This member has provided no bio about themself...

Comment History  (0 - 30 of 53)
JADabandon
JADabandon Jul 12 2014, 8:15am says:

Nice folding stock!
Oh and the girl with the red shoes is nice too. :P

+1 vote     media: AK dump
JADabandon
JADabandon Apr 10 2014, 12:53pm replied:

I would like to also give my thanks to the SHoC SMP team.
Even though there are plenty of newer games out there, and with all of the newer mods for CoP, the Super Mod Pack v2.4 for Shadow of Chernobyl has been my favorite with all of the great features and fast awesome game play! Tons of great guns, like the over powered mini gun from the zombified Wolfhunter!
Even though like an other poster commented on the high rate of NPC spawning makes some side missions hard to complete, this mod has a lot of freeplay enjoyment because of the high rate of NPC and monster spawning! And so far mods that promote freeplay are my favorite!

+1 vote     mod: Super Mod Pack 2.4
JADabandon
JADabandon Apr 10 2014, 12:43pm says:

Ive always wanted to see the Zone just after it was created, to see things from the very beginning! I will have to try this mod out!

+2 votes     download: Lost World: Origin
JADabandon
JADabandon Apr 5 2014, 8:48pm replied:

Sorry to hear what happened, hope that you feel better soon, and that you can continue on your mod. If you don't work on it any more, I know its your choice and hope you find something to put your skill into.

+1 vote     mod: The Zone's Call
JADabandon
JADabandon Apr 5 2014, 8:46pm says:

Hope to see you come back to your mod, I know a lot of people were looking forward to it.

+1 vote     article: The End
JADabandon
JADabandon Dec 7 2013, 8:25am says:

Glad to hear you are still making progress with the mod!
IRL stuff like work always takes priority, money matters and you have to pay your bills, mods don't matter much if your homeless!
If you can get us a new demo to play with around Christmas, that would be a nice present to keep us interested, but otherwise I think most people who lurk around moddb long enough are patient folks.
You said you won't be making your Clear Sky mod a total conversion but instead a expansion on the original Clear Sky mod? Once you finish the mod, will it still enhance the free play style of the game?
If I think back a couple years to when I last actually played the vanilla Clear Sky, the game kinda pushed you along the story to hunt down Strelok until you reached the power plant and then the game ended there, kind of a bummer like that. I believe both Shadow of Chernoble and Call of Pripyat both allow free play in the regular game, once you reached the end.
I hope you keep your mod in the spirit of free style SetaKat! But it seems like your more interested in getting your mod finished, so I will wait for Christmas to come and see if you can give us a nice demo to try out!

+2 votes     mod: The Zone's Call
JADabandon
JADabandon Apr 17 2013, 1:21am replied:

Enjoy your weekend, we look forward to quality updates, when they are ready!

+3 votes     mod: The Zone's Call
JADabandon
JADabandon Mar 20 2013, 1:03pm says:

Its good to hear that you got a job, you need money and food first.
But even if you will have less time to spend working on this mod, its understandable, as long you stay with it and get out some quality beta's for us to test, I think most of us will be happy.
I will continue to follow your mod and look for future updates!

+1 vote     mod: The Zone's Call
JADabandon
JADabandon Dec 24 2012, 7:42pm replied:

Thanks for the early test release! Downloading right now and I'll try this out once I get home from work! Yes I work holidays. :(
But I can't wait to see if how much is different/the same from your old PreSky mod!

+1 vote     mod: The Zone's Call
JADabandon
JADabandon Dec 16 2012, 1:25pm replied:

Great to hear you are making progress. I'll keep popping into this corner of modb to follow your progress! Your free play clear sky mods are the only reason I keep clear sky installed!

+1 vote     mod: The Zone's Call
JADabandon
JADabandon Nov 10 2012, 1:57am replied:

I always wondered what happens to all of those artifacts you hunt down in the zone and sell off to traders.
I remember reading how the Rail Gun in CoP uses the flash artifact, I just don't remember how it uses it. I would imagine it would go into the weapon it self, or am I wrong that each bullet/battery has a flash artifact in it? I would imagine the first option would be the most resource effective way to use those precious artifacts. I don't know if there were enough flash artifacts available in the zone to make allow enough ammo for the Rail Gun.
That reasoning applies to the various guns that have an upgrade option utilizing a gravitational to help stabilize the bullet. Honestly I cannot remember if this was an upgrade available in the vanilla stalker games, Ive been playing way too many mods to remember what comes in the vanilla version of the game.
But I like having artifacts integrated as upgrades to weapons, I'm a nut for weapon upgrades. But going too crazy with them makes me feel like I'm playing Diablo2 and trying to balance out what gems I put into a socketed weapon for the max effect.

