{HEROIC}Elite, currently working as the Executive Producer at {HEROIC}. I have advanced skill with XML coding as well as Age of Mythology and StarCraft II mapping. My mod team, {HEROIC}, is currently working on Elite's Conflict Mod for Star Wars: Empire at War Forces of Corruption.

Comment History  (0 - 30 of 559)
{HEROIC}Elite
{HEROIC}Elite @ MC 80 Wingless (WIP)

When your modeler is more essential to your mod than you...

Thank you for everything {HEROIC}Doci! :D

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

AngryLobsterMan,

No problem at all! Glad I could help, please enjoy the mod and let us know what you think on the main page. :)

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

McHished,

Okay. Please reply with your folder path all the way to the mod and the exact line you are imputing into the Steam Launch settings. We are close to solving this. :)

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

jabby_the_jabster,

I did! :) I like this one a bit more haha.

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

AngryLobsterMan,

It should be..

D:\Steam\steamapps\common\Star Wars Empire at War\corruption\mods\elite_conflict_mod_ivii

The v1.2 Beta Folder is messing it up. :)

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod

RichardSupreme,

V-Wing? I don't think the V-wing is in the mod..?

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod

RichardSupreme,

The v1.2 Beta still has mostly original models and textures, the full v1.2 will feature many new models and textures, including hangers on many ships. :)

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

AngryLobsterMan,

Please send us your folder path all the way to the mod and the exact line you are imputing into the Steam Launch settings.

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

McHished,

Is the game working and just the mod isn't loading or is the game not launching..?

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod

perezka,

So what exactly is happening? Screenshots would be quite helpful, you can message me personally if you'd like.

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod

perezka,

I've never heard of an error like this. This sounds generic but I would try uninstalling and reinstalling the mod. It must be some type of XML error if everything works but some units just aren't showing up on the GUI bar.

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

Diarch,

Wow this is perfect, thank you so much! I will update you as soon as I look into this. (within the next week probably)

This will definitely be addressed for the next version.

{HEROIC}Elite

Good karma+2 votes
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

McHished,

Have you added MODPATH=mods\elite_conflict_mod_ivii to the Steam Launch settings for the game?

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

Diarch,

Thank you, we are very excited as well.

Yes, unfortunately that happened because they units simply aren't coded to appear in Skirmish, we are working to fix this soon! If you wouldn't mind, a list of any units you notice not appearing would be super helpful!

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

AngryLobsterMan,

Hey there! "MODPATH=mods\elite_conflict_mod_ivii" (without the quotes) is all you need to enter into the set launch options in steam.

I hope this works for you, please let us know.

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Beta

McHished,

Are you still having issues installing? Please comment on the main page if you are and give us as much description as possible. :)

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod

Guest,

Is it giving you any errors or anything upon crashing? What exactly do you mean by crashing?

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod

Guest,

Please make an account, but it may be conflicting with another mod you have installed.

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Interdictor-class Medium Frigate New Model

Tino1148,

Thank you, we all appreciate comments like these. Trust me when I say your opinion means a lot to our team.

{HEROIC}Elite

Good karma+2 votes
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod

darkyuri,

Not yet but that isn't out of the question for the distant future.

{HEROIC}Elite

Good karma+2 votes
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod v1.2 Teaser Trailer

DownHereInChile,

Yes we still have a lot of little things to fix like that. I just wanted to show you some progress we've made. :)

{HEROIC}Elite

Good karma+2 votes
{HEROIC}Elite
{HEROIC}Elite @ AT-AP

Nice. I remember building the lego version of this as a kid haha!

{HEROIC}Elite

Good karma+5 votes
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod: Update Six - 11/21/2016

Personally I am thinking option #1 but at the same time it would be cool to have a pre-Christmas break release for everyone.

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Elite's Conflict Mod: Update Six - 11/21/2016

pincuishin,

We don't have a solid date yet because we just keep wanting to add more into the mod. However there are two possibilities on the table:

1. We wait until we are satisfied with everything and do the full v1.2 final release. (looking at Jan-Feb 2017)

2. Or we finish everything we are currently doing and do another "beta type v1.2" which would either be literally Beta #2 or it could be called v1.2 and then the finished version (the true final version) could be called v1.3. (Mid Dec 2016 for Beta #2, Jan-Feb 2017 for final)

What do you think?

{HEROIC}Elite

Good karma+1 vote
{HEROIC}Elite
{HEROIC}Elite @ Interdictor-class Medium Frigate New Model

Tino1148,

We are still deciding actually. What do you think?

On the Pro side, it makes the Victory II stand out from the Victory I and Imperial class Star Destroyers.

On the Con side, it's not part of the EU & it doesn't exactly make sense and it makes the Interdictor-class Medium Frigate somewhat useless once you unlock it.

{HEROIC}Elite

Good karma+3 votes
{HEROIC}Elite
{HEROIC}Elite @ Acclamator II-class Assault Ship New Model

Bucman55,

That is currently what the hangers deploy. 3 TIE Fighter and 1 TIE Bomber squadron.

{HEROIC}Elite

Good karma+3 votes
{HEROIC}Elite
{HEROIC}Elite @ Acclamator II-class Assault Ship New Model

umad41,

Would you mind citing specifically what you would like to see be deployed from the hanger bays? TIE Defenders?

Sorry I don't quite understand.

{HEROIC}Elite

Good karma+2 votes
{HEROIC}Elite
{HEROIC}Elite @ Interdictor-class Medium Frigate New Model

umad41,

This ship has two abilities, the Gravity Well ability and a missile shield ability to disrupt incoming proton torpedoes/missiles locally.

Is there something else you wish it had?

{HEROIC}Elite

Good karma+2 votes
{HEROIC}Elite
{HEROIC}Elite @ Interdictor-class Medium Frigate New Model

Bucman55,

As cool as that may be, I'm not sure how useful it would be. I feel like having Imperial-class Star Destroyers and Interdictor-class Frigates together is stronger and still accomplishes everything that a true Interdictor-class Star Destroyer could.

{HEROIC}Elite

Good karma+3 votes
{HEROIC}Elite
{HEROIC}Elite @ Interdictor-class Medium Frigate New Model

Bucman55,

You are correct, I will be renaming this ship to the Interdictor-class Medium Frigate.

Thank you.

{HEROIC}Elite

Good karma+2 votes
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