The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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Media RSS Feed Report media Cerberus Fleet Mesh Tests (view original)
Cerberus Fleet Mesh Tests
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aidas2
aidas2 May 17 2012, 11:43am says:

Dayum thats nice!

+11 votes     reply to comment
Kaonis
Kaonis May 17 2012, 11:47am says:

Wonderful textures!!!

+5 votes     reply to comment
mercboy
mercboy May 17 2012, 12:04pm says:

that's epic

+2 votes     reply to comment
SpootniK
SpootniK May 17 2012, 12:08pm says:

Textures are more beautiful ingame !!! very nice

+2 votes     reply to comment
xPearse
xPearse May 17 2012, 12:15pm says:

Aww yea, now that's a space fleet.

+1 vote     reply to comment
Sanguinius
Sanguinius May 17 2012, 12:36pm says:

I was wondering are you going to use ME-1/2/3 music or something your "team" composed ??? ME-1/2/3 would be the best choice if you are not afraid of the copyright crap...

+2 votes     reply to comment
Grizli2007
Grizli2007 May 17 2012, 2:49pm replied:

If i remember correctly he said that adding OST will cause copyright problems and of course if that happens then the mod will most likely be disabled.
Something none of us want to happen.

+4 votes     reply to comment
Sanguinius
Sanguinius May 17 2012, 4:00pm replied:

I was not sure, that's why i asked. Also i'm not afraid of the copyright crap so i'll just make the sound for this mod with ME musis, i have done it before with other mods i liked.

Maybe i'll post it as a optional download on my profile if anyone wants :P.

+3 votes     reply to comment
Reaper_Armada
Reaper_Armada May 18 2012, 2:09am replied:

Just a suggestion. Make sure you have permission or you may get sued.

+3 votes     reply to comment
Sanguinius
Sanguinius May 18 2012, 3:44pm replied:

That's the thing, i don't care nor am i afraid of copyright holders, i just don't give a **** :D

+2 votes     reply to comment
Reaper_Armada
Reaper_Armada May 18 2012, 5:09pm replied:

Hey, thats totally your decision. It was just a suggestion. I know I'll probsbly adjust the music aswell when I get the chance.

+1 vote     reply to comment
방탄_수도사
방탄_수도사 May 18 2012, 6:46pm replied:

Good man, copyright laws are ******** anyway. Like me I guess you're just not a **** giver. :)

+1 vote     reply to comment
elite879
elite879 May 18 2012, 10:22am replied:

As long as the mod is none profit and you get artist permission then using the soundtrack would be completely fine.
As for distributing it as an optional download like Sanguinis said it would be the same case. Although the chances of a copyright holder finding out are slimmer.

-2 votes     reply to comment
arthurb12
arthurb12 May 20 2012, 11:38am replied:

do that please

+1 vote     reply to comment
Triarii_90
Triarii_90 May 20 2012, 12:33pm replied:

I like orginal soundtrack. Lower Afterlife rulz...

+1 vote     reply to comment
Shockmatter
Shockmatter May 17 2012, 1:13pm says:

Cerberus *swoon*

+2 votes     reply to comment
HaydenB
HaydenB May 17 2012, 1:39pm says:

****

+1 vote     reply to comment
Sohryu_L
Sohryu_L May 17 2012, 3:19pm says:

I wonder if those textures would look better on my computer, given the detail level.

+1 vote     reply to comment
MrPerson
MrPerson May 17 2012, 3:48pm says:

are there going to be new skyboxes? or just the default ones? dont get rid of them, they are cool

+1 vote     reply to comment
880Zero
880Zero May 17 2012, 4:09pm says:

Looks really good guys, though the ship in the upper left looks like it has a different hue of yellow than the rest.

+2 votes     reply to comment
ZombiesRus5 Author
ZombiesRus5 May 17 2012, 4:19pm replied:

That's why it's in the upper left ;)

+3 votes   reply to comment
Rossi97
Rossi97 May 17 2012, 4:24pm says:

Any estimates to when this mod will be released?

+1 vote     reply to comment
Reaper_Armada
Reaper_Armada May 17 2012, 5:18pm replied:

We're aiming for July. Read the top of the page.

