I'm writer of the Stargate Modding Group for the mod Stargate: Empire at War - Pegasus Chronicles. In this role I descripe space and ground units, planets, heroes, buildings and much more. Also am I the advisor and coauthor from the german fan fiction story Stargate: Dark Jump. For the mod Stargate: Dark Jump 2 - The Path of Destiny (an add on for the mod The Pegasus Chronicles) I help with ideas and suggestions too. Besides I prepare a campaign for the Goa'uld in DJ 2. Work-related am I a seller of gift articles and more.

Comment History  (0 - 30 of 383)
Jack_Hunter
Jack_Hunter Jan 18 2015, 3:30pm replied:

Galactic Conquest will be released when we are done with the ground part and that's not less. Don't forget it needs many ground buildings and units including texture and animations for every of the three playable factions, nat forget of the ground maps every planet needs and also contains props we first have to made. So be patient please.

+3 votes   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Jan 16 2015, 2:32pm replied:

Exactly. And we already added an "captured" Ori ship for Goa'uld to the Supergate.^^

+1 vote   media: StargateEaW: Unitprofile Odin's Sleipnir
Jack_Hunter
Jack_Hunter Jan 16 2015, 2:29pm replied:

I'm sorry, but we do not allow at this stage of developing to use any model of Pegasus Chronicles, because we havn't released a full mod, just the space skirmish. We work hard on the GC's and the ground part to complete this mod. But you can use all models of the Final 1.3. I hope you can understand our position.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Jan 14 2015, 2:53pm says:

@AdriaOrici: Could you please fail to post this everywhere? We have understood that you want Ori playable and we already said we won't do this, especially because we have to complete first Tau'ri, Wraith and Goa'uld. To post this again and again don't change this fact.

+1 vote   media: StargateEaW: Unitprofile Odin's Sleipnir
Jack_Hunter
Jack_Hunter Jan 12 2015, 2:42pm replied:

Well, I think that's nonsense, sorry. What purpose should it have to give it another icon or an additional ZPM? The main energy source of an Aurora class warship is the ZPM, which means it is already in as a kind of main reactor. That's the reason why Ancients ships are so strong. Exactly that you will be later can read in the description. But for your own you can of course what you want.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Jan 11 2015, 4:00pm replied:

No, the Tau'ri will have just units of their own (besides the Asgard ships of course). But the Free Jaffa will be allies of the Tau'ri in GC.

+3 votes   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Jan 4 2015, 3:15pm replied:

Where? We havn't any Ori soldiers.^^

+2 votes   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Jan 3 2015, 4:42pm says:

Sure, it would be possible. But wait till we released the GC's, you will see what special satellites will be there.^^

+1 vote   media: Happy new year
Jack_Hunter
Jack_Hunter Jan 2 2015, 4:29pm says:

Wow, the Ordos are awesome. Great work so far! Can't wait to see Atreides.^^

Btw. unfortunately there are some names and descriptions missing, like MCV, the palace (or what it is) or some units and other buildings. I hope this will be fixed, also the spelling mistakes like "Barack" instead of "Barracks"

+1 vote   download: Ordos VS Harkonen
Jack_Hunter
Jack_Hunter Dec 31 2014, 2:34pm replied:

Exactly. We should first finish the three playable factions, so they havecompletenew ground units and ground buildings and not forget the tons of missing ground maps, so the GC's can finally be played. Then we can talk about new playable factions.^^

Btw. with more help in the areas modelling (which includes also texturing and maybe animating) and level design, we could be faster and would make more progress. So somebody interested in?

+2 votes   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Dec 28 2014, 3:10pm replied:

No, we will probably not adding a fourth playable faction.

+2 votes   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Dec 27 2014, 3:22pm says:

Yeah, cool design. But it is an artillery unit, right? Should then the turret not be more angular?

+1 vote   media: Kobra MK2
Jack_Hunter
Jack_Hunter Dec 25 2014, 2:27pm says:

I don't know if you already know this, but I discovered a (small) mistake: The description of the Cardassian Titan yard has the text from the Federation one.^^

+1 vote   article: STA CTA Dev Diary 14 - The Update
Jack_Hunter
Jack_Hunter Dec 19 2014, 2:26pm replied:

Who knows.^^
You could take a look into our Q&A's, especially in this one which should answer your question:
Moddb.com

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Dec 18 2014, 2:21pm replied:

Unfortunately we havn't made any fun map for TPC and they are not planned for the near future, because we concentrate use to finished the GC's and ground part.

