Path to the Sky is a roguelike platformer that gets harder as you climb up.
EARLY ACCESS ON 2nd February! Created by @dekdev.
For more information, check out the Wiki as well as the Presskit!

NOW ON STEAM!

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Hello Testers!

User Posted Image

This week I'm adding a much requested feature to the game. People were sometimes having troubles seeing the items that they picked up for various reasons, or they want to read the lore texts again, or they want to find out more about the items effects... Fear no more! I'm introducing the:

Inventory
You can now find additional info about your collected passive, active & consumable Items here. To open the Inventory, press ESC / TAB. Navigate to the settings / exit menu by pressing sideways keys, or navigate the items by pressing up and down on your keyboard / controller! The inventory mainly is for information purposes at the moment. All passives stack and cant be disabled, although I have planned this feature in the future.

Changes

  • Enemies on the outside flying islands will now not fly away too far from their original spawn position
  • Foliage will now not spawn on destroyable blocks anymore, to prevent accidentally exploding blocks
  • Dropholes in rooms are now properly climbable
  • Increased base running speed and running animation of akamo slightly
  • You can now navigate menus with both the shooting and movement direction keys

Fixes

  • Fixed "end of the world" water camera bug
  • Fixed a bug where scoreboard names would overlap the scores when too long
  • Fixed a bug where Gnarly stick would cause a crash in the last level
  • Fixed a bug where Feathercall would cause a crash in the last level

PTTS Early Access Trailer & Announcement!

PTTS Early Access Trailer & Announcement!

News 3 comments

Path to the Sky is a roguelike that gets harder as you climb up. Early Access on 2nd February! Check out the trailer!

April Sum up and a load of gifs!

April Sum up and a load of gifs!

News 1 comment

See what I've been working on in the past months - Ive changed the world layout and how you traverse it, simplified a lot of stuff! There are some new...

Build 322: New additions + Changes!

Build 322: New additions + Changes!

News 9 comments

Astar pathfinding, this makes combat much more interesting. Lighting and Fog of War. Boulders, a type of rock that monsters cant pass, but you can shoot...

Path to the Sky: Build 302 Flying hammer

Path to the Sky: Build 302 Flying hammer

News 1 comment

This devlog article describes new updates and changes for build 302.

Comments  (0 - 10 of 37)
BitGlitch
BitGlitch

Looks great, will be cool to see it come out!

Reply Good karma Bad karma+1 vote
Guest
Guest

Yeah, looks awesome without the outlines! stay clean, thru movement you already have a contrast.

Cool game. put in some secrets and play hard, and this is bomb!

Reply Good karma Bad karma+3 votes
Gullinbursti
Gullinbursti

That havoc of arrows... This looks so good! You have my attention :3

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IBOL17
IBOL17

this looks really REALLY awesome! Thanks for making me aware of Path to the Sky!

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Guest
Guest

Your game looks SO beautiful without the outlines!
It still looks great, but here's one vote against the outlines.
You don't need them! Keep it clean!!
(Either way, keep up the awesome work!)

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Guest
Guest

Can't waiiiit

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jtpup0
jtpup0

I love this.

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Pixel_Warlock
Pixel_Warlock

Loving This, hope to see it in the future!

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Leowing
Leowing

Just Kickstart it! My money is ready :D

Reply Good karma Bad karma+8 votes
Derqs
Derqs

I need this!

Reply Good karma Bad karma+1 vote
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Path to the Sky
Platforms
Windows, Mac, iPhone
Creator
dekdev
Engine
Custom
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Homepage
Pathtothesky.com
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Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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RT @Sol_Morningstar: Every retweet, every share, every penny counts :/ <3 Gofund.me via @gofundme T.co

Apr 28 2016

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