I just had the stranges, what i have to assume is a bug, in my current playthrough of this. Aegon the Conqueror has named his dragon the king of the Stepstones. Is this even supposed to be possible?
I just had the stranges, what i have to assume is a bug, in my current playthrough of this. Aegon the Conqueror has named his dragon the king of the Stepstones. Is this even supposed to be possible?
I don't know if you still check this page or not, since this is a pretty old game and mod, but I'm having an issue. If I play skirmish as a faction that owns a special fortress (such as starting in the castle of Helms Deep, or the tower in Isengard) I don't gain the boosted Command points that this mod gives. Just wondering if there's a way to fix that.
If you don't mind me asking, is this mod still under development, or is it dead now? I love this mod and the idea of a Halo overhaul to this game, as it is one of my favourite RTS games, however I haven't played in quite a while and I'm unsure if there is still as strong of a modding community for this game as there was the last time I played.
Just wondering, now that you have a fix for the unit selection freeze, will the fourth factions AI when playing galactic conquest be activated in 2.2, or will they still be idle?
Will there be a change so all major factions have an active AI, or is that still not possible (sorry if that's been changed already. I haven't played in a while)?
This has got to be one of my favourite mods, but I was just wondering, were any other unique space units added to the PA besides Lucrehulks? On land the pentastar has so many awesome unique units, but their fleets feel like rip-offs of the IR's.
JC262
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