Welcome to Greeny Games Studio, an indipendant game development studio from the UK! I'm working on a few projects right now, including both games and game-related software, but my main by far is my first title Samphi - a story-driven/RPG/sandbox game. You should check it out! It's open for alpha funding so grab a copy for a discounted price and receive all future releases. Samphi is made in GameMaker Studio, and for my other projects I use c++ and .NET for software. Thanks for checking me out and if you want to more about what i'm up to then go to www.greenygames.com

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Blog RSS Feed Report abuse Latest Blog: Why I'm making Samphi - Oh and it's been three years!

0 comments by GreenyGamesStudio on Oct 10th, 2013

So a month ago (around the start of September) I hit a milestone with Samphi; I've now been developing the game for three years! Here's a breakdown of that time:

  • 1st year I was at college and it was just a casual project that I worked on when I was bored.
  • 2nd year I was still at college but it development got more serious and the goal of creating a full game was born.
  • 3rd year I was working full time and developing Samphi on an evening. It's only this past year that Samphi has really had a lot of my attention and effort. I also made my first set of releases this year up to version 0.5.

Now we're entering the fourth year, I'm at University full time studying games programming and development has stepped up another notch. I have much more time to devote to development and I think its showing.

For a long time I've been uncertain as to what Samphi was about and my intentions for the game have shifted dramatically. I finally feel like I've found the correct identity for the game and I'm on the right track.

Samphi Logo

When I first decided I wanted to create a full game my intention was to create a very ‘vanilla' game that lots of people would play; popularity was my main goal. Over time my intentions have moved SO far away from this due to me growing older, gaining greater appreciation of games and what it is to be an indie developer.

My goal now is to create something that I'M proud of and tells the story I want to tell. I don't care if that means that only 10 people will play it. I'd be much more proud of them 10 plays on a game I really put my heart into than 1,000,000 on some ‘commercial' shit I tried to make. The core if the Samphi remains the same but the purpose is now worlds apart. Before the game was going to be a casual, no story or goal game. Now I'm using Samphi to tell the story of a breakup and what I've learned from it because I feel it's important and I want to share it.

I started Samphi when I was fresh out of high school and have been developing all the way through college, work and now university. I've grown up a lot during this time and as I have so has the game; I hope to encapsulate that.

Views and downloads is no longer my goal, it's to tell the story I want to tell and produce something I'm proud of. I think this is the reason why all of a sudden I've ‘found' the games identity and where I'm going with it. It should be FUN!!

Right, that's my blog for this year. See you in 2014! (hopefully before then really)

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Greeny Games Studio

Greeny Games Studio

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GreenyGames is the studio name under which I develop my games, software are do some web work. As it currently stands, GreenyGames has been around about...

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A group for all the alpha testers of Samphi. Here we can share bugs, game suggestions and general development chat. If you would like to be a tester for...

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This group is for you which want to show in your profile you are a single person developing a game, making if not all the game aspects(music, coding...

Post comment Comments
Popey456963
Popey456963 Sep 20 2013, 2:04am says:

Hello! If you would like any help wiith the Samphi game, I'm sure I would be able to help.

+3 votes     reply to comment
GreenyGamesStudio Creator
GreenyGamesStudio Oct 6 2013, 5:21pm replied:

Thanks :)

+2 votes   reply to comment
GreenyGamesStudio Creator
GreenyGamesStudio Mar 20 2013, 7:00am says:

Currently working hard on 0.3 which should be released this weekend. It addresses lots of the bugs you guys/gals have pointed out to me, a number of UI upgrades and improvements to the wave and building mechanics!!

+2 votes   reply to comment
GreenyGamesStudio Creator
GreenyGamesStudio Feb 19 2013, 6:43pm says:

The very first alpha release of Samphi is available to download so GO PLAY IT.

+4 votes   reply to comment
GreenyGamesStudio Creator
GreenyGamesStudio Nov 18 2012, 5:18pm says:

Thanks for checking out my Profile. Now go check out my game Samphi!

+3 votes   reply to comment
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Latest tweets from @greeny_games

@SamphiGame is #70 on @steam_games Greenlight right now. :) How high do we have to climb to get their attention! Over here Gabe!!! #gamedev

Dec 19 2014, 6:07pm

Part of Uni work is to create a render core in DX9/C++. Made a video to demonstrate. T.co

Dec 16 2014, 3:48pm

I present my latest @ludumdare entry, Christmas Tycoon. A Tycoon game during the runup to Christmas. T.co #LDJAM #gamedev

Dec 8 2014, 10:39am

@TheyTookCROS I'm not against ads. I just think there's a time and a place, and when you want votes on your game that's not it.

Dec 7 2014, 11:03pm

Don't like the fact that I have to sit through an ad to rate a lot of games #LDJAM Is there no way to disable ads on GameJolt for 48 hours?

Dec 7 2014, 10:35pm

Out of the 48 hours available I'll have worked for 31 of them. #LDJAM #LD48 Game's looking great. My overscope may have paid off!

Dec 7 2014, 1:42pm

Here's a peak at my #LDJAM title Christmas Tycoon! Going great so far. T.co

Dec 6 2014, 4:18pm

@SamphiGame is #90 on Greenlight right now! We can see the finish line! A vote would be highly appreciated! T.co #indiedev

Nov 20 2014, 8:09pm

This video is just epic. T.co

Nov 16 2014, 11:03am

RT @JColinFisher: An open letter to Dr. Taylor @mggtTaylor #takeheart #teamLadyShirt #teamIMGUR #teamTattedMattTaylor #teamRosetta T

Nov 15 2014, 7:53pm

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