try unpacking with fully updated 7zip if you aren't already.
try unpacking with fully updated 7zip if you aren't already.
sounds really really good. looking forward to playing it!
thank you for all the work being put into this mod.
Do the zombies without weapons pair with the feature of NPCs being able to melee the player, or are the zombies who have dropped their weapons going to be creepy-but-harmless?
If that's something you don't want to share because you want us to find out on our own, that's fine too!
Body cooler probably raises resistance to heat anomalies, and surge suppressor for electric anomalies! (:
EDIT: beat me to the reply! I had looked away.
Generally you have to click "Done" on the menu, rather than the usual hitting the "Enter" key.
I was wondering that when I first updated. My squad cleared it for me.
Great to hear this :)
Minor fixes that I can think of now would be:
- PSO scopes: They would be better changed them back to their vanilla reticule or modify them closer to their actual sight.
- ACOG scopes: The little arrow for aiming always seems huge.
- SUSAT scopes: Bring them back for the L85 and such!
IcyToasters
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