I deal primarily with audio files and software-end modifications. Everything from cleaning up tracks to enhancing them. I work mostly with Sound Forge, Wave Studio (and now) SoundBooth CS5. Occasionally I'll do some dabbling with texture editing and very minor scripting, and am usually willing to figure out how to go about making changes to games myself - if it's within my means to do so. I'm still working mostly with the STALKER series, and my work can be found being used in the following mods: *SoC - Rebalanced 1.2 *SoC - STALKER Weather Overhauled 3.0 *SoC - Super Mod Pack 2.4 *SoC - Complete 2009 *SoC - LURK 1.4 *CS - Complete *CoP - AtmosFear 2.1

Description

The purpose of this mod is to further enhance the ambience and atmosphere of the zone by the addition of better quality, and more realistic ambient audio files. AAO:CS is still in a beta state. Expect v1.0 within the next few months.

Preview
Clear Sky Ambient Audio Overhaul v0.3
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DaimeneX
DaimeneX - - 855 comments

Where is 1.0?
And also dont install the buzzing sound of Electra. It breaks so much, I cant hear anything in the first field on swamps.

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{imperialreign} Author
{imperialreign} - - 57 comments

v1.0 kinda fell by the wayside. figuring out the changes to x-ray from SoC to CS slowed me down, then I focused on Frozen Sky for a while; which lead into the release of CoP, which uses the same engine as CS. I just never got around to reworking changed meant for CoP into CS.

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