Description

Most locations are now toxic and require you to have a gasmask with filter or oxygen tank.

Preview
Toxic Air 0.72
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KraizerX
KraizerX - - 186 comments

compatible with arzis radiation overhaul?

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bvcx Author
bvcx - - 2,130 comments

Yeah, masks are actually replaced to what you get in his addon. So it will be compatible even if you don't want it xd

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LunarFeiri
LunarFeiri - - 17 comments

Looks very interesting

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SniperHellscream
SniperHellscream - - 981 comments

Greetings mate, apparently the plugin overwrites several important plugins in my MO2 list like Weapons Overhaul, Powered Exo, Exosevas Oufits, Glowsticks among others is it safe to overwrite them? In what position should I put the plugin in MO2 before or after all these plugins?

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bvcx Author
bvcx - - 2,130 comments

If it's just a trader_autoinject.script then it's safe. All addons use the same file. That's what I meant in description when I said "Should be compatible with everything", but I should have been more concrete ;] will add it.

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SniperHellscream
SniperHellscream - - 981 comments

yes, all overwritten files are trader_autoinject.script Thank you very much for clarifying, the complemen it works perfectly

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BadaBoom_0325
BadaBoom_0325 - - 567 comments

*sniff sniff* AAAAAAAAAAAAAHHHHHHH, FRESH AIR! Cough, cough, aaaa dammit, that hurts... aaaaahhhhhaaaaaaa........

Damn, time to put some gasmasks for this.

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Guest
Guest - - 689,834 comments

BVCX огромное спасибо за Ваш труд, наконец то меня хоть кто то услышал (давно в сообществе модмейкеров просил перенести балоны и фильтры в Аномалию), спасибо за Ваши моды !!! Добавьте пожалуйста фильтры к противогазам .

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bvcx Author
bvcx - - 2,130 comments

Без понятия как они должны работать, но попробую xd

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LuxoSVK
LuxoSVK - - 84 comments

ooohh ,this looks awesome ,another great addon from you :)

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reter
reter - - 615 comments

wow your addons are incredible, you're literally adding layers of gameplay without conflicting files, just well done!

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reter
reter - - 615 comments

The Emergency oxygen tank decrease the electric resistance, is this normal?

I.imgur.com

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bvcx Author
bvcx - - 2,130 comments

Yes ;] descriptions have a hint.

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reter
reter - - 615 comments

oh sorry, i was reading the description too fast and didn't saw xP

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Guest
Guest - - 689,834 comments

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Shustr1y
Shustr1y - - 17 comments

Looks like a very interesting idea. This addon completely changes the approach to planning raids deep into the Zone. Now you will have to worry about toxic air and choose a gas mask and oxygen tanks. Makes everything more immersive and mistakes more dangerous. It would be great if you add a mechanic of changes in air toxicity depending, for example, on the weather, wind, time of day, etc.

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bvcx Author
bvcx - - 2,130 comments

Will try to come up with something.

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Guest
Guest - - 689,834 comments

Compatible with mod?

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bvcx Author
bvcx - - 2,130 comments

Yes, whatever you mean xD

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sneakydud
sneakydud - - 334 comments

Compatible with PC?

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bvcx Author
bvcx - - 2,130 comments

Only mobile version for now.

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Rathians
Rathians - - 48 comments

in my psp vita works

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kemelvorkorp
kemelvorkorp - - 92 comments

I was waiting for a mod like that since forever, and that was one of my favorite feature in Dead Air.
I slightly modified the files to put Zaton and Jupiter in the "red" zones.

Thank you !

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Leonidaz
Leonidaz - - 5 comments

Не, ну бакс тупо лучший с:

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Shizukesa
Shizukesa - - 23 comments

Great job, it's good that someone decided to take on the aspect of implementing weather and atmospheric hazards. But I would like to ask, is it possible to release oxygen tanks into the slot of the backpack? Not every suit has enough belt slot

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bvcx Author
bvcx - - 2,130 comments

You only need them for north/labs and at this point you should already have at least 1 slot. Implementing it for backpack slots will be hard cause some outfits block it.

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PossuM
PossuM - - 322 comments

also wouldn´t play nice with powered exos

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[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 606 comments

thats good schtuff

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Molix1981
Molix1981 - - 113 comments

is this different from the radioactive air, that you have in vanilla anomaly?..and if it is different, should i enable the radioactive air in anomaly, in order to this work?

