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Comment History  (0 - 30 of 443)
KITT
KITT Feb 8 2010, 10:35am says:

just so people know, this merge occurred because much of the code used in this mod was stolen from the original Knight Rider mod created by my team. support them all you want but if they cant even write their own scripts they won't get very far. meanwhile the next release of our mod is making steady progress under new leadership.

+1 vote     mod: GTA Knight Research New School
KITT
KITT Feb 8 2010, 10:20am says:

ok i dont know who your coder is or was or whatever but its your fault for stealing our work. if you cant make a mod without stealing work then dont even bother trying

+1 vote     article: Merged with KIM - Goodbye guys!
KITT
KITT Dec 27 2009, 8:39am says:

um actually what got this mod shut down was my personal life. had nothing to do with anything from the forums. but some people are taking my place and the mod will live on.

+1 vote     mod: GTA: Knight Rider
KITT
KITT Oct 12 2009, 6:11am says:

the Knight Rider mod has been reinstated. we hope to see more releases in the near future. please continue to check here or on www.knightindustriesmodding.com for updates.

+3 votes     mod: GTA: Knight Rider
KITT
KITT Mar 20 2009, 10:55am replied:

im not sure yet

+1 vote     mod: GTA: Knight Rider
KITT
KITT Mar 20 2009, 10:55am replied:

the founder of the GTA IV KR mod was a co-founder of this mod.

+1 vote     mod: GTA: Knight Rider
KITT
KITT Mar 12 2009, 1:10am replied:

just features

+1 vote     mod: GTA: Knight Rider
KITT
KITT Feb 22 2009, 8:17am replied:

well its kind of a long process cause you gotta install it all manually. i could walk you through it but i dont really have time to right now. ill try and remember to put together a small guide for you later.

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 21 2009, 10:32am says:

yes and no. its possible but without changing the code there would be a few issues.

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 21 2009, 5:22am replied:

blue will code until 0.3

+1 vote     mod: GTA: Knight Rider
KITT
KITT Feb 20 2009, 7:52pm replied:

weird. i dont know why it would work on one and not the other.

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 20 2009, 9:36am says:

hmm. im not sure. im told there may be a problem with saving games with the mod but i dont save my game very often so im not sure

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 20 2009, 1:11am says:

an old save game or a save game made in the mod?

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 9 2009, 11:35pm says:

depending on what program you use for that, you should be able to map one of the buttons to the shift key

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 8 2009, 11:12pm replied:

you cant

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 8 2009, 11:11pm replied:

nope

+1 vote     mod: GTA: Knight Rider
KITT
KITT Feb 8 2009, 6:13am says:

which ones that?

+1 vote     article: GTA Knight Rider Mod V0.2b Interim Released!
KITT
KITT Feb 7 2009, 11:03pm says:

sure, go ahead

+1 vote     article: GTA Knight Rider Mod V0.2b Interim Released!
KITT
KITT Feb 7 2009, 6:57am says:

im staying away from mods right now. just wait for the next release

+1 vote     article: GTA Knight Rider Mod V0.2b Interim Released!
KITT
KITT Feb 6 2009, 5:22am replied:

you realise that these things take time right? its not a game yet, its a very, very early beta release. of course youd know nothing about that cause youve probably never amounted to anything in your life, let alone taken on a project of this scale with such a small team to back you up. have some respect for the people that devote their time and effort, for no other reason that to create something people can enjoy for free. if you dont like it, then get lost, you dont have to play it, but seriously, if you cant say something constructive, then STFU.

+2 votes     mod: Back to the Future: Hill Valley
KITT
KITT Feb 5 2009, 11:28pm replied:

copy the file 'vehicles.ide' from the mod and paste it into your data folder in your SA directory

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 5 2009, 11:27pm replied:

might be because of the american.gxt file, im not sure.

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 5 2009, 11:26pm replied:

dont know yet

+1 vote     mod: GTA: Knight Rider
KITT
KITT Feb 5 2009, 12:29am replied:

i havent touched the load screens yet so its not a problem with the mod

+2 votes     download: GTA Knight Rider V0.2b
KITT
KITT Feb 5 2009, 12:28am replied:

yeah. i dont know when ill return to working on it

+1 vote     mod: GTA: Knight Rider
KITT
KITT Feb 3 2009, 12:56am replied:

it doesnt have ski mode

+1 vote     mod: GTA: Knight Rider
KITT
KITT Feb 2 2009, 7:40am replied:

i could but im not going to

0 votes     article: GTA Knight Rider Mod V0.2b Interim Released!
KITT
KITT Feb 1 2009, 11:00pm says:

might have to use an invisible ramp

+1 vote     article: GTA Knight Rider Mod V0.2b Interim Released!
KITT
KITT Feb 1 2009, 2:45am says:

missions were removed. you can put the script.img and main.scm from the original game into the mod and it will work, but it wont have a speedo and some other stuff i cant remember. possibly the car spawner.

+1 vote     download: GTA Knight Rider V0.2b
KITT
KITT Feb 1 2009, 2:43am says:

not possible in the way i want to do it. may have to find an alternative or leave it out

0 votes     article: GTA Knight Rider Mod V0.2b Interim Released!
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