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killbotvii
killbotvii 13hours 42mins ago replied:

Umm... Do you have ANY idea AT ALL who you're talking to? You're talking to the creator of Brutal Doom. You literally couldn't have a better source. You have to be trolling.

+3 votes     mod: Brutal Doom
killbotvii
killbotvii Jul 19 2014, 4:50pm replied:

I'm trying to stay neutral here, but I'm legitimately curious in finding out what the exact content that needs to be removed anyway.

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 19 2014, 4:36am replied:

Al did a video of this! Holy ****! Al's the best!

+1 vote     game: Shadow Warrior Classic Redux
killbotvii
killbotvii Jul 19 2014, 4:22am replied:

*"Any knowledge" not "My knowledge"

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 19 2014, 3:17am replied:

I don't know exactly how this is all done, but i'm assuming that the music changes more than once during each map, I'm not sure. Would anything with my knowledge of the mod be able to help out?

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 19 2014, 2:55am replied:

Updated with the music for BYHAE. If you don't want it with music, then here's the original wad that lacked it Mediafire.com
EDIT: Doesn't seem like the BYHAE music loads. So basicially the only difference between these two files is the size. Just get this version until I know how to fix it.

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 19 2014, 2:14am says:

So unfreezing the character after being frozen hasn't actually been fixed unfortunately.
On the upside, I did something that'll make playing this mod with BYHAE's map's a snap! I just took all the maps out of the Pk3, took the data out of each wad for each map, and then made it into a single wad. Just run this with Pa1n's mod(including the byhae resources obviously) and everything will work perfectly! Mediafire.com

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 18 2014, 7:48pm replied:

The reason it probably isn't removed is because you told him not to worry about it anymore back on page 17 close to the top.

+2 votes     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 18 2014, 7:39pm replied:

I'm not in this, but I will say that Pa1n has said that you can use anything from his mod, it's not like it's a one-way deal.

+2 votes     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 18 2014, 6:26pm replied:

It spawns 3 marines to help you out. to use it just press whatever button you have to set activate inventory items.

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 18 2014, 5:26am replied:

Pastebin.com tons of information from Twitter.com talking about all the stuff revealed for doom 4. ALL AWESOME.

+2 votes     mod: Brutal Doom
killbotvii
killbotvii Jul 18 2014, 3:53am says:

Oh. My. God. I LOVE the alt fire for the autoshotgun! It's so freaking insane!

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 17 2014, 2:25pm replied:

"- Fixed a range check issue with cyber knight
- You can kick barrels without them blowing in your face now!
- Gave the autoshotgun a new shrapnel based ricochet attack, consumes 2 shells per shot. Good for closed quarter rooms!
- Sped up the transition time for switching between grenade types on the super grenade launcher. Will start the grenade launcher overhaul tomorrow!
- Some new/different sounds"

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 17 2014, 11:42am replied:

If someone from the community wants to work on it so that Pa1n doesn't have to divert time from other parts of the mod to work on it, I know he'd appreciate it!

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 16 2014, 4:29pm replied:

a very simple solution would be to have armor right where you spawn, that way the cracks would only be there momentarily. The excuse for why your current armor is broken could be something like you got into a accident of some kind.

+2 votes     download: Ultimate DoomVisor HUD v1.35d
killbotvii
killbotvii Jul 16 2014, 4:20pm replied:

I actually talked about new brightmaps with Pa1n a while back. We both saw how much of a hassle it is for just a single enemy, so it'll take a long while to do something like that.

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 13 2014, 5:59pm replied:

In addition, I have a friend who's a voice actor and I've even had her provide lines for female monsters down the line for this mod. If you want a female variant marine, I can have her record whenever.

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 12 2014, 3:16pm says:

Not a big problem, but when you perform a fatality and the hud disappears, the grenade indicator doesn't disappear.

+1 vote     download: Ultimate DoomVisor HUD v1.35d
killbotvii
killbotvii Jul 12 2014, 2:36pm replied:

Personally I really enjoy the new change! It lets me know what marines are carrying what!

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 11 2014, 11:23pm says:

Good thinking having it upload to gamefront and not moddb. Download speed is actually tolerable now!

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 11 2014, 6:20pm says:

New version of OBLIGE is out! It's been massively improved since the last version! Sourceforge.net

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 11 2014, 8:54am replied:

" Currently there is no set release date for the mod, but I’m hoping to have a Beta available to download sometime near the end of the year."

+1 vote     mod: Total Chaos
killbotvii
killbotvii Jul 11 2014, 8:36am replied:

Yup, it's seriously my computer and I have no idea what's wrong. It does it with Quaker's mod too. Maybe my sound settings are weird, but they aren't? What's going on?!

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 10 2014, 9:14pm says:

I truly believe I'm the only one having this problem. The sound channel issues are still there and I'm pretty sure they were fixed this time?

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 10 2014, 3:11pm replied:

The download speed for this website is so slow that chrome is telling me that it will be literally 6 hours before it fully downloads, and it has been giving me a random network error after a while so I then have to start over! Any chance you could put up a mediafire link?

+2 votes     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 10 2014, 1:36pm replied:

Don't worry, evened it back out to 1 for you!

+2 votes     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 9 2014, 9:40pm replied:

Oooh! Sounds awesome!

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 9 2014, 3:29am replied:

Actually, zandronum support is VERY VERY soon! It's whenever Quaker finishes his new updated version of zandronum that uses the latest zdoom build! ALMOST EVERYTHING WILL WORK WITH IT!

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
killbotvii
killbotvii Jul 8 2014, 1:58pm replied:

I'm not sure how you're not seeing more bugs. Brutal doom and freedoom use completely different sprites for the monsters!

+1 vote     mod: Brutal Doom
killbotvii
killbotvii Jul 7 2014, 8:06pm replied:

Looks like I need to compile it into an exe on my own, which I don't know how... How would we do this?

+1 vote     download: BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION V6D
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