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Comment History  (0 - 30 of 92)
kemelvorkorp
kemelvorkorp - - 92 comments @ Misery Based Terrain Textures (MBTT) V 1.1

I'm curious, what is your footstep sounds mod ?

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ CWWP

No, there is indeed a huge weapon pack in development, by Qatapro & a small team, sharing the same name for a while now.

Good karma+5 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Renaissance Soundtrack Overhaul - Update 6

The addition of Winterblood - That I didn't know before - is really good. Especially in the evening, Arthur Vyncke - Uncertainty started to be drilled into my head.

I really love the melancholic vibe your mod add to the zone during the day.

Good karma+2 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Interactive PDA 1.64

Error while asking for Dangerous Squad task :

! [SCRIPT ERROR]: ... anomaly 1.5.2\gamedata\scripts\pda_inter_x_tasks.script:187: attempt to get length of local 'a' (a boolean value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ... anomaly 1.5.2\gamedata\scripts\pda_inter_x_tasks.script:187: attempt to get length of local 'a' (a boolean value)

stack trace:

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Interactive PDA 1.64

Could be a nice idea for the Comm channel

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Renaissance Soundtrack Overhaul - Update 6

Nice, an update. Can't wait to try it. I really love that mod.

Good karma+3 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Renaissance Soundtrack Overhaul - Update 6

After one day of playing : I really love it. It keep the dark ambiance I love so much from the ambiance pack while giving sparse moments of relaxation with lonely guitar strings. I was afraid it would be a bit too uplifting, but it just give desolate far-west vibe and it really stick well with STALKER. I'm going to use it from now on... Althought I will merge Dead Air's soundtrack with it.

I hope you will add more tracks over time !

Good karma+3 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Renaissance Soundtrack Overhaul - Update 6

Very interesting. I will try it

Good karma+3 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ S.T.A.L.K.E.R. Unofficial Soundtrack Overhaul

Really interesting, could be an alternative to the one I already use.
Can we still get a playlist of what track is included please ?

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Interactive PDA 1.64

And it 's here. Thank you very much !

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Alternative textures for Interactive PDA

Good little mod, thank you

Good karma+3 votes
kemelvorkorp
kemelvorkorp - - 92 comments

Interesting challenge, I may try it for the lulz.

Good karma+5 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Starting Loadout Rebalanced v1.2 - Multiple mods support

Weird because it works for me.

Good karma+2 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Starting Loadout Rebalanced v1.2 - Multiple mods support

Readded the FAMAS, just because of my nationality.
Also added ammos, good suggestion. Thank you.

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Starting Loadout Rebalanced v1.2 - Multiple mods support

This issue is not from this mod alas.

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Starting Loadout Rebalanced v1.2 - Multiple mods support

You can edit the only file provided by this mod (new_game_loadouts.ltx) to your liking. Each item is listed by their ID. I recommend using Anomaly's Debug mode to search for the IDs in the item spawner (visible by opening the debug menu once in game).

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Starting Loadout Rebalanced v1.2 - Multiple mods support

I did not encounter this issue despite having a heavy load order. The mystery is complete.

Good karma+2 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Interactive PDA 1.64

I absolutely adore this mod. Was a bit reluctant first because I favor survival playthroughs, but the possibility to add quite a huge delivery fee is a good compromise. And the option to ask for info is a big QoL. Well done.
Only feature I would request is the possibility to bind a hotkey to open directly the PDA menu instead of going in your inventory everytime. For those playing with backpack from FDDA...

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Raven800's Compass Overlay v2.0.2

This one :
Moddb.com
I looked into it, it's very trivial and hud related. It just make the radiation icon visible again. Installing this mod on top of Arszi's should not impact its function.
I did a patch for those who want to see the icon disappear again : Drive.google.com

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ rpc4stalker v3.0.1

Isn't it already included in base game ? I'm sure of it.

Good karma+2 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Keep Crafting Windows Opened (UPDATE 12)

I think he was speaking about "Keep inventory open during disassembly". Some of the mods that are supposed to do that don't work.

Good karma+2 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Golden Autumn Retexture Desaturated

You can delete it.

Good karma+3 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Golden Autumn Retexture Desaturated

Skyrim with guns.

Good karma+6 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ Golden Autumn Retexture Desaturated

The easy way : keep the .db0 from Golden Autumn in the db folder and put the "level" folder in the gamedata/textures folder of the mod after deleting the old one. There are mainly tree and terrains textures in the db file while the grass is kept in the level folder.

The hard way : Learn how to unpack/repack db files and cherrypick everything you want to keep or replace. You can use this tool :
Github.com

Good karma+2 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ ARX module 2 - Anomalous Balance Fix [_ ABF _]

Too early to say, I'm still in the early game on an Ironman playthrough. I'll definitely bring feedback after playing for a bit.

Good karma+3 votes
kemelvorkorp
kemelvorkorp - - 92 comments @ ARX module 2 - Anomalous Balance Fix [_ ABF _]

Hello Jurkonov
Terrific serie of mods that I intend to test and play.
One issue I have to point out : I used the fomod installer and despite not checking the option, it still installed the psi damage from radiation.
For some reason (I suspect Arszi's Radiation Overhaul to be the culprit), it made small random pockets of psi damage everywhere, no matter if there were radiations or not. I deleted the rad_damage_psi.script by hand and the issue was gone.

Just pointing it out.

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

Hello.
I improved and completed Toolkit Remap to include missing weapons (alternative and modern versions, ppsh41, armsel protecta) and added BaS weapons into the list :
Drive.google.com

Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments @ Toxic Air 0.72

This mod just keep getting better, thank you for the good work.

Good karma+2 votes