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Why do you type like that?
Chill out man, he's probably just uploaded a new version. The moderators have to approve every download. It'll be back within a few hours.
I like this a lot!
Nope, this happens a lot. It's just waiting for an update to be approved by the admins, it'll be back before you know it.
The weapons disappearing has been going on for a very long time actually, there doesn't seem to be a fix.
unfortunately, wolfenstein is actually on a different source port altogether, ECWolf. That lacks support for any of the scripting needed to make a "brutal" version.
Pyro and Devastator zombies look badass
If you do use the female scientists and zombies, then boy are you all in for a surprise...
Doom Touch finally has GZDoom now! Unfortunately, it isn't running the drd build of GZDoom, so we can't play this mod. However, we can still play regular brutal doom and any version that doesn't require the drd build!
I love that idea!
(Doomguy's name isn't Taggart, that's just in the books) I wonder that too though. Perhaps they just don't care and want to die?
He misspoke. He was telling me about this on steam. His resolution is 1440x900 and it looks bad for him on that. My resolution in 1920x1080 and it just fine for me. It seems it doesn't look good on lower resolutions.
You're using the wrong keybind. Scroll down until you find another one that says reload.
I guess I'm the minority here, but I'm actually in favor of the quad shotgun. HOWEVER, I think that it should be an upgrade for the super shotgun. Maybe think of other upgrades for weapons too. That way you can "add" more guns but only have them attainable as an upgrade for an existing one.
Should be. Want to know why the game is so massive though? It isn't the graphics. It's because of the uncompressed audio files. They're ******* massive. Just look at the PC version of Titanfall. It's MADNESS.
It should be a simple matter of literally just taking the files right from the game folder, right?
Mediafire.com This'll take care of that.
Company is another way of sayin "other people". So Painkiller and other people who have contributed to the mod like You, Dragondude, and the many others!
Mediafire.com I've gotten BYHAE pretty much fully functional with textures, music, monster placement, everything working. Just load this along with this mod and it'll work like a dream!
Some wads require it, a good example being some of Sarge's wads. It's better to have it ready in case you need it so you don't have to set a button for it later when you're in the middle of a map.
I think setting activate to E rather than Space would be a better idea, because you'll be using Space for jump.
You can thank Quaker for making that!
Try this version of the nazi. It's actually made by the creator of Derp Edition! Justinngo99tech104.wordpress.com Maybe Quaker could work on it and improve it!
Umm... Do you have ANY idea AT ALL who you're talking to? You're talking to the creator of Brutal Doom. You literally couldn't have a better source. You have to be trolling.
I'm trying to stay neutral here, but I'm legitimately curious in finding out what the exact content that needs to be removed anyway.
Al did a video of this! Holy ****! Al's the best!
*"Any knowledge" not "My knowledge"
I don't know exactly how this is all done, but i'm assuming that the music changes more than once during each map, I'm not sure. Would anything with my knowledge of the mod be able to help out?
Updated with the music for BYHAE. If you don't want it with music, then here's the original wad that lacked it Mediafire.com
EDIT: Doesn't seem like the BYHAE music loads. So basicially the only difference between these two files is the size. Just get this version until I know how to fix it.