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Comment History  (0 - 30 of 32)
itchy01ca
itchy01ca - - 32 comments @ The Trek Wars - Revival

Im getting a MASSIVE Fps drop when I play skirmish against the dominion as the Feds. Happens about 10-15 mins in. Drops to 1-3 FPS. No idea what could be causing it.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ SirHinkel's skirmish Missions

A couple of questions:

1. That "ground Stuka" vehicle the germans have.. I can't figure out how to fire its main weapon. Ill get in range, target an enemy or the ground itself and nothing happens. Am I too close maybe? Not too sure.

2. What are those icons over a soldier when he gets hit and is dying? He can't be healed. Is he just bleeding out? Is there a way to heal him I don't know about? The icon looks like a drop of blood.

Anyways, amazing missions/mod. Keep up the good work!

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ men of war assault squad red tide units

How do i access the new ships? Is there a map to play or is this an editor thing?

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Forgotten Hope 2

The icon for this mod freezes up my pc. Seriously. Whenever i go to click the icon, my entire PC just.. dies. I had to delete the entire mod to kill this little bug. Any idea why that would be happening?

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Stargate Mod: War Begins

Got it :) Thanks for the help. This had been bugging more for a while hehe.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Stargate Mod: War Begins

Hey guys, i've been asking this around other nexus mods so im going to ask it here as well. Do you guys have any idea how fighters work in Nexus and if so is there some sort of tutorial/faq to get them in missions? I've been messing around with the mission editor (not the skirmisher) and still haven't figured out how "boats" (fighters) work. Any help would be greatly appreciated.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Star Wars Eternal Conflicts

ugh that sucks. Ah well at least you tried :) Thanks for the great mods so far.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5: Conflicts of Loyalty 2

Hey guys just a question. I was looking at screwing around with fighters and boats but can't seem to find any sort of tutorial or how-to on how to get ships to carry fighters. How would i get, say, a G'Quan class to have fighters? Just curious. I'd like to create my own missions eventually.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Star Wars Eternal Conflicts

How did you get the fighters added in the thrawn campaign? Is it really complex? I've tried messing with a bunch of things. Just won't work though.

Good karma+2 votes
itchy01ca
itchy01ca - - 32 comments @ Star Wars Eternal Conflicts

Nevermind. It all works, i just didn't patch it yet. Thanks for the awesome mod :)

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Star Wars Eternal Conflicts

I've been taking a look at editing some missions for you mod but i get a strange error every time i try to open it up in the mission editor.
Assertion fail
File: game.cpp
Line: 214
Expression fail

Very odd. I can't find a game.cpp file anywhere on my pc.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

Is there another patch for 1.8, besides the iconfix? Why do i remember seeing a 1.8.1 somewhere?

Good karma+2 votes
itchy01ca
itchy01ca - - 32 comments @ Sci-Fi at War

I took a look at the borg cube. Can't figure out what it is that would stop it.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Sci-Fi at War

I can't seem to get the borg to appear in the star trek faction. Like.. none of the borg ships for some reason.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Mods using others' intellectual property (without permission)

It really depends on the IP you're using. If it's a universal IP like Star wars or Star trek or B5, yes, you should be able to use stuff from the show in your mod. But that's a TV show. Taking something from someone elses GAME, even if it's a huge game like halo, is just sketchy to me. One person may have created a "game" you are taking from. And of course ripping off ideas from the game itself is just plain stealing. Ripping off a model to use in a mod for a different game is something different. Don't confuse the two.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Sci-Fi at War

Just to help you out, the shadows/vorlons in the B5 universe were ancient races from WAY back (beginning of time) but they had their nemesis as well. They were called the "thirdspace" aliens. They were supposed to be descended from heaven, but when the vorlons discovered them, the thirdspace aliens were actually evil beings from another dimension come to take over the world. Perhaps they are part of the "nightmare child" scenario? Just a thought. If you need to know ANYTHING about b5, im here.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Sci-Fi at War

Hey spin, what's the music you use for the opening credits? Sounds like an awesome theme and i recognize it

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

Is for me, but still does require some teweeking even with the newest patch. I don't have it crashing anywhere other than when the Shadow MALs appear on screen, and there are slowdowns as the campaign draws to a close. But it is still playable for the most part.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Sci-Fi at War

BOOOOOOOOOOO!!!!! KEEP WORKING ON IT!!!! PLEASE!!

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

Sorry guys the Mals are still crashing for me :( Anyone else having this issue?

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

Hey guys sorry to say but i've got a glitch. Whenever the shadows build their mobile missile launchers (MALs) keep crashing ground combat. Whenever i see them in game, the game crashes to desktop a few seconds later. Any fixes?

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Sci-Fi at War

The federation shuttles... SUCK. The phasers on them are very inaccurate, they are useless as any type of fighter. Is it possible to fix this problem? Really detracts from the fun for me, but otherwise awesome stuff.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

I know this might be asking a lot... but can you point me toward a tutorial showing me how to deal with the "skirmish" side of EAW? Id like to change some of the ships you get in skirmishes, just to mess around a bit. Anyone have a guide as to how to do that? Where would i look in the XML files to change the skirmish settings? Thanks all.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Sci-Fi at War

The EA Omega Class Destroyers or Nova class Dreadnaughts for B5 would be AWESOME. If you talk to the guys over at one of the other mods around, im sure they could hook you up with a working one. Starfurys, thunderbolts and badger fighters from the EA would be a great inclusion. The problem is there are so many B5 races and ships to choose from. An EA hero ship would have to be either a Warlock Destroyer or the Shadow Omega-class. All of these ships have been modded before into EAW. Just fixing their stats against ST and SW would be an interesting task. Any more info you need, just post something under my comment and ill try and fill you in. But you seem to have a good grasp of stuff anyways. Keep it up!

Good karma+2 votes
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

Hey guys, interesting update. Unfortunately, some of the ship physics are a little messed up. The centauri Vorchan ships turn and move WAYY too slowly to be effective, making them useless. Also, the Drakh ships are just as useless. Slow and not very powerful at all. If you can mod the turning speeds for these ships that would be amazing. Anyways, thanks for your work and keep it up!!

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

Just change the Campaign AI from easy to hard :) I have the EA AI and the Army of light invading and conquering my planets all the time.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

Ok, hit my first crash. It was at Sector 41 playing as the Shadows/Centauri. I was getting my *** kicked and constantly targeting one of the larger ships and i moved my repair vessel in and it crashed to desktop. Just a bug report for you guys :) Still an awesome game :D

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Babylon 5 at War 2.0

WOW. HUGE HUGE HUGE Improvement. I LOVE IT!!!! No crashes, my favourite ships from B5.. amazing mod. Not the best english but i don't really care. THANK YOU DUDES!!!

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Korsakovia

More more more please. You guys are amazing.

Good karma+1 vote
itchy01ca
itchy01ca - - 32 comments @ Sci-Fi at War

Awesome to hear about the balance fixes. Seems like this is coming along :D

Good karma+1 vote