+5 votes     mod: MISERY
JADabandon
JADabandon Nov 2 2012, 6:11pm says:

Nice to see that you have a new project started! I will follow this mod and patiently wait for beta tests!

+1 vote     mod: The Zone's Call
JADabandon
JADabandon Jul 29 2012, 12:56am replied:

HI.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
JADabandon
JADabandon Mar 11 2012, 8:25am says:

GSC Game World ~<3

+5 votes     group: GSC Game World
JADabandon
JADabandon Feb 6 2012, 11:40pm replied:

I want to get to Rostok like any one else following this mod, but I think for right now Fluffy just wants to this mod stable.

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Feb 6 2012, 11:29pm replied:

One of the things I enjoy doing with the PreSky mods, while playing versions 0.3 and 0.4, is upping the artifact spawn rate to something really high like 20 or 40, and just end up with a ridiculous amount of artifacts in just a few hours of game play. :P
Yes it breaks all aspects of how Stalker games are supposed to be played, but its always been my belief that when playing a single player game, the individual should have full control over their game, be it in which mods they use, or how many cheats they have access to... multiplayer games should always be more controlled and balanced.
That's why I liked how in Fluffies last release there was a partially working script options page, where script features could be tweaked a little. I only tried it once as I think it was bugged/didnt work... I just kept on setting my own options in the script file as normal, but if in Fluffies 1.0 release included this options page, I think it would be great if it include the artifact spawn rate, and maybe also a way to set the intensity of items appearing in game? Such as how much ammo and stuff is found in crates and how much loot npcs have on them?

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Jan 12 2012, 11:19pm says:

Hey there Fluffy, I'm just checking in to see how your modding progress is doing.

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Nov 27 2011, 10:08am replied:

Do keep us up to date with your progress! I, like most others, will probably spend time playing other games/mods for awhile, but I will keep an eye on this mod for any updates!

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Nov 26 2011, 11:43am replied:

Oh man Fluffy! You gotta make regular backups! Use anything, USB drives, a external Hard Drive, with CDR's, DVDR's .. anything! Its the first rule or using a computer is to back your stuff up!

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Sep 21 2011, 2:39pm says:

I have always wanted to be in this map (fully scripted into the game with events) find a safe place to sit and hide, and watch the generators generate an emission.
I have always wondered if emissions were mostly something that happens inside the stalkers mind, all of the colors and shaking and everything.
Like if some one were to watch the zone from the out side, like from a satellite, would the sky literally catch fire?

+1 vote     media: Generators
JADabandon
JADabandon Jul 15 2011, 12:32am replied:

He done a limited release on PreSky 0.4.3, but it does still have a lot of bugs. He also has limited time to work on bug fixing the mod, so have patience and wait for a bug fixed version.

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Jun 27 2011, 9:27am says:

From the thumbnail, the hand almost looked like a robot hand.

+1 vote     media: Autumn Aurora
JADabandon
JADabandon Jun 19 2011, 8:55am replied:

Upvoted for truth.

0 votes     mod: Super Mod Pack 2.4
JADabandon
JADabandon Jun 13 2011, 10:56am says:

Changing the NPC's logic? A special spawning location for a cat squad? I wonder if you could create a special cat squad with saw... a zombie's logic! A special zombie cat squad! Or maybe the logic from a snork! I can see a lone stalker trying to duck around an anomaly to get a artifact just as a cat Leaps from across the map and starts kicking and clawing. XD

+1 vote     media: Merc's in Cordon? WTF?
JADabandon
JADabandon Jun 5 2011, 12:57am replied:

Ahh, no hurry, we all want a quality release and a stress free modder!

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Jun 4 2011, 8:30pm replied:

How is it going with the bug fixing, Fluffy? Think we will have some PreSky goodness soon? :)

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon May 4 2011, 7:34pm replied:

Understood, best to wait for the finished product. :-)

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Apr 29 2011, 11:16am replied:

Yeess! I can't wait to try it out! I am just about ready to give Clear Sky another shot~! *prepares to delete gamedata folder and wipe out saved games!*

+1 vote     mod: STALKER - PreSky
JADabandon
JADabandon Feb 27 2011, 3:03pm says:

Happy Snork Jackpot? Lol.

+1 vote     media: Bar Slot Machine
JADabandon
JADabandon Jan 29 2011, 1:39pm says:

Just installed 0.45 for soul storm and it plays well! It makes skirmish maps more fun. Played Dawn of War 2 and its Tyranid is not as fun, I enjoy empire building under Soul Storm. Look forward to future updates from this mod!

+1 vote     mod: Tyranid Mod
Level
Avatar
Avatar
Offline Since
Sep 13, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.0
Members
1
Mods
45
Articles
1
Media
5
Downloads
1
Groups
1