+1 vote     reply to comment
KaptenHaddock
KaptenHaddock May 17 2012, 4:51pm says:

Soo... You don't run the game on max settings, do you? Seems kinda... Blurry.

+1 vote     reply to comment
Unikraken
Unikraken May 17 2012, 9:47pm replied:

SoaSE takes bad screenshots.

+1 vote     reply to comment
ZombiesRus5 Author
ZombiesRus5 May 17 2012, 10:14pm replied:

Don't look at the screenshot on your phone... maybe?

+4 votes   reply to comment
Joccaren
Joccaren May 18 2012, 3:50am replied:

I'm looking at it on a 2560 * 1440 Monitor, and I can kinda see what he's talking about. The ships skins when compared to the skybox come across as a bit low res. A some of the shader effects that the higher options enable being applied to the ships would probably help with that - though I think that has to be partially set up in the modelling or something.

Really, it isn't a big deal, and its not that noticeable, but I can tell what he's talking about.

+2 votes     reply to comment
ZombiesRus5 Author
ZombiesRus5 May 18 2012, 10:11am replied:

I was mainly kidding around anyway... but you never know.

Unikraken is somewhat correct, though I think Sins takes good screenshots personally.

The difference is screenshots in SOASE are NOT renders. To understand why they aren't comparable to a render, you need to google DDS, lossy formats, and mipmaps. These affect the quality and level of detail that is displayed at various zoom points. In regards to higher options, the only higher I can go is with anti-aliasing and that tends to add white dots to models in Sins on my video card.

Then there is the other aspect of how light sources (Sun) and skyboxes interact with the tangent, specular, and reflective texture maps...

I obviously agree with you, I don't think it's a big deal with the perceived blurry. Unfortunately some people like to be overly critical for whatever reason. On the other hand your reply unlike the previous contained complete sentences without any hint of sarcasm ;)

+3 votes   reply to comment
Reaper_Armada
Reaper_Armada May 18 2012, 5:11pm replied:

I really love the textures, they look splendid and are obviously of high quality work.

+1 vote     reply to comment
Joccaren
Joccaren May 18 2012, 9:55pm replied:

Yeah, I agree with everything you've said.
the one time I've had Sins not take a good screenshot was with my previous background, which I took on my 1280*800 Monitor, then moved onto the 2560*1440. Now THAT appeared blurry. Fixed that now though :D.

And Reaper_Armada: Agreed, the textures are great, and a lot of work has gone into them. They are better than a lot of people I know could accomplish. At the same time, I will stand by my statement that they look a little low-res compared to the rest of the textures in Sins, partially due to the lack of Shader effects on them compared to, say, The VLT.
I also stand by my final statement that its not a big deal, and its not too noticeable anyway.

+1 vote     reply to comment
LesserAngel
LesserAngel May 17 2012, 6:34pm says:

The blue tint (from a star?) is making the image seem a bit... 'off'. Looks great though, keep up the good work!

+1 vote     reply to comment
Commander-Warlord
Commander-Warlord May 17 2012, 9:18pm says:

thats amazing work.

+2 votes     reply to comment
hammerheadcruiser
hammerheadcruiser May 18 2012, 12:16am says:

good good

+1 vote     reply to comment
mickey_brickz
mickey_brickz May 18 2012, 3:29am says:

I want it I want it I want it !

+1 vote     reply to comment
AdamMc66
AdamMc66 May 21 2012, 3:49pm says:

Sweet!! Can't wait for what all the other ships in the game are going to look like if they look as good as that.

+1 vote     reply to comment
AntonioAJC
AntonioAJC Dec 15 2012, 3:09am says:

This mod's the best I've found for Sins, along with the Sins of the Prophets mod.

+1 vote     reply to comment
Martechi
Martechi Jan 31 2014, 1:50pm says:

absolutly amazing work! too bad, these models are outdatet today, but still, awesome work!

+1 vote     reply to comment
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Description

Shot in game testing the meshes and textures for the Cerberus faction.

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Demonstration
Date
May 17th, 2012
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