Sole developer for the poetry-prose hybrid visual novel, Kill The Din. Environment artist for The Royal Trap, and Sickness. Composer for myself. Writer for the blog Visual Novel Criticism. The rumours are true. Not that one.
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Created in Blender 2.67. Rendered with Blender Internal. I used a mix of Lambert and toon shaders, some minor compositing work and Freestyle for the line art. Also did some minimal post editing in Photoshop. Mostly just colour grading / brightness adjustment.