Btw. in the old mod EAW Final 1.3 there are even only two playable races, you were just able to build units of Wraith, Replicators or whatever, but as one of the two factions. Now in TPC you has three of them. Don't say three playable races aren't enough?^^

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
Jack_Hunter
Jack_Hunter Dec 15 2014, 2:51pm says:

Always spectecular to see the Hive, cruiser and starbase made by Wolf.^^

+2 votes   media: Wraith power
Jack_Hunter
Jack_Hunter Dec 13 2014, 4:05pm says:

Really cool! Was it just me or had this Intrepid class/Voyager deactivated (or activated) these new adaptive hull amour from the last episode "Endgame"?^^

+1 vote   media: Star Trek: Armada 3 - A Call to Arms (Trailer)
Jack_Hunter
Jack_Hunter Dec 12 2014, 2:51pm says:

Really cool! You did a great job with animation and modelling, especially with the design (Harkonnen old, but powerful, Ordos insectoid, but high-tech).^^

+1 vote   media: House Ordos MCV
Jack_Hunter
Jack_Hunter Dec 10 2014, 2:57pm says:

Yeah, really good. Is similar to the Beliskner class, but more like a hybrid of it and the O'Neill class with the shape of Thor's hammer.^^

+1 vote   media: Asgard Magni Class Siege Ship
Jack_Hunter
Jack_Hunter Dec 8 2014, 2:38pm says:

Well, if I'm correct in other mods it is a Sith starbase and was made by Warp_Null.

+1 vote   media: Hutt Starbase
Jack_Hunter
Jack_Hunter Dec 2 2014, 2:55pm says:

Voted!

+1 vote   article: STA3 CTA: Less than two weeks to go!
Jack_Hunter
Jack_Hunter Nov 27 2014, 2:06pm says:

Yeah, I hoped for a Son'a battleship and it comes, I hoped for a Son'a commandship/destroyer and it comes. Thanks guys!^^

So just the Son'a shuttle as a fight is missing now.^^

+1 vote   media: Sona Destroyer
Jack_Hunter
Jack_Hunter Nov 22 2014, 3:06pm says:

It's great that you really added the Son'a Battleship, but I miss the Son'a Scoutship. I think it would fit good as corvette or frigate.^^

+1 vote   article: STA3 CTA: Counting down the days
Jack_Hunter
Jack_Hunter Nov 21 2014, 2:29pm replied:

But with the different that the Premonition has a "spoiler" over the discus section, similar to the Miranda class.^^

+1 vote   article: STA3 CTA: Counting down the days
Jack_Hunter
Jack_Hunter Nov 17 2014, 2:29pm replied:

It's a scene from the meeting in Tobin system I guess.

+2 votes   media: Kree Heru'ur !
Jack_Hunter
Jack_Hunter Nov 5 2014, 3:34pm says:

Is this not Excelsior?

+1 vote   media: In-game Excalibur
Jack_Hunter
Jack_Hunter Oct 29 2014, 4:13pm says:

Looks like a ship from Battlestar Galactica.^^

+1 vote   media: Rebel CC7700/E Interdiction Frigate
Jack_Hunter
Jack_Hunter Oct 27 2014, 3:58pm says:

Awesome! Just a bit to fast in my opinion. Maybe you could increase the build time a bit to compare that. Same for the Harkonnen and later Atreides of course.

+2 votes   media: House Ordos Starport
Jack_Hunter
Jack_Hunter Oct 26 2014, 5:12pm says:

And don't forget, that in EAW/FOC units not come out from the building, they spawn by landing via transport.^^

-1 votes   media: Goa'uld hangar concept
Jack_Hunter
Jack_Hunter Oct 24 2014, 3:11pm says:

I hope there will be new music and maybe new speech sounds for Federation, Romulans, Borg and (especially) Klingons, not just for Cardassians/Dominion too. :)

+1 vote   article: STA 3 CTA Dev Diary 13
Jack_Hunter
Jack_Hunter Oct 1 2012, 3:16pm says:

No, it is just a normal destroyer with a blade-like design not a Imperial Star Destroyer and not more than ever a Super Star Destroyer.

+1 vote   media: New Wraith Destroyer - Render
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