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IcyToasters
IcyToasters Jul 12 2012, 9:56pm says:

sounds really really good. looking forward to playing it!
thank you for all the work being put into this mod.

Do the zombies without weapons pair with the feature of NPCs being able to melee the player, or are the zombies who have dropped their weapons going to be creepy-but-harmless?

If that's something you don't want to share because you want us to find out on our own, that's fine too!

+11 votes   article: Features (Version 2.0) - What's new?
IcyToasters
IcyToasters May 28 2012, 4:43am replied:

Body cooler probably raises resistance to heat anomalies, and surge suppressor for electric anomalies! (:

EDIT: beat me to the reply! I had looked away.

+1 vote   media: Armour attachments
IcyToasters
IcyToasters Aug 31 2011, 4:36pm replied:

Generally you have to click "Done" on the menu, rather than the usual hitting the "Enter" key.

I was wondering that when I first updated. My squad cleared it for me.

+5 votes   mod: Project Reality: Battlefield 2
IcyToasters
IcyToasters Mar 25 2011, 7:42pm says:

Great to hear this :)

Minor fixes that I can think of now would be:
- PSO scopes: They would be better changed them back to their vanilla reticule or modify them closer to their actual sight.

- ACOG scopes: The little arrow for aiming always seems huge.

- SUSAT scopes: Bring them back for the L85 and such!

+1 vote   article: L.U.R.K.: A New Horizon
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