterior) has way to many corridors that their only function is to confuse you and don't have a practical use.
I'm also pleasantly surprised that there are still talented people around working on mods for this great game.
I have only a small request.Can you please post the console commands to summon the new guns(Ump,P99,M249,that hightech gun) and stuff like burgers,cola,french fries,noodles?:)
I know it will still take awhile until you guys hit 1.0 release,but you're number 1 reason why I'm still holding off another sp playthrough.
I'm sure the rest of the maps won't disappoint,but I can't wait to see Team Revision magic in the city levels.Thx for all the work you put(and keep putting)into this.
Thank you Ded for this wonderful mod.I've played it since release and the virus bit me,I keep replaying it over and over just like original DX campaign.
I just wish we could break in DeBeers chateau or the Moscow hub levels were a bit higher in numbers.
Even with what we've got it's still great and could easily pass as an addon to DX1.