Hey everyone, my name is James Macleod. I am currently studying games design in newport university and intend to post my work on this site as often as I can. I welcome and would really appreciate any constructive criticism. Please feel free to comment accordingly. (Old work as-well as new will be posted!)

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Report RSS Painterly Uni project: Temple polearm (view original)
Painterly Uni project:  Temple polearm
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Description

Polycount: 530
Texture res: 1024

This asset was made for my 2nd university module of my 2nd year, Its created for an exploration game set within an underground temple. The model geometry (although stable) was rushed and the texture has a very speed painted feel to it, this is due to very fast deadlines so what can you do! Critique is very welcome as I am looking to better my digital painting.