A low-tech, browser-based (PHP/MySQL/Javascript) MMORPG set in a fictional land which mimics feudal, circa-Meiji-era Japan. Players will choose their path (Samurai, Ninja, Monk, Geisha, Merchant) and battle against PC and NPC alike in an effort to bring their respective factions to the forefront of the shogunate power vacuum. Non-combative classes will throw an interesting gear into the mix, allowing players to choose more supportive/economy-driven roles instead of the traditional hack 'n slash.

Report RSS The kaiju! open alpha is now LIVE

The kaiju! open alpha is now live! View the rest of this article for a brief summary of new features and where to point your browser to join the fun.

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It's been a long time coming, but the kaiju! open alpha is finally up and running. You can reach the game at Kaiju.roadha.us, and from there, you will find links to the forum and other resources for new players.

Universal clan dialog Some of the features included in open alpha since the last IndieDB news posting include clan warfare, clan strongholds, clan hierarchy, more item creation skills, revamped XP gains, the Entrepeneur first-tier class (which is capable of business-related actions), and more!

Player input is very important to the future development of kaiju!'s engine and its features. Your feedback is our most valuable resource for developing a worthwhile game. Drop on by, play a while, and let us know what you think needs improvement!

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