Sole developer for the poetry-prose hybrid visual novel, Kill The Din. Environment artist for The Royal Trap, and Sickness. Composer for myself. Writer for the blog Visual Novel Criticism. The rumours are true. Not that one.
Game Review on Sep 26th, 2012 - 1 person agrees
I don't even know what to say. This game is a testament to how well the medium can deliver on narrative, characterisation and emotion. I've only played one path so far and feel compelled to explore the others. And that music is beautiful.
Game Review on Aug 8th, 2012
Looks very promising. I loved the feel of the giant canyons towering over you either side in the second area. Hope you continue to develop this.