This member has provided no bio about themself...
Everything started back when I got my very first shareware copy of Doom. I got fascinated with titles developed by Id Software. After playing the shareware...
Six years prior to the release of UQE Hexen II when Quake's source code were released in 2000, I've spent much time learning about the inner workings...
The intent of the UQE Quake 2 project were to create a purist update to the original Quake 2 game engine with a minimal set of new features to enable...
Almost six years after the initial release of UQE Hexen II the UQE Quake project got its debut in 2012. The project had quite a number of false starts...