Will the story relate at all to the HMS Defiance series?
That "time agent" thing was one heck of a cliffhanger...
Will the story relate at all to the HMS Defiance series?
That "time agent" thing was one heck of a cliffhanger...
Reminds me of the Portal 2 co-op for some reason...
This might be a spoiler for those who haven't played the game yet, but...
Are you going to remove the messages on the cliff in the final level? Because I didn't see them in the screenshots...
I distinctly remember being told that there would be no BTS areas...
;)
It's a painted-over screenshot. Valve does this with almost all their games to see how concept art will look in game. That makes it 50% in-game, and 50% concept art, which adds up to 100% awesome. :)
When the developer that was responsible for the Half-Life series, Left 4 Dead 1 and 2, the original Portal and Team Fortress 1 and 2 says that Portal 2 is going to be "their best game yet," you better believe them. :)
Interesting idea. Sounds like something I would make if I was good enough at mapping :P
By the way, you should rename it "Half-Life: In Real Life"
lol
While I don't care for the character design or music much, the mapping, textures, particles, etc. are brilliant.
Keep it up Fakefactory! And thanks for giving the option of using the "old" hl2 models! ;)
PRAISE CHUCK NORRIS!
A Blue Portals ARG! My prayers have been answered!
Joking aside, though, that's a great idea. Cant wait to figure it out!
Great Stuff, gotta love THA.
Will the OST be available for download once the mod is released?
I have two quick questions for the developers:
1. Will the mod have behind the scenes areas? If so, are you going to style them like the BTS areas from the original portal, or come up with a new look?
2. Did you get the idea for portaling light from the projected bridges mentioned in Gameinformer's Portal 2 coverage? While they are obviously different game mechanics, and I have no intention of accusing you of ripping off valve, they do strike me as similar, both in the way they look, and the way they travel through portals.
Thanks, and good luck finishing the mod.
:)
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