Hey everyone, my name is James Macleod. I am currently studying games design in newport university and intend to post my work on this site as often as I can. I welcome and would really appreciate any constructive criticism. Please feel free to comment accordingly. (Old work as-well as new will be posted!)

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Report RSS Infected Park assets: Statue Montage (view original)
Infected Park assets: Statue Montage
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Description

This is a Statue I created for one of my university projects. The project was based around creating 5 Victorian assets, so I decided to jam with the question and set out creating 5 park assets that originate from the Victorian period though set within a modern day park environment. To make the concepts for textures etc. a little more fun and interesting I decided that the scene would be set within the midst of a zombie pandemic.

The poly count for both the base and statue combined is 4395, with these screenshots displayed as 2, 2K texture maps. Whilst both models look fine with just 1k maps for use within games I wanted to display these shots in 2k as this piece shall be submitted as part of a university project. (Towards the end I had to rush production for this piece due to fast approaching deadlines)