Mischief. Mayhem. Joebama.
Berserker - Stronger melee attacks
Sharpshooter - bullets are stronger against weaker enemies
Demolitions - explosives have increased damage
and some other stuff I can't think of at the moment.
I'm sorry that I can't make a release within 4 years when I am doing everything myself.
When is the new version coming out?
Why is the religious class wearing the balaclava? I would have expected the religious one to look like the one on the right.
Looks pretty pathetic compared to the original map, and the original map wasn't even that good.
Textures look pretty cool.
This actually looks rather interesting.
I have to admit, this project was pretty disappointing to me when the new team took it over, but it seems that this mod has gotten a lot better over time, and I'm actually pretty excited for the release of this now; so I'll vote for you guys on Greenlight.
Looks damn good.
I really like this mod, but it really messes with the U-Drive-It missions; causing my car to just disappear or blow up for no reason. Can't it be possible to make some of the road types actually be roads and not ploppables?
How interactive is this mod, in terms of being able to flush toilets or turn on sinks just for fun?
God damn, you people don't have any patience.
Though I forgot to mention, you MUST have your installation updated to 18.104.22.168 otherwise you're going to get version mismatch errors.
Step 1: Navigate to your Retail Half-Life directory.
Step 2: Go into your "valve" folder.
Step 3: Find "woncomm.lst"
Step 4: Replace it with Mediafire.com
Step 5: Load up your Retail Half-Life.
Step 6: Add this server: 22.214.171.124:27043 and start playing!
Black Mesa has gone through some renovations since the last time I've seen it.
I love those Nightwatch textures. I'm glad to see them used in something that actually has the brushwork to back it up.
If anyone is up to remap and texture this baby the right way, shoot a private message my way!
Milkshape 3D. It's pretty much the only model program I know fluently.
Yeah, its going to be a custom weapon.
Not dead yet!
Actually, it goes like this: "It all in the ball, the world is in cripple. McPoker is die in Xen. He took up inside himself. He dead. McPoker is dead. And will finally continueante. It all in the ball, the world is in cripple."
I'm with SpeedyClaude on this one. What exactly IS the point of using it when it is apparently no different from Valve Hammer Editor?
That snowy cliff in the back looks a little blocky, but I suppose there are some relatively flat cliffs in real life. My main concern is the skybox, though.
Why not just use the Wolfenstein 3D engine?