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HoundsTooth
HoundsTooth Apr 29 2014, 4:57am replied:

It does follow you, will probably have another function eventually, still thinking about that though. any ideas?

+1 vote     media: Treeees
HoundsTooth
HoundsTooth Apr 25 2014, 3:33pm replied:

Thanks, It originally wasn’t going to have multilayer but it became pretty obvious that it would be way better if it did, so things have slowed down while that’s being figured out.

+2 votes     game: Sea Level
HoundsTooth
HoundsTooth Mar 27 2014, 10:38pm replied:

Not for a long while yet (if ever) In my mind I have visions of finishing by this September, but when I think about it that seems dumb. Don't know if I'll keep working on it past that point, might just release what I have.

+1 vote     game: Sea Level
HoundsTooth
HoundsTooth Jan 31 2014, 2:57am says:

I've just restarted my whole game engine to support online multiplayer, I decided it was needed to make the game something more than just a time waster. Its a lot easier than I expected to get up and running, but still very hard to smooth the rough edges off, slowing progress down to crawl, but I still think its worth it in the particular case.

+1 vote     poll: What style games will you be looking out for in 2014?
HoundsTooth
HoundsTooth Dec 4 2013, 10:42pm says:

Hey, Im wondering if your rounded CRT screen actually bends the image or does it just have that shape?

+1 vote     game: Defenders : Earth
HoundsTooth
HoundsTooth Dec 1 2013, 8:13pm replied:

I really appreciate that!
Still needs a lot of work though.

+2 votes     game: Sea Level
HoundsTooth
HoundsTooth Aug 1 2013, 11:38pm replied:

alpha is for adding features, beta is for polish and fixing bugs, there are still many features to implement

+3 votes     game: Overgrowth
HoundsTooth
HoundsTooth May 3 2013, 8:42pm says:

Really Love these Towers

+1 vote     article: New Artwork Legendum
HoundsTooth
HoundsTooth May 2 2013, 9:49pm says:

16:9 is pretty standard now a days :)

+1 vote     media: Dropped Resolution
HoundsTooth
HoundsTooth Mar 30 2013, 12:20pm replied:

Spawnof2000 used confision, Houndstooth tried to understand... Houndstooth is confused... Houndstooth hurt himself in his confusion

+5 votes     article: Pokémon3D version 0.28
HoundsTooth
HoundsTooth Mar 16 2013, 12:51pm says:

Hey, Love this.
Just curious, are you scaling you pixel art or are you scaling your game/camera.
What I mean is it better to do all you drawing and logic on a small scale then expand it to be large or do it full size and scale the graphics in PS, or GIMP or whatever?
Thanks

+1 vote     game: Path to the Sky
HoundsTooth
HoundsTooth Feb 17 2013, 12:11pm says:

Looks Cool, whats it built with? guessing java?

+2 votes     article: First public build
HoundsTooth
HoundsTooth Jan 13 2013, 1:34pm says:

I get Chrono Trigger vibe from this - and Yes, thats a good thing (very good)

+1 vote     media: STEALER
HoundsTooth
HoundsTooth Jan 13 2013, 12:33pm says:

I hope it yells "HEY LISTEN!!"

+2 votes     article: Path to the Sky: Deoka
HoundsTooth
HoundsTooth Jan 9 2013, 2:35am says:

Wonderful, I do miss the old style, maybe someone will pick it up.

+1 vote     media: Day 99
HoundsTooth
HoundsTooth Jan 9 2013, 2:34am says:

whole thing is visually stunning

+2 votes     media: m7-65e76--56n
HoundsTooth
HoundsTooth Jan 3 2013, 2:29am says:

LINUX LINUX, please

+2 votes     game: Seafarer
HoundsTooth
HoundsTooth Sep 15 2012, 1:40pm says:

Ridiculously sweet, I feel inspired today, What are you making it in where its windows and i phone only compatible?

+3 votes     game: Path to the Sky
HoundsTooth
HoundsTooth Sep 2 2012, 12:00am says:

Submit it to Desura as well,

+1 vote     article: New Gameplay trailer
HoundsTooth
HoundsTooth Sep 1 2012, 11:58pm replied:

No it doesn't,

+1 vote     article: New Gameplay trailer
HoundsTooth
HoundsTooth Aug 30 2012, 8:46pm says:

Looks really difficult.

+1 vote     article: Voxeliens Released on Desura
HoundsTooth
HoundsTooth Aug 30 2012, 8:45pm says:

Sweet, but over powered be interesting an a boss fight

+1 vote     media: Sonic BOOOOOM
HoundsTooth
HoundsTooth Aug 28 2012, 9:30pm says:

that look so great, Be terry proud of that my friend

+2 votes     media: Miner
HoundsTooth
HoundsTooth Aug 24 2012, 5:21pm says:

sweet, I would Like to see the weather

+1 vote     article: Maker's Tale : Tech Demo - r06 Update
HoundsTooth
HoundsTooth Aug 22 2012, 1:00am says:

looks good, is it real time fur simulation?

+1 vote     media: Fur
HoundsTooth
HoundsTooth Aug 22 2012, 12:56am says:

looks absolutely wonderful, reminded me of fez, whats it about?

+2 votes     media: Screenshots
HoundsTooth
HoundsTooth Aug 20 2012, 12:56am says:

Hey, I like the game, but you have Linux down as a platform? And Unity does not yet support Linux.

+1 vote     game: AntiHero!
HoundsTooth
HoundsTooth Aug 10 2012, 3:31am replied:

That's what I was thinking, however I don't know if xbox permits java games, tha'ts why mincraft xbox was redone in C++

+1 vote     article: Rathguarde - Alpha 2: Sky IS the limit!
HoundsTooth
HoundsTooth Aug 9 2012, 2:15am says:

looks funny, worth a bit of coin i imagine

+3 votes     article: Holy Sheep is OUT! and FREE! (Well, part of it)
HoundsTooth
HoundsTooth Aug 8 2012, 3:52am says:

Hey, looks quite promising, What are you writing it with to get such a vast platform compatibility range (viva linux)?
Also if you want I would gladly help with art/music even if not for final release.

Keep it up.

+1 vote     article: Rathguarde - Alpha 2: Sky IS the limit!
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