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Theo_the_Dog
Theo_the_Dog - - 176 comments

Pretty sure this one purely drains your health. With vanilla Anomaly it's probably not great to have both on, but if you're using Arszi's Radiation ovarhaul, it might be cool to try both options at the same time.

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bvcx Author
bvcx - - 2,130 comments

Radiation during day? That's just well... you get radiation during daytime. I don't know how these 2 features can be related or dependent on each other. You don't need it enabled for this addon to work, but you can try both, I never tried that radioactive mode.

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PossuM
PossuM - - 322 comments

daytime radiation as it is is a pretty useless feature. it is only relevant in the first 20 minutes of the game at best, any gas mask beyond a respirator will completely cancel out daytime rads. it´s still ok for a difficult/hectic start I guess

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ElCaz4dor
ElCaz4dor - - 193 comments

Misery had Dark Mode which pierced through your armor a bit. You had to have SEVA to walk outside at daylight. It was awesome. Wish it worked like that here.

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massimogrecoab
massimogrecoab - - 515 comments

Wonderful, but i have a problem, not related: i play in free mode (not story nor others) and already i don't have any real reason to go to labs, and Chernobyl. I would like to have a reason to go to this zones, maybe with your mod enabled... anyone known a mod that add something to labs etcetera, like special loot, unique weapons and so on? Right now, i mostly stick to central maps, plus swamp, and some of the northern maps. :( The problem with Anomaly it's that don't provide any benefit to go to dangerous maps.

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bvcx Author
bvcx - - 2,130 comments

Grok's stashes maybe.

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massimogrecoab
massimogrecoab - - 515 comments

Thanks, i've it, but it improve stashes, but it not solve the problem that going in certain maps (labs, Chernobyll PP) etcetera it's a waste of ammo and armor repair. Anyway, thanks for the answer

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Rathians
Rathians - - 48 comments

Toxic air addon, toxic rain addon, radiation overhaul addon, you almost can't live in the zone anymore ... I love it

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SniperHellscream
SniperHellscream - - 981 comments

friend, I love the add-on, I panicked when my oxygen tank ran out in the middle of a shooting in the outside of Pripyat. Something that would help this complement a lot would be to be able to separate the empty oxygen tanks from those that are already full or half. Beyond that the complement is excellent 10/10

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bvcx Author
bvcx - - 2,130 comments

edit: added ;]

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Guest
Guest - - 689,834 comments

Maybe filter, not oxygen tank? Maybe you can do it for gasmask?

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]{oNtrAst
]{oNtrAst - - 261 comments

Oh, yes! That would be cool!

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Griver07
Griver07 - - 16 comments

Yea. We need filters!

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reter
reter - - 615 comments

Yea, we absolutely need filters too! Just like the Road to the North mod

Video: Cdn.dbolical.com

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bvcx Author
bvcx - - 2,130 comments

Can make it like another attachment, to fit the gameplay you will choose to wear either a tank or filter. Tank will give full protection from 100 to 1 condition, protection of filter will decrease with condition. Redrawing helmet icons and change them dynamically (let alone icon patches) and attaching it to helmet instead of belt slots will be too hard.

Does that sound reasonable?;]

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Griver07
Griver07 - - 16 comments

Yea, it's sound good. The filter is not heavy, but the protection is worse then tank.

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d_nan
d_nan - - 219 comments

Good idea and concept, also xcvb = 10000 points, kpop = -9990

10/10 mod ;]

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TheBonelord
TheBonelord - - 17 comments

Cool mod, love the compatibility and MCM support.

One thing I'd request is a total toxic air on/off switch within MCM so that even the extra masks at the beginning and extra tanks/overwrites of radiation overhaul can be switched off.

So players choose per-game whether toxic air is enabled - as I like to mix up my new games with different settings each time.

Keep up the good work!

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bvcx Author
bvcx - - 2,130 comments

Why not just disable addon on next new game? Or I didn't understand what you mean.

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DD352
DD352 - - 5 comments

Plz add to crafting menu so we could craft them like in dead air.

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Harald_ino
Harald_ino - - 249 comments

Nice mod again dude!

I have one question, since I play with the Exoseva mod ( Moddb.com ) does your mod recognize the Exoseva suits as a armor with a good mask?

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bvcx Author
bvcx - - 2,130 comments

Should recognize any outfit that block helmet slot.

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Harald_ino
Harald_ino - - 249 comments

Ah that's how it works, nice! Thanks again for your amazing mods :D

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