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Comment History
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invertin - - 11 comments @ Unification Mod - Dawn of War: SoulStorm

my personal big wish for campaign replacements for IG is traitor guard, but I know that probably won't be for a while if it ever happens

Good karma+1 vote
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invertin - - 11 comments @ Unification Mod - Dawn of War: SoulStorm

loving these "guerilla" factions with a totally different kind of economy, between the Farsight Enclaves, the Fallen Angels, and I think there's a couple others that fit that fantasy I'm not thinking of right now. Patiently but excitedly waiting!

Good karma+2 votes
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invertin - - 11 comments @ SWC The New Order Edition

they did. read the post

Good karma+2 votes
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invertin - - 11 comments @ Unification Campaign addon for 6.9.x (by andreowsiejczuk aka AndO3131)

I was able to invade the Imperial Guard Stronghold as the Tyranids without it crashing... Except it won't let me build any spore chimneys, saying that I should "build generators" and that I have 0 power when I need "0 power".

Since Tyranids don't gain Influence without spore chimneys it makes their whole economy kind of just stop working entirely.

EDIT: Oh, seems like this has been reported already. My bad it's been a while since I've posted on ModDB so I didn't know page 3 was the newest posts lmao.

Good karma+2 votes
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invertin - - 11 comments @ Star Wars Conquest

I have the teeniest TINIEST complaint. It's really not a big deal, just the star wars dork wanting everything to be perfect, but whatever. I noticed that Darth Vader uses Force Lightning in combat. I know Force Lightning is the generic 'sith projectile force attack', but the thing is that Darth Vader can't use Force Lightning, it'd short circuit his suit.

Like I said stupidly minor thing but just pointing it out.

Good karma+7 votes
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invertin - - 11 comments @ Legend of the Toa

I'm trying not to get too excited about this mod because ambitious projects tend to not work out but I really can't help it

I have to ask

will there be golden kanohi

Good karma+1 vote
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invertin - - 11 comments @ DoW2 Destroyer 40k Mod 2.0 AVAILABLE

i have to ask why the necron warrior is just a bonus for the eldar
i'm assuming you planned on making it a full race like the tau and grey knights but without that, it just being there is kind of weird

Good karma+1 vote
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invertin - - 11 comments @ Advance Wars© Mod MOW AS

Uh guys

You DO realize that Advance Wars is a series that already exists

and the factions within that series are stylized and color-themed

and not just this person being silly and "unrealistic"
since when did realism matter anyway

Point is stop hating on the mod for having a bright color scheme, that's the point of the mod.
...Hate on it for being badly made and for having featureless textures on the Black Hole units and for not bothering to make unique models for the Black Hole units.

Good karma-4 votes
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invertin - - 11 comments @ Space Hulk Mod

This is to anyone who gets a crash as soon as they start a skirmish match.

/You aren't supposed to play against the AI except in SH Reloaded/

It clearly says in the instructions that the enemy player in the normal Space Hulk mode has to be human, not AI. Please read the instructions to the mod more carefully in future.

Good karma+1 vote
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invertin - - 11 comments @ Warhammer Expansion Pack #1

The download is up, but now it just plain isn't working. I get to the point in anchorage when you're inside the tent, but as soon as I try to leave, it crashes.

Good karma+5 votes
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invertin - - 11 comments @ Warhammer Expansion Pack #1

The download for the expansion pack 1 appears to be missing or something, maybe that's just me, but I figured I should bring it up. This mod looks great, and I can't wait until the expansion pack is avaliable so I can get Tau armor and weapons too.

Good karma+1 vote