Hey everyone, my name is James Macleod. I am currently studying games design in newport university and intend to post my work on this site as often as I can. I welcome and would really appreciate any constructive criticism. Please feel free to comment accordingly. (Old work as-well as new will be posted!)

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Report RSS Infected Park assets: Telescope Montage (view original)
Infected Park assets: Telescope Montage
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Description

This is a Telescope I created for one of my university projects. The project was based around creating 5 Victorian assets, so I decided to jam with the question and set out creating 5 park assets that originate from the Victorian period though set within a modern day park environment. To make the concepts for textures etc. a little more fun and interesting I decided that the scene would be set within the midst of a zombie pandemic.

The poly count for this model is 2240, with these screenshots displaying 2k texture maps. Whilst the model looks fine with just a 1k map for use within game I wanted to display these shots in 2k as this piece shall be submitted as part of a university project. (For this model I had the least amount of production time, simply down to poor time management on my part, having fast looming deadlines afoot with so much more work that needed to be done. It is the most rushed model I have created to date)