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Comment History
Grizli2007
Grizli2007 - - 16 comments @ Grizli2007

Thats correct

Good karma+1 vote
Grizli2007
Grizli2007 - - 16 comments @ Cerberus Scale

i cant wait for the finished product of the normandy SR2

Good karma+1 vote
Grizli2007
Grizli2007 - - 16 comments @ Cerberus Capital Shipyard

Aye don't worry the last thing i want is to rush you guys and end up with the same thing that happend to mass effect 3 ending

Good karma+5 votes
Grizli2007
Grizli2007 - - 16 comments @ Cerberus Capital Shipyard

3 year later to be exact

Good karma+4 votes
Grizli2007
Grizli2007 - - 16 comments @ Cerberus Capital Shipyard

it makes me feel sad that i wont be able to play this mod because im enlisting to the army at the 23th of july :(

Good karma+7 votes
Grizli2007
Grizli2007 - - 16 comments @ One Year!

i think its pirate base

Good karma+5 votes
Grizli2007
Grizli2007 - - 16 comments @ Dawn of the Reapers

Would be impractical because there is only 1 mother of all thresher maw so a gun with only 1 shot in its life time doesn't sound smart

Good karma+1 vote
Grizli2007
Grizli2007 - - 16 comments @ Vote for your favourite faction

you're forgetting that Shepard is still a mortal man and without he is currently alive because Cerberus revived him while the council and the alliance decided to abandon him

Good karma-4 votes
Grizli2007
Grizli2007 - - 16 comments @ Dawn of the Reapers

Don't worry as soon as you arrive we will find a little child who will give us a "i win" button that will allow us to bring your end in verity of colors :)

Good karma+2 votes
Grizli2007
Grizli2007 - - 16 comments @ Dawn of the Reapers

Imagine a giant robo dinosaur noming on your ship...

Good karma+5 votes
Grizli2007
Grizli2007 - - 16 comments @ Cerberus Civilian Research Center

I know yet i still hope they will add it into the game

Good karma+7 votes
Grizli2007
Grizli2007 - - 16 comments @ Cerberus Civilian Research Center

with this amount of detail i hope you will be adding grissom academy :D

Good karma+4 votes
Grizli2007
Grizli2007 - - 16 comments @ Dawn of the Reapers

Cerberus

Good karma+3 votes
Grizli2007
Grizli2007 - - 16 comments @ Dawn of the Reapers

In one of the post it said that the reaper player will have the indoctrination ability that will slowly covert enemy ships into the reaper player force and i would really love to know 4 questions that i wanted to ask long time ago:

1:Will the indoctrination only happen during battles or will it continue after the fighting is finished?

2:Does it take time before the indoctrination starts to kick in? (Making bug abuse of sending 1 little reaper to a gravity field causing some ships to begin the indoctrination process and then running away)

3:Will the enemy ship just automatically join the reaper player side or will you able to control it (allowing you to tactically judge when its best used)

4:Will the reaper player know when the council/Cerberus player finished his counter indoctrination research?

Good karma+2 votes
Grizli2007
Grizli2007 - - 16 comments @ Dawn of the Reapers

Reapers open their "arms" during Space combat to unleash their main weapon whilst when they fly outside of combat they close their arms. i don't know why they close their arms. but i imagine because their rear armor is weaker thus they don't want somebody having a lucky shot in their back (just my speculation)

Good karma+2 votes
Grizli2007
Grizli2007 - - 16 comments @ Cerberus Fleet Mesh Tests

If i remember correctly he said that adding OST will cause copyright problems and of course if that happens then the mod will most likely be disabled.
Something none of us want to happen.

Good karma+4 votes