I am an indie developer currently working on a low-tech (PHP/Javascript) browser-based MMORPG and a slew of JavaME games for mobile phones.

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kaiju! reopened and reorganized
kaiju!

kaiju! reopened and reorganized

kaiju!

The kaiju! browser game has been reopened, the base code has been (partially) reorganized, and it's now running smooth as butter on the AppFog server...

The kaiju! open alpha is now LIVE
kaiju!

The kaiju! open alpha is now LIVE

kaiju!

The kaiju! open alpha is now live! View the rest of this article for a brief summary of new features and where to point your browser to join the fun.

Whisper implemented, skills restructured
kaiju!

Whisper implemented, skills restructured

kaiju!

The Whisper command has been implemented, allowing characters to communicate privately. Also, the underlying skills structure has been overhauled.

Interface features and player-built structures
kaiju!

Interface features and player-built structures

kaiju!

New user interface features have been added, and the Construction skill will allow players to use Blueprints to create their own structures.

Auction house mechanics
kaiju!

Auction house mechanics

kaiju! 3 comments

A run-down of the newly-implemented auction house mechanics for kaiju!.

Renkinjutsu demo available
Renkinjutsu

Renkinjutsu demo available

Renkinjutsu

A 2-level demonstration of the puzzle engine is available.

kaiju! on IndieDB
kaiju!

kaiju! on IndieDB

kaiju!

A word regarding kaiju!'s IndieDB presence and development timeline