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I keep meaning to try this out
Well technically it is a render... just saying, but yeah looks nice :)
After that demo you put up a while back, I'm quite excited.
maybe you could just leave it flooded and give JC gills haha
Wow quite an impressive little montage, I hope it doesn't lead to any legal issues, good job.
Iv'e been holding off replaying the game for so long now, ahhhhhhhhhhhh, so excited.
wooaaahhhh it looks completley different, like a real office
im waiting so hard right now... that sentence has two meanings ;)
well dont worry, it seems to working fine now, but just in case you encounter this issue, it was on chrome, windows 7 x64, and elementary OS... also i dont know where that D+ came from in my previous message, weird typo
epic website, gets me more pumped for a release, but ah the progress page doesnt seem to work for me D+ the bars are empty
I have to say I think this mod deserves more attention, despite myself not actually owning quake 4 so i have no way of playing it, maybe thats the issue, not enough people even have the base game
you guys no doubt deserve the MOTY number 1 spot
wow that video was amazingly done, and now im excited to hear the new soundtrack in the game :) almost as much as I am excited to play revision, hopefully in the future you guys can add stuff like skeletal animation, but maybe im just being greedy
well not only does it look secure now, but it also looks awesome, I think you should rename the area to "Fort Kickass"
what has been seen cannot be unseen D=
woootttttt leveling! that will keep me entertained for long enough, take as long as you need :)
While this is disappointing, I can completely understand this, I stopped all game development for almost 3 months due to something horrible in my life, and am only just starting to plan getting back into it, so please take what time you need :)
but thats the thing about deus ex, its not scripted much at all for a linear game, you can find all the exploits you want haha
the demo is really worth it, consider it like dlc, just extra to the game, but you get to play it before its out, if you end up playing the full game but still haven't played this i really recommend it
woot no more steal walls, and hopefully not as mazy as the original underwater lab
i would so love to help out with this mod, its so amazing
I know personal insults are a bit wrong but i thought i would anyway Facebook.com
cant wait the new UI looks sweet
wow, I mean like, beautiful, maybe i will finally rember what hallways i have already been down with this level of detail.
OMG i cannot wait to finish downloadinng
of course they are alive they just realeased there rise of the triad remake
if you use moves in midair your pokemon will remain up there for the duration of the move, it isnt bad infact it should be kept like that i think
yes brilliant, but i really would like to know changes :P
LOVE the new AI
oh trust me its been done, and i myself have also tried it manully Youtube.com and after that decided automatic would be the only way to feasbly do it without a team
Youtube.com that is all :P
it fits with the teme very well, if its an additional track im very happy :) but at the same time im not sure i want any of the origional tracks replaced.
OMG! i can hardly recognise it, btw "A BOMB!" that line always makes me laugh hahaha so unatrual
so its going to have all the origional levels? sweet
everyone who down voted this guy is a derp, rage uses a unique engine with a system devised by carmack called mega texture, and it was the first of its kind of course it has issues especially with such a detailed world for the hardware it can run on 60 fps on my 6370m, and and i have used every editor he has talked about (except amnesia) and he has a point
sweet, and it just makes me think, poor Gunther never got his rusty metal skull gun
looks like the rage engine, but its id tech 2, very impressive :) you must of had to add a lot of things to the engine
wow, so when do we get this :P haha jks but it looks amazing
i think its for testing purposes, e.g as you can see throught the history he tested the rain with the function start_rain
the spell creation looks amazing, i love it, but as giffe pointed out, the rooms are bland, maybe some simple tables or statues to go along the walls at random
sorry i ddint do much for a long time, but just started back up again :D
oh wow, it looks like actual geometry
hope there placeholders :P , but honestly there not to bad
this is the kind of game i always waned, but companys just never understood
good job :D cant wait for fast realeases, though personally im still leaning towards aedra (and yes im aware you want different things)
WA as in western australia? if so then thats quite good
looking amazing as per usual :D really cant wait
OMFG, this is epic i love it
what's a zelda? is he that guy that runs around in a green skirt?
my faviroute weapon of its era :D
id love to see ragdolls roll down that slight hill :D
woah guys stop flying so high
wwwwooooaaaaaaaaaaahhhhhhhhhhh :D some of the bes done zombie ai ive seen, i mean for rapid type zombies
may i ask why you made me **** my pants?
how did i guess it would be a flip? anyway great animation but same problem with last one, should move up when wings flap down
hhmmmm im really a newbie to udk, but i might be able to help sometime in the future
its very goos, but is it possible to draw the fog with particle effects instead?
hmmm he's upper body is to short, you should work on proportions in the next version
absouloutey perfect idea
=D just brilliant
finally an update on this :D
you should ad in a spell to make npc's fall from the sky :P
does this mean eventually you may recreate the main story line?
if you need the money go ahead please i would be fine parting with some cash in return for some entertainment
Wow terrific job you sir have earned an internet
can we watch them after
you seem to just be a modeler what happens once you need some programming
rriigghhtt.... yeh... um well it was.. um intersesting... i guess