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just so people know, this merge occurred because much of the code used in this mod was stolen from the original Knight Rider mod created by my team. support them all you want but if they cant even write their own scripts they won't get very far. meanwhile the next release of our mod is making steady progress under new leadership.
ok i dont know who your coder is or was or whatever but its your fault for stealing our work. if you cant make a mod without stealing work then dont even bother trying
um actually what got this mod shut down was my personal life. had nothing to do with anything from the forums. but some people are taking my place and the mod will live on.
the Knight Rider mod has been reinstated. we hope to see more releases in the near future. please continue to check here or on www.knightindustriesmodding.com for updates.
im not sure yet
the founder of the GTA IV KR mod was a co-founder of this mod.
well its kind of a long process cause you gotta install it all manually. i could walk you through it but i dont really have time to right now. ill try and remember to put together a small guide for you later.
yes and no. its possible but without changing the code there would be a few issues.
blue will code until 0.3
weird. i dont know why it would work on one and not the other.
hmm. im not sure. im told there may be a problem with saving games with the mod but i dont save my game very often so im not sure
an old save game or a save game made in the mod?
depending on what program you use for that, you should be able to map one of the buttons to the shift key
which ones that?
sure, go ahead
im staying away from mods right now. just wait for the next release
you realise that these things take time right? its not a game yet, its a very, very early beta release. of course youd know nothing about that cause youve probably never amounted to anything in your life, let alone taken on a project of this scale with such a small team to back you up. have some respect for the people that devote their time and effort, for no other reason that to create something people can enjoy for free. if you dont like it, then get lost, you dont have to play it, but seriously, if you cant say something constructive, then STFU.
copy the file 'vehicles.ide' from the mod and paste it into your data folder in your SA directory
might be because of the american.gxt file, im not sure.
dont know yet
i havent touched the load screens yet so its not a problem with the mod
yeah. i dont know when ill return to working on it
it doesnt have ski mode
i could but im not going to
might have to use an invisible ramp
missions were removed. you can put the script.img and main.scm from the original game into the mod and it will work, but it wont have a speedo and some other stuff i cant remember. possibly the car spawner.
not possible in the way i want to do it. may have to find an alternative or leave it out