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Comment History  (0 - 30 of 35)
JumpHammer
JumpHammer - - 35 comments @ Guns, lots of guns.

Epic Sauce!

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Update :: Engine Progress

Simply Amazing! Keep up the good work guys!

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ I can't see!

Looks Scary

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Multiplayer Test & Room Implementation

Keep up the fantastic work! I'm a massive Dungeon Keeper fan and i've been waiting for this my whole life!

Good karma+2 votes
JumpHammer
JumpHammer - - 35 comments @ L.U.R.K. Weapons

Hi

Do these weapons have attachments like in the vanilla version? e.g. Grenade launcher, Silencer, Scope?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Vulcan Strategic Long Range Bomber

Could you also include the Panavia Tornado or the Eurofighter Typhoon for the europeans as well, as multi-role fighter aircraft?

Good karma0 votes
JumpHammer
JumpHammer - - 35 comments @ County Sling (2-4)

The fences and cranes look a bit too...new. Everything else has a very worn colour scheme in the landscape, maybe you could use a darker grey?

Good karma+3 votes
JumpHammer
JumpHammer - - 35 comments @ Hi Def Models

Dragon should have arms and wings, Eyeball needs something limbs as well, but you're probably adding them on later like you are with the Knight, Dwarf and *****

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Testing, testing.

This game is going to be so much more than Nazi Zombies.

Good karma+7 votes
JumpHammer
JumpHammer - - 35 comments @ Moar Lightmapping

The Seventh Wave Panda!

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Im back!... sort of.

Is that Nico Bellic on the left?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ I made it look better.

The Lamp next to the Angel Statue looks a bit out of place. Maybe if you could shade it darker, it'd fit in more.

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ So you want guns?

Could be the video quality, but there seems to be a bug with the muzzle flash. Still, overall it's a very interesting first look and I hope this becomes a very enjoyable game :P

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Test of new lightmapping method.

Nice Statue, although i doubt you guys made that yourselves :P

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Mmm gotta love that cola!

Maybe you could name the Energy Drinks after famous disasters like Chernobyl Brand Soviet Cola or "Chernola", maybe "San Fransisco Shakes" (the 1989 Earthquake), "Blitz Lemonade" maybe.

Good karma+2 votes
JumpHammer
JumpHammer - - 35 comments @ Russian Radar

Looks more like the GDI Tech Center from Tiberian Sun

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Ooo thats pleasing.

Are you gonna use some in-game music?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Welcome to Dead Street

I love that sky. Always better to kill zombies at night!

The pavement seems a little flat against the road, theres no kerb. Will this be altered at a later date?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Hiding is pointless.

One things for sure, Solid Snake is ****** in his box.

Good karma+2 votes
JumpHammer
JumpHammer - - 35 comments @ Lost Alpha

It looks oddly enough like Zaton from Call of Pripyat, that pipeline in the background is certainly something familiar.

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Lost Alpha exclusive screens

Reminds me of the underground entry to X10 in the Brain Scorcher

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Progress Report

Well, the ability to modify your weapons can cancel out any flaws that can become a death risk in the later rounds e.g. reload times, magazine size, recoil, accuracy, damage e.g. It would be nice to be able to buy stuff like new sights, scopes, special ammo types to increase damage like Incindary, Hydroshock, FMJ, Freeze rounds, explosive rounds, Electric...

The weapon upgrades should be like the perks in Nazi Zombies, only with the upgrades being for the weapons and having a visual representation of it. You could even have health upgrades with stuff like parts of body armour like helmets, flak jackets, Kevlar arm pads etc.

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Alpha Map + Organised Updates

What time zone will you guys be posting your updates in, I'm assuming GMT right?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Gun Model

Is there going to be an ADS (Aim down sight) system for the weapons, or are you gonna go with the Counterstrike/L3D method of giving sight abilities to snipers and firing other guns from the hip?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Special Map

I spy with my little eye...something that reminds me of Nacht De Untoten!

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Staus report

Do you know how large the Alpha download will be yet?

Also, Do the weapons have specific fire modes e.g. 3 shot burst, full auto, semi-automatic etc or can some of them change fire modes?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Newer HUD Concept

Yay, transparancy!

In all seriousness though, it's a great improvement on the older versions, red is such an awesome colour!

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Huge Update

Maybe instead of perks-a-cola,you could have experimental drugs that the player could take, e.g. adrenaline, health increase etc and have them last for a fairly long but not permanent timescale?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Clear Sky Complete Release

Does this Mod do anything about the Emissions? Can you hide in more than one safe zone like in Call of Pripyat or Oblivion Lost 2.2?

Good karma+1 vote
JumpHammer
JumpHammer - - 35 comments @ Beta Strain

This: Sauceome!

Hope you guys get the game finished soon, and keep GeneralBert working hard!

Good karma+1 vote