This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer. Instructions on how to install and use it are within the archive.
This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer
Instructions on how to install and use it are within the archive.
Source code for the patch.
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** Fixed **
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- "Could not load library client." when launching the mod.
- Scene files not playing.
- In-game menu.
- Gameinfo.txt now has correct parameters.
- Missing "lostcoast" models on map aw_map2.
- Divided displacements on map aw_map2 to avoid a crash caused by too
large surfaces (Bad vertex extent).
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** Changes **
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- Map aw_map3
Made all unnamed doors openable to prevent players from
not being able to continue through the level.
This is used to avoid situations such as players quickly
moving back and leaving the room, thus not being able to
open doors again.
If you have any questions related to this patch, please let me know.
Criticism & suggestions are greatly appreciated.
it crashs when i start it
how do i use it? how do i apply the changes of the patch to the rest of